Silent Hill: The Escape released (iphone/touch) screens

May 3, 2007
2,547
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Vancouver, WA
#9
Crossposted from iPhone games thread:

Downloaded it, played it a bit. Couple screens I took:





Basically... looks quite fugly. To walk, you slide your finger. To turn, you slide your finger to the side. To aim, you tilt your iPhone - your view tilts and your gun cursor is always in the middle of the screen.

The game goes like this:

You walk through corridors. You shoot enemies. So far, just slow moving nurses who just walk towards you. You walk through corridors, find a key, and open the elevator at the end. You can pick up batteries to help your flashlight battery level.

That's it.
 

Adam Prime

hates soccer, is Mexican
Sep 1, 2008
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Austin, TX
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#10
Kind of reminds me of that Detemnium: The Ward game on Nintendo DS. Only worse.

Maybe because I don't have an iPhone, but I don't see how this thing will catch on. The Nintendo DS touch screen works because you also have buttons! Pure touch screen controls sound awful to me, and there has to be only a handful of games where it'll work to its advantage (like puzzles?). I've heard some good things from certain iPhone games and all, but in the end those games cost $10 and you could buy actually GOOD Nintendo DS and PSP games for around the same price if you already have one. I just don't see the iPhone as a real great alternative to a PSP or DS.

Again, this is coming from a person who has never purchase a cell phone game of any kid.
 
Aug 2, 2006
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#14
Adam Prime said:
Maybe because I don't have an iPhone, but I don't see how this thing will catch on. The Nintendo DS touch screen works because you also have buttons! Pure touch screen controls sound awful to me, and there has to be only a handful of games where it'll work to its advantage (like puzzles?). I've heard some good things from certain iPhone games and all, but in the end those games cost $10 and you could buy actually GOOD Nintendo DS and PSP games for around the same price if you already have one. I just don't see the iPhone as a real great alternative to a PSP or DS.
Some of the iphone games are quite enjoyable and the potential is there especially in certain genres (turned based strategy, puzzle games, game that make uses of the tilting nature of the platform) for many wonderful games. Other genres not so much. It's an alternative to the PSP or DS mainly in the sense that I'm not likely to be carrying around a DS or a PSP but I am likely to be carrying around my iphone. But it's not like the DS or the PSP will go away because of the iphone. It's just another addition to the market and platform for some potentially good games. It's a win win situation.
 
May 20, 2008
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italy
#25
depward said:
Crossposted from iPhone games thread:

Downloaded it, played it a bit. Couple screens I took:





Basically... looks quite fugly. To walk, you slide your finger. To turn, you slide your finger to the side. To aim, you tilt your iPhone - your view tilts and your gun cursor is always in the middle of the screen.

The game goes like this:

You walk through corridors. You shoot enemies. So far, just slow moving nurses who just walk towards you. You walk through corridors, find a key, and open the elevator at the end. You can pick up batteries to help your flashlight battery level.

That's it.
i always wondered: how are you able to take direct screen pics of your iphone?
 
Jun 13, 2006
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#30
thegodsend said:
hold power off, double click home button. picture of what is currently on your iphone screen is saved in the photos library on your iphone.
All I have to do is press the power and home buttons at the same time...
 

Zoc

Member
Aug 13, 2007
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#35
So this is a port of the Silent Hill arcade game, right? I've played it, it wasn't so bad. Good enough material for a quickie iPhone game, at any rate. Only, I can't understand why they wouldn't just have you tap the screen to shoot at a certain spot. Tilting seems very unnatural.
 
Jun 7, 2004
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Tokyo
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#37
Zoc said:
So this is a port of the Silent Hill arcade game, right? I've played it, it wasn't so bad. Good enough material for a quickie iPhone game, at any rate. Only, I can't understand why they wouldn't just have you tap the screen to shoot at a certain spot. Tilting seems very unnatural.
Silent Hill The Arcade wasn't TOO bad. This just looks like utter trash though.
 
Dec 14, 2008
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#39
aerts1js said:
Pro's:

-No Buttons. What would they really be for?

Con's:

-Everything else.
:lol

I almost bought it, thank goodness I didn’t, I just hope MGS isn’t as bad as this (I doubt it since Kojima himself is behind it.)
 
Mar 3, 2007
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#43
Not that this is an especially high risk product. I don't think Konami will last the recession unless their Japanese games (lets Pilate et al) are highly lucrative for them. How are they making money? The house of Pro Evo it seems.
 
#44
Visualante said:
Not that this is an especially high risk product. I don't think Konami will last the recession unless their Japanese games (lets Pilate et al) are highly lucrative for them. How are they making money? The house of Pro Evo it seems.
Even the sales of Pro Evo are going down the drain though. The game sold significantly less than last year in its Japanese opening and to my knowledge has been greatly outsold by FIFA in Europe.

The DDR craze is over, Silent Hill is nosediving, Contra and Gradius are long gone as big sellers, Suikoden has gone down the drain, Rock Revolution died a horrible death, and while the DS and PSP Castlevania games are awesome, IGA himself said they don't sell that great. Even the gambling and arcade businesses aren't doing so hot right now, so that's got to be taking a toll their slot machine and arcade game businesses.

Really at this point all they seem to have are Metal Gear (which they just released) and Power Pro Baseball. I'm really interested to see how they do next year because right now I'm really not seeing where they intend to make their money.