I agree with that principal in general. But remember, it isn't any third party's business to sell systems. All they need to do is sell games. If some weird reality happens where the player base keeps buying PS360 games and for the most part never move to the new systems, Activision et al wouldn't be that damaged.
How long is this cross-gen thing going to last then? 2016 already puts it at 3 FULL years here...
Make a "base" on either end of the map and a central area. There.
It's gonna be cross-gen, then?
Let it go, guys. C'mon.
Treyarch has been going in their own direction.“We give each of our studios a lot of independence,”
OK Activision. I believe you.
I see Treyarch doing mechs and traversal. I mean they tried RTS gameplay in blops 2.CoDfall.
I wouldn't be surprised if cod adds traversal in the next 2 years. Treyarch, being the one leading the charge for CoD, will probably be the one to adf them
- Let Sledgehammer use a REAL new engine.
- Give PS3/360/WiiU 2014 CoD to a different studio.
- No dogs.
- No fish.
- Real dedicated servers.
There is some truth to that. For example, Skylanders and Guitar Hero DS were the results of those studios working on it, along whatever else they were working on; and then pitching it to the higher-ups. Both ideas were considered and risky yet they went for it, Kotick liked them and he gave more budget and resources so that they made the best they could.Haha
Call of Duty used to be better then this.I like the bombastic campaigns of all CoDs. Good fun, albeit extremely dumb.
Graphics? Does any game dev know what a smooth MP experience used to be like anymore? *looks at the empty Jack Daniel's bottle* I probably should sleep.It is supposedly a pretty big jump over ghosts graphically.