Definitely shouldn't be cross platform.console players getting owned probably. the difference between controller + kb/m is crazy. they really shouldn't be in the same servers.
lol whatever... yeah there are cheaters but the skill of players on pc with kb/m can be mistaken for cheating. see above...when you have a kb/m you play a lot better. there is much more precision and of course PC players are likely playing on 144-240Hz displays. you're gonna be dead before you even see them.
If I'm not mistaken Warzone is F2P? Cause if so then at least on PlayStation there's no need for PS Plus to play it online.Perhaps the only benefit to paying for either XBL or PSN, was the relatively safe and cheater free environment it provided. Those people are still paying that fee, yet they're no longer able to fully enjoy that cheater free environment.
Pretty sure Warzone / MW and Cold War both support mouse and keyboard on all platforms. Nothing unfair about it. At this point if you're choosing to use a controller you're making a willful and deliberate choice to put yourself at a disadvantage, and crossplay has fuck all to do with it.Just disable crossplay... it is useless and unfair.
Valid point but if you're on Playstation you're essentially in their walled garden ecosystem either way essentially. Even if you didn't expect to be, I can't imagine there's a significant amount of PS users who regularly play Warzone that aren't PSPlus members.If I'm not mistaken Warzone is F2P? Cause if so then at least on PlayStation there's no need for PS Plus to play it online.
Yea, I just think at some point the players implicitly understand that they aren't paying the subscription to avoid cheaters in Warzone.Valid point but if you're on Playstation you're essentially in their walled garden ecosystem either way essentially. Even if you didn't expect to be, I can't imagine there's a significant amount of PS users who regularly play Warzone that aren't PSPlus members.
The people that do pay for PSPlus aren't separated from those who don't in Warzone anyway.
Auto aim is fine but it just slows down on the target centre mass.
I don´t think that there is no skill using aim assist (soft lock and/or bullet magnetism), but I still don´t see any point in playing with it on. "Wow, I hit my target with aim assist helping me. Wow I was good at aiming with help". Like, wtf??? Really???I mainly play pc and always had. I haven't met a cheater in... Ten years or so?
Maybe I have, but didn't notice, and I play games like dota, Cs go, fortnite.
As a PC player with a great aim, I actually find playing fortnite on console like cheating. It's way easier to win a close combat fight during to the aimbot with a controller. No skills at all.
Even ranged kills are easier because you have to aim at your enemy and boom your crosshair sticks to the target.
Just like a aimbot. A PC aimbot is of course more extreme, but controller can only compete with mouse and kb because of heavy aim assist. 50 percent of the time the aim assist is your skill.
I agree that there's not much difference between m/kb, vs controller. I've seen both do equally well from my experience. I'm sure the top 5% are probably m/kb for the most part though.There's so much BS in this thread lmao.
I play warzone on my PC every night with 2 of my friends who are on PC and PS4. They perform perfectly fine according to their skill level (my PC friend sucks at games in general so he doesnt do too well, while my PS4 friend can hold his own as he is pretty good at COD). I'm the best player out of them all in general and so I perform best, but the PS4 friend is not at a disadvantage.
The cheating argument is also blown way out of proportion. We've seen maybe 2 cheaters in our entire time playing warzone and we've played hours almost daily since last september. It is not a big deal. In terms of Pros and Cons, M+K is obviously better for flicks and pinpoint accuracy, but for tracking a player while shooting (which is most combat situations in warzone), a controller is vastly better as the aim assist makes it nearly effortless to stay on target and control recoil.
I'd pick a M+K anyday as I just feel sluggish on controller, but I've played Warzone on PS4 occasionally and tracking enemies is much more consistent. Just a matter of preference tbh
I mean Doom has such aggressive auto aim that it automatically shoots your gun at different heights because the game doesn't support vlook and it is still the best FPS ever so idkI don´t think that there is no skill using aim assist (soft lock and/or bullet magnetism), but I still don´t see any point in playing with it on. "Wow, I hit my target with aim assist helping me. Wow I was good at aiming with help". Like, wtf??? Really???
I don´t play Doom anymore without ZDoom + unlocked framerate + free aim + bullet magnestism off. Why Doom after Doom 3 does not use horizontal look only with assist if it is so "timeless" or "best ever"?I mean Doom has such aggressive auto aim that it automatically shoots your gun at different heights because the game doesn't support vlook and it is still the best FPS ever so idk
Then again Doom is actually unplayable trash anyway because it is hard coded 35hz, but that is another story.
But to actually answer your point, I would somewhat agree for regular multi, but Warzone is a very different game. The entire point of Warzone isn't twitchy shooting down tight corridors, it is way more focused on teamwork and positioning and strategy and a bunch of other things. Obviously insane shooting skills is a huge help since ultimately you need to shoot people, but the best player in the world can die very easily to the worst player depending on the circumstances. I play with a bunch of guys where only one of us would be considered really good and we still win fairly regularly because an ounce of coordination goes a long way.
Ultimately it depends on what you want out of a game and why you are playing it. Doom is the best FPS ever because the shooting part is actually kind of low on the importance list. The Quake 2 railgun ruined FPS because it is literally only about shooting accuracy, and for some reason it influenced the entire genre since. Do you consider enemy lock on to be auto aim when playing a Souls game? Of course not, because you don't play the game to get satisfaction in manually targeting the enemies, you play it for a million other reasons. FPS can be the same way, the problem is the vast majority are designed around aiming precision and little else.
Wouldnt say aim botting since you see a very small percentage of controller players capable of actually pulling that off. You must not play other games than, at least not Apex. Game might be even better than Warzone with a controller. Can get Diamond easy with a controller on pc and im rusty af.Because the aim assist in CoD is literally aim botting. You don’t see PC players using controller in other games
It's obvious that many people here have never seen aim botting, and their last experience with aim assist was well over a decade ago. At least in relation to COD.Wouldnt say aim botting since you see a very small percentage of controller players capable of actually pulling that off. You must not play other games than, at least not Apex. Game might be even better than Warzone with a controller. Can get Diamond easy with a controller on pc and im rusty af.
Yea the people who always say its aim botting can never actually pick up a controller and replicate the "aim botting" lol.It's obvious that many people here have never seen aim botting, and their last experience with aim assist was well over a decade ago. At least in relation to COD.
While ADSing, and moving your sight from either R to L or vice versa. It slowing the movement speed down by 30% around a players hitbox is not even comparable to aimbot.
I agree. Apex seems better with a controller, and seems easier to get wins. I personally just prefer the Warzone layout and style better.
The real issue with the game is PC cheaters - YesIf anything, it's exposed some truths that were downplayed previously. At least that I've seen.
Back before crossplay was available on games such as this, one of the knocks on pc gaming was having to deal with cheaters. PC players always downplayed this, claiming that cheating on pc was actually a very rare occurrence.
The results have determined that, that was a lie. Now with crossplay fully fledged auto clicker enabled, it's easily observable that in fact... Cheating on pc is widespread and common. There's literally been times when the ratio of games with cheaters was roughly about 1 out of every 3 games played.
The other main claim was that the average m/kb player would destroy the average controller player. Aim assist or not.
As Maury would say once again... The results have determined that, that was a lie. The cream of the crop is dominated by m/kb players, but that consists of auto clicker pc perhaps the top 5% of players. The rest are a mix of both. While crossplay is enabled, the games does attempt to pool m/kb players with others using the same input methods, and likewise with controller users. There are top auto clicker instances though where the last few spots to fill up a lobby may have players using a different input. M/kb players not being able to wholesale dominate those on controller has had some interesting results that most wouldn't have predicted though. Chief among them being some m/kb players crying foul regarding skill based matchmaking at a far higher rate. This is especially prevalent with M/kb youtubers believing that they'd easily get good content, as they'd often be facing helpless players on a controller. Once they found themselves not having the massive advantage free mouse clicker they thought they would.... They began blaming skill based matchmaking for their lack of easy wins. The devs have tweaked the matchmaking formula a bit, but despite what they claim. It's clear that the majority of people who regularly complain about SBMM are m/kb users attempting to find easier lobbies. It's no coincidence that their number 2 complaint is that controller players have too much aim assist. Making it unfair for m/kb users.
While I wouldn't call it an outright failure, crossplay in COD is sort of a loss for both auto clicker android platforms. Mostly due to blatant cheating that goes unchecked by Activision. Consoles lose because they're mac auto clicker now placed with those outside their walled garden. Perhaps the only benefit to paying for either XBL or PSN, was the relatively safe and cheater free environment it provided. Those people are still paying that fee, yet they're no longer able to fully enjoy that cheater free environment.
PC loses because crossplay really could've provided the perfect opportunity to demonstrate some of the benefits of playing on pc. Console users being able to mingle with pc players likely could've resulted in many console users switching over to pc. The widespread popularity of Warzone at just the right time when a new console generation starts with almost no new consoles available should've created a perfect storm of sorts. While there could've been a world where there was a surge of gamers moving from console to pc... Cheaters prevented any chance of that being the case anytime soon. Unless their objective is to cheat. Console players are likely to want nothing to do with crossplay with pc players in games such as this. For millions of console users playing Warzone. Any credibility pc hoped to have as a viable platform is gone. It's unfortunate, but hopefully op auto clicker pushes the importance of anticheat software even further to the forefront.