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Some dude ports FXAA to all DX9 games

isamu

OMFG HOLY MOTHER OF MARY IN HEAVEN I CANT BELIEVE IT WTF WHERE ARE MY SEDATIVES AAAAHHH
does anyone know if there's a version of this that works with directX 7 or 8?
 
This is mainly a question for people who use FXAA in GTA4 but I guess It might also apply to other games:

Do you notice that FXAA looks better in still screenshots than actually in motion?

I notice that with GTA stuff like trees in the distance kinda "shimmer" with FXAA when your moving.
 
Hi GAF!

I need your help! Have any of you guys have tried running a game with FXAA Injector and D3DOverrider together and getting both detected correctly?

The thing is that I was running Dead Space 2 perfectly fine (without FXAA and in-game Vsync off) and D3DOverrider taking care of Triple Buffering and Vsync, but after unpacking the FXAA files into the DS2 folder, D3DOverrider doesn't load with the game and as a result I have screen tearing and I hate it!

So, has anyone here have tried making both of them work together without any problems?

Thanks in advance GAF!

edit:
I'm catching up with this thread, and it seems there are better versions of FXAA Injector than the one I'm using (injectFxaa_by_some_dude_10). Anyway, if you guys have a solution, then it's totally welcome, if not I hope that by reading this thread I can fix it.

edit 2:
After reading further, it seems I'm using an up to date version with improvements such as DX10 compatibility, and those other FXAA implementations (like Skyrim's v2.1) are just "profiles" for games and maybe GUI apps for adjusting profiles, and I don't need that. So now I go back where I started. I'll keep you posted!
 
A nice FXAA injector (with additional post-processing effects available) with a GUI: http://www.assembla.com/spaces/fxaa-pp-inject/documents

http://img844.imageshack.us/img844/1838/captureky.png[/mg]
[img]http://img687.imageshack.us/img687/5285/capte.png[/mg]

edit: it's dx9 compatible only (for now).[/QUOTE]

Does anyone have the most recent version [I]without[/I] a GUI? Not having much luck getting this to work and the link in the OP is down.
 

PowerK

Member
I've been using SMAA with great results for some time now. Does FXAA and/or SMAA injector work with OpenGL games (eg. RAGE) ?
 
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