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Someone is working on a faithful classic Doom Remake in Unreal Engine 4

Bullet Club

Member
Someone is working on a faithful classic Doom Remake in Unreal Engine 4

Have you ever wondered what the classic Doom games would look like in a modern-day engine? Well, time to get a glimpse of such a thing. EvilReFlex has shared the following video in which he attempts to recreate the first Doom game in Unreal Engine 4.

Right now, this Doom Remake in Unreal Engine 4 is a proof of concept project. As such, don’t expect much from it in its current state. Now the good news here is that EvilReFlex attempts to retain the game’s original art 2D style, something that most Doom fans will appreciate.

From what we can see, EvilReFlex has ported some of the game’s textures and sprites. The player can also shoot enemies (though there is no blood effects), and the enemies can move around. Moreover, we can clearly see Unreal Engine 4’s improved lighting effects.

It will be interesting to see whether EvilReFlex will continue working on this unofficial remake or not. There is a lot of potential here for a great Doom game. Obviously the creator needs to further tweak the animations, and add all the missing effects/enemies/textures. Furthermore, it will be interesting to see whether he can enable any native Ray Tracing effects.

We’ll be sure to keep an eye on this project. Until we have more details or videos to share, enjoy the following video!




Source: DSOGaming


 

Knightime_X

Member
Jesus, 4 shotgun blasts to take out a former human sargent?
While interesting I really wish this was used for Quake 2 as UE4 for Doom judging from the video looks unnecessary.

RTX doom looks better imo
 

D.Final

Banned
Someone is working on a faithful classic Doom Remake in Unreal Engine 4

Have you ever wondered what the classic Doom games would look like in a modern-day engine? Well, time to get a glimpse of such a thing. EvilReFlex has shared the following video in which he attempts to recreate the first Doom game in Unreal Engine 4.

Right now, this Doom Remake in Unreal Engine 4 is a proof of concept project. As such, don’t expect much from it in its current state. Now the good news here is that EvilReFlex attempts to retain the game’s original art 2D style, something that most Doom fans will appreciate.

From what we can see, EvilReFlex has ported some of the game’s textures and sprites. The player can also shoot enemies (though there is no blood effects), and the enemies can move around. Moreover, we can clearly see Unreal Engine 4’s improved lighting effects.

It will be interesting to see whether EvilReFlex will continue working on this unofficial remake or not. There is a lot of potential here for a great Doom game. Obviously the creator needs to further tweak the animations, and add all the missing effects/enemies/textures. Furthermore, it will be interesting to see whether he can enable any native Ray Tracing effects.

We’ll be sure to keep an eye on this project. Until we have more details or videos to share, enjoy the following video!




Source: DSOGaming


Cool project
 

Soodanim

Gold Member
I was hoping to see mention of .wad support, but this is very early life. Fair enough, the guy will get some good practise here.
 
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