Man, I wish more levels had Knuckles-only variants like Mirage Saloon Act 1. What a fun little level that shows how different a stage can feel when it's not made for Sonic first and everyone else second.
Joking aside...Goddamn, the homing attack is one of the WORST things to ever happen to Sonic.This game doesn't even have a homing attack. What the fuck?
Joking aside...Goddamn, the homing attack is one of the WORST things to ever happen to Sonic.
When they introduced homing attacks, that was the beginning of the age of mediocre Sonic games.
Never been a fan. That said, the 3D games at least kinda sorta justify it though.
The 2D ones though? Not really. Especially Sonic 4.
Knuckles Mirage Saloon Act 1 is one of my favorite levels just due to being designed specifically for Knucks.
Plus the music
And his variant of the Caterkiller boss >>> Sonics
Sonic Generations 3DS also shoehorned that homing attack. Didn't like it, made Classic less distinct than Modern.
I streamed Sonic Mania today!
This video is 2 hours so it's basically starting half an hour in (presumably youtube only allows 2 hours of stream or something?) at Flying Battery Zone but I went from a blank file at Green Hill Zone through to the 'regular' ending and then spent a few minutes getting the last of the Chaos Emeralds
Will probably stream Knux and Tails runs soon if anyone is interested!
I 've always liked the homing attack in 3d games. Crossing that robot bridge in SA2 on metal harbor is so satisfying.
The homing attack is basically a admission that you don't actually have enough control over your character for them to be able to expect you to hit an enemy/grab a thing, which is the main reason I don't like it.
I think Twitch to Youtube exports have a time-limit, if you used that. If you streamed directly to Youtube, then it should eventually process and publish the whole thing.
Now that I've sat down and listened to the soundtrack proper... wow, the true final boss theme is by far the best final boss theme out of the entire series. I never really listened to it that closely when I was doing the actual fight.
It was really weird how Sonic 4 and Gens 3DS were the games to introduce the homing attack to 2D Sonic.
You could get the homing attack woth classic sonic in the console version of generations as well.It was really weird how Sonic 4 and Gens 3DS were the games to introduce the homing attack to 2D Sonic. Before 4, they never had any trouble designing levels without a homing attack. I know it was in Rush, but it was really crappy, barely worked and didn't factor into anything.
I did play the Rush games. The original Rush is actually one of my favorite Sonic games. I still wasn't a huge fan of the homing attack but I agree it at least lent itself to the style of Rush, which was more about speed than anything else.You should've played the rush series. The homing attack in those games kept your momentum going after hitting someone with it, and at least one particular stage had a robot bridge you could cross with the momentum of 1/2 homing attacks.
You should've played the rush series. The homing attack in those games kept your momentum going after hitting someone with it, and at least one particular stage had a robot bridge you could cross with the momentum of 1/2 homing attacks.
Sonic 4 was so weird with that unfurling shit, Sonic would also do it after launching off a slope in ball formI will fight you to the death defending Doomsday Zone. Hell, Doomsday's in Mania's final boss theme.
Sonic 4 Ep. 1's implementation was also garbage: after using a homing attack, Sonic unfurled out of his ball state, leaving him vulnerable.
This was a cool reference, but did they really need to fucking include the bubbles from the Game Gear games too!?
That last UFO stage was surprisingly easy, got it on the first try.
Does it even have bumpers? You could probably get that on the first lap
Holy shit. Rest in peace friend. I'm no achievement hunter, just a content completionist. Silver is fine by me! I got a few gold, but all gold? Fuck no.
You deserve a vacation.
I didn't find getting golds much harder than silvers. The really hard levels, either you're getting all the rings anyway or, to speak from my experience, you're replaying the levels so many times that you know exactly where to go and when and can't help but know where every ring is.