Solid SOAP
Member
Why? They're made by the same people, clearly a game released on consoles titled Sonic 4 had a lot more weight on it than a portable spin-off, Sonic Rush. Seriously, literally everything is better about it (Although it's not perfect by any means). The controls have actual momentum to them, it's easy to maneuver Sonic around without him feeling too heavy and he controls how you'd expect him to. While quite straight forward at first, the levels become much more interesting and difficult later, not "boost to win." The soundtrack is really unique and quite awesome (Although hearing Sonic screaming the while fucking time is annoying as hell). The levels are similar, although they share common tropes with the original games, they're actually unique in some way and aren't overly derivative. Also, there's no fucking momentum-stopping, useless team mechanics. Why did they include those in Episode 2?
I could go on. Sonic Rush isn't some masterpiece or anything but damn! How did Dimps (The company that traditionally makes 2D Sonic games) go from Rush to S4? It's not even like S4 just didn't hold up to the weight of the name attached to it, it's just... bad.
I could go on. Sonic Rush isn't some masterpiece or anything but damn! How did Dimps (The company that traditionally makes 2D Sonic games) go from Rush to S4? It's not even like S4 just didn't hold up to the weight of the name attached to it, it's just... bad.