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Sonic's 2011 20th anniversary game confirmed, multiplatform

ShadiWulf

Member
Nov 26, 2007
2,198
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0
sorry if this was already posted, don't see it anywhere

We’ve all known it was coming. Every 5 years, starting with Sonic Adventure 2, we’ve gotten an anniversary game. One is considered one of the best games in the series, the other one of the worst. SEGA has made it clear in the last year that they want to repair Sonic’s image, and bring back the elements that made his games fun. Whether they’ve succeeded or not is up for you to decide, but one things for sure, the nostalgia train isn’t ending with Sonic 4 and Sonic Colors. Enter: Sonic Anniversary.

Sonic Anniversary, which should be considered a tentative title for the time being, will be a compilation of Sonic’s best levels from across his career adapted to the current generation of consoles. These levels are said to be a mix of 3D and 2D, though Sonic Paradise was unable to confirm whether or not it would be done via interlevel switches ala Sonic Unleashed, or if the dimension would be relegated to whether the level was 2D or 3D originally. So it is unknown whether there will be any 3D areas in remade classic levels, or all new 2D areas in the remade 3D levels.

What Sonic Paradise could confirm, however, were the platforms: the game is currently slotted for PS3, Wii, DS, and even PSP this time around. The Xbox 360 version is “still under negotiations”, though considering that a next gen Sonic game hasn’t missed the Xbox platform yet, it’s probably a shoe in. This game is believed to be the “Sonic Anniversary” game originally revealed in the leaked Sony document over a year ago. It’s expected to come out at some point during 2011, in time for Sonic’s year long anniversary celebration.

A new Mario and Sonic game was also confirmed, though no additional details where given. Sonic Paradise speculates that Mario and Sonic will have something to do with the 2012 Olympics. Given the trend of the last two games in the series, this is very likely.

To read additional details on how the info was obtained, please visit Sonic Paradise.

http://www.sonicstadium.org/news/2010/10/new-mario-and-sonic-sonic-20th-anniversary-game-confirmed/
 

Gravijah

Member
Dec 7, 2008
39,071
1
765
Florida
"The next Sonic will be a compilation of the best classic levels, from Sonic the Hedgehog’s Green Hill Zone to Sonic Adventure 2, updated for current generation consoles."

I am strangely fascinated by this monstrosity.
 

vazel

Member
Aug 9, 2005
7,543
3
1,450
Oh gawd at the usual responses. Why hasn't anyone made a haters gonna hate gif with Sonic yet? Seems so obvious...
 

Takao

Banned
Mar 19, 2009
50,991
0
0
Toronto, Canada
PSP? 2011? Dudes should've ported Sonic 4 instead as they'd have a base from the iPhone to grab stuff from. As it'll all sell poorly in the end (unless those Backbone Sonic games did well on PSP).
 

DaBuddaDa

Member
Sep 12, 2004
10,804
0
1,290
So there's this, Colors, and Sonic 4. How many episodes is Sonic 4 supposed to be again? Seems like a whole heckuvalotta Sonic going on.
 

_Alkaline_

Member
Sep 25, 2006
13,030
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0
Australia
vazel said:
Oh gawd at the usual responses. Why hasn't anyone made a haters gonna hate gif with Sonic yet? Seems so obvious...

Because haters gonna hate is a stupid fucking annoying meme and modern Sonic sucks?
 

Zen

Banned
Jun 24, 2005
13,050
0
0
Takao said:
PSP? 2011? Dudes should've ported Sonic 4 instead as they'd have a base from the iPhone to grab stuff from. As it'll all sell poorly in the end (unless those Backbone Sonic games did well on PSP).

I've always wondered why we haven't seen more quick easy and cheap ports to the PSP. Sonic 4 would be ideal seeing as it's all sprite based anyway, but even things like the new Bionic Commando Rearmed 2 could easily be a PSP game using prebaked sprites.
 

YagizY

Member
Feb 20, 2007
2,154
0
0
_Alkaline_ said:
Because haters gonna hate is a stupid fucking annoying meme and modern Sonic sucks?

Yeah and it's not applicable when the majority of sonic games that have come out in the last decade are garbage.
 

badcrumble

Member
May 12, 2006
26,792
5
0
they are actually going to find a way to go back in time and retroactively make the sonic franchise never-good
 

Haunted

Member
Nov 16, 2006
78,220
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965
I can't wait until they'll remove it from shelves in 2012 because it tarnished the brand.
 

ColonelColon

Member
Dec 8, 2009
2,683
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0
Sounds like they're really going back to Sonic's roots for this game. This is going to be the Sonic game to restore his former glory.
 

A Human Becoming

More than a Member
Feb 4, 2007
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1,460
Anyone else see this as incredibly fucking lazy? More so than collections/ports because they're "updating" only certain levels.
 

RBH

Member
Apr 19, 2007
54,199
1
1,395
vazel said:
Oh gawd at the usual responses. Why hasn't anyone made a haters gonna hate gif with Sonic yet? Seems so obvious...
Because Sonic has fucking sucked for years now.
 

Monocle

Member
Jan 16, 2008
36,215
12
940
Could be worse. I might play it for Green Hill Zone. Hope they don't mess it up.

Kusagari said:
I bet they specifically went up to Sonic Adventure 2 to get Shadow in this.
Loik dewd, whuts a heero without his RIVUL?
 

Takao

Banned
Mar 19, 2009
50,991
0
0
Toronto, Canada
Zen said:
I've always wondered why we haven't seen more quick easy and cheap ports to the PSP. Sonic 4 would be ideal seeing as it's all sprite based anyway, but even things like the new Bionic Commando Rearmed 2 could easily be a PSP game using prebaked sprites.

Yeah, I was sure that Street Fighter IV was going to PSP since it had an iPhone release, but then the "No PC due to piracy" came along...

I guess the major hurdle is that many publishers probably don't want to go back and add whatever % of new content Sony may require for a delayed port. Of course, the easy way around this is launching both versions at the same time.
 

Gospel

Parmesan et Romano
Dec 22, 2008
10,148
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830
I'll reserve judgment until after I've seen this. So far it sounds both bad and good.
 

Firestorm

Member
Feb 2, 2006
33,832
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Vancouver, BC
nuggetbridge.com
ColonelColon said:
Sounds like they're really going back to Sonic's roots for this game. This is going to be the Sonic game to restore his former glory.
Going back to rip out his roots and shred them. Hopefully they use this opportunity to learn how to design a level around the core movement mechanics rather than springs and homing attack enemy platforms.
 
It'd be kind of crazy to see it all -- I mean SA2 plays vastly different to SA1 (including the silly "roll" move), plus they'd have to port over a ridiculous amount of different code to get the damn thing working.

If they're going up to SA2, I wouldn't be surprised to see SA2 pop up on XBLA / PSN then.
 

Monocle

Member
Jan 16, 2008
36,215
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940
theultimo said:
So THIS is why SEGA is removing all Sonic games. So you have to buy this one to play the levels.
Just according to keikaku*.

* keikaku means plan
 

Drkirby

Corporate Apologist
Jan 29, 2008
42,341
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Florida
Well, Ok, could be worse I guess. If it sucks like it likely will, I just don't buy it
until it is dirt cheap since I am a sucker who keeps buying these games at sub-$10 prices
 
Jan 7, 2009
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ICallItFutile said:
Anyone else see this as incredibly fucking lazy? More so than collections/ports because they're "updating" only certain levels.
If this is true, I'm actually disappointed. Sonic Colors looks fresh new and fun. This sounds like a best-of collection.
They have a head-start I guess:


 

KamenSenshi

Junior Member
Dec 20, 2009
1,852
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820
ICallItFutile said:
Anyone else see this as incredibly fucking lazy? More so than collections/ports because they're "updating" only certain levels.
It does seem really lazy but maybe it will look mindblowingly awesome.