iceatcs said:http://www.g4tv.com/ces2009/press_conf_detail.aspx?video_key=35869
CES Sony's last night video. BRAVIA public advert look cool.
DMeisterJ said:$1, 000, 000 spent in home?
Wow.
1.3 million copies of LBP sold?
Wow.
Kittonwy said:Not bad, not bad, keep selling and spreading that wuv, LBP.
drtomoe123 said:But Home's been downloaded by 3.4 million people.
C'mon GAF, use your first grade reading skills!
AmericanNinja said:The PSP and PS3 installed base is 61.3 million.
So....bluemax said:I downloaded it, installed it and then quit at the character creator. And I waited over a month after it went public to do this.
playing is not the same than sold, and not the same than shipped.KeiichiInafune said:IGN live blog read
9:44: Kaz talks PSN. 17 million registered accounts all over the world. 2.1 million new accounts in the last month. Talks about LittleBigPlanet as great
example of Sony's PSN flexibility in motion. Says 1.3 million people playing LBP. 300,000 levels online Brief demo.
yurinka said:playing is not the same than sold, and not the same than shipped.
yurinka said:playing is not the same than sold, and not the same than shipped.
yurinka said:playing is not the same than sold, and not the same than shipped.
CiSTM said:Are there separat numbers for PS3 and PSP ?
So they sold 1 million goods which cost a dollar apiece?Kers said:9:53 PST $1 million of goods sold via Home, which now has EA as a partner.
It's not 1 million $, it's 1 million goods.
some cost more. some cost lessdallow_bg said:So they sold 1 million goods which cost a dollar apiece?
$1,000,000!!!
jump_button said:More Video content on PSN? it be nice if some of that come over to EU soon :/ we still waiting for any Video content at all
Even if it were the minium, it'd be half a million. in 2 and a half weeks.dfyb said:some cost more. some cost less
Because there is no content and it seemed like a huge failure with all the hate.Luckyman said:How is $1 million impressive at all?
Luckyman said:How is $1 million impressive at all?
Don't forget "...that sucks."Zoe said:Revenue generated for goods created with minimal effort within less than a month on a free service with a limited set of features.
Alrighty. Don't.rhfb said:They can continue to pump stuff into home, but I'm still probably never going to download it ever again after the shitty open beta.
Really? Even a fucking rubber duck costs 99 cents.dfyb said:some cost more. some cost less
i still jump into Home for a game of bowling or chess. i wouldn't call it barren.skulpt said:I think the one million is impressive considering how barren Home is right now.
dallow_bg said:Because there is no content and it seemed like a huge failure with all the hate.
Karma said:People were not hating on it because they thought it was not a money maker for Sony.
dfyb said:Home needs to be a place to get trophies.
-it would give you objectives
-it would give further incentive to check out new areas and try out new things (they could add more trophies as they add more spaces)
rewards are already there, but yeah they could use more. trophies are more flexible -- rewards could even coincide with trophies.AranhaHunter said:It doesn't necessarily have to be trophies, rewards work nicely as I was playing echochrome and Ice Breaker until I got all the rewards.
Needs more chess and also checker tables in the mall and the Central Plaza.
I hope you can bet real money in Texa Hold'em against other players and you can spend the winnings on the PSN Store or on stuff for Home. Of course Sony/EA would get a share of it like other online poker places. I know I would use that a lot in order to try to buy PSN games for free and Sony would get the money twice once when I buy the games and once for their dealer fee that would be split with EA or whatever.
Evidence of a RealD 3-D version of Gran Turismo 5 Prologue popped up at Sony's booth on the show floor in the form of a short tech demo. Playing on a loop, the video showed footage of menu screens and cars racing around Germany's Nurburgring, with an impressive depth of field which many look like one could reach into the screen.
Is the demo hard evidence of a cinema-style, stereoscopic, three-dimensional version of Gran Turismo 5? In short, no. "This is strictly for demonstration purposes only," the Sony employee on-hand at the demo station said. "This is not a game." The same employee also stressed that the screen displaying the game wasn't even an official product. "That's not an official product either," he said, waving rubberneckers on their way.
travisbickle said:So LBP is a failure because it (before official nos today) didn't sell well, and Home is a failure because it's not about making money?
Hazaro said:
Big-E said:Does anyone think that MS or Sony might want to consider putting up an online casino on their services? It could work couldn't it, though it would probably be harder for MS to due to american gambling laws.
dfyb said:rewards are already there, but yeah they could use more. trophies are more flexible -- rewards could even coincide with trophies.
why?AranhaHunter said:I'm not sure coinciding trophies with Home rewards would work.
Karma said:Where did I mention LBP? I just was saying people were not hating HOME because they were worried it would not make money for Sony.
dfyb said:why?
-score 200 or more in bowling
--unlock trophy
--get bowling pin for house decoration
.....yes, it'd be under "Home" when you browse trophies. yes, there would be a lot. it'd be an anomaly. i think you're overestimating how much of a 'problem' it would be.AranhaHunter said:That would be too much crap for when you go look at your trophies on the XMB, what "game" do you call that? Unless you have a game called "Home" and unlimited trophies under it with all the minigames that will be found in Home, then maybe it could work like that.
The EA Sports Home area will initially host three sports: golf, poker, and racing. But each sport is hardly presented in the hardcore manner of a full EA Sports release. Instead, visiting each sport's area introduces you to a very casual take on the game. For example, the racing section of EA Sport's Home will remind a lot of gamers of the classic Micromachines. The cars are pretty small but the track is wide. The goal is to foster competition, but not to frustrate new players. Too great of a challenge will only turn off a casual gamer, but that's not to say the experience is totally casual. According to Burnett, a seasoned player can sit there and figure out the best race lines through each track and really rack up points.
Points earned while playing the different games in Home are used not just for bragging rights -- although there will be leaderboards as part of the overall community experience -- but also to purchase items and upgrades you can use in the games or with your avatar. "You'll see something that looks really cool and you'll come back to play the game to get it," says Burnett. The racing area's shop is called the Boost Shop, for example. As you might guess by the name, inside you will find a variety of pieces and parts to power-up your matchbox ride. Burnett thinks this point system will really help build a community and, according to him, "make this a destination people will come back to on a regular basis."
Another benefit of having an EA Sports area in Home with evolving content is a desire to step outside the traditional model of videogame development and sales. Teams spend 12 to 20 months creating a game that has about a month of shelf life before it is shuffled back in favor of newer product. The development team then goes on to do something else. "This is really an opportunity for community teams, marketing, and development teams to stay in contact with the community on a daily and weekly basis," says Burnett. And thus an ecosystem (of sorts) is born.
The ecosystem is already poised to grow, too. Before the demo ends, Burnett stepped to the edge of a terrace in the EA Sports area and showed off a soccer stadium and a basketball court under construction. It's an interesting hook. Players see that new stuff is actually being built, giving them another incentive to keep coming back to check when new areas are open and ready for play.