- Nov 27, 2018
PlayStation has made only $3.3B profit out of $25B, which means they've spent around $22.7B on PlayStation brand in one year.
The question is where does this money actually go? Because realistically, they have huge AAA studios, each with hundreds of programmers+managers+team leaders+executives, all working on just a single title for 5-7 years, plus all the mo-cap sessions and actors, so the question is how much of those expenses are simply the salaries/production costs?
And with that being said, going back to OT, what I'd personally like to see from Sony is to cut down the production time to 3-4 years, so each studio would give us at least two games per generation, because really, all those delays barely change the games, if at all, 2-3 years later everything is virtually identical with what's been previously shown on every gameplay vid, making you wonder what the hell they've been doing for all those years... Just release the games and move onto something new, a sequel or different IP, or at least some post-launch support. IMO all studios should take notice from Insomniac, those guys release multiple high quality games like it's a walk in the park, leading in some technical aspects while doing so (temporal injection, RT@60FPS). That's really all Sony has to do, release more games, just like they've been doing in the good old PSX/PS2/PS3 days.