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Sony Files Patent for “Dynamic Music Creation in Gaming”

IbizaPocholo

NeoGAFs Kent Brockman

While the PlayStation 5 launch draws closer, Sony continues to file several new patents. Although these patents are necessarily related to the PS5, they often fuel speculation as to what the tech giant may have up their sleeve.

As discovered by Gaming INTEL (via PatentScope), Sony Interactive Entertainment has filed a new patent for “dynamic music creation.” This patent is specifically related to gaming, as confirmed by the title. It’s unclear whether this will tie into the PlayStation 5, however.

Although more intricate details of this patent are currently unknown, it could hint towards music based on emotions for next-gen. It looks like next-gen can create a different kind of music based on how the player feels. The player’s emotion will be subject to environmental factors in the game and more, presumably.
 
It looks like next-gen can create a different kind of music based on how the player feels. The player’s emotion will be subject to environmental factors in the game and more, presumably.

This sounds really interesting, but how would it know how I feel?

Wonder if this is something that shows up with the Create button on the DualSense?
 

IbizaPocholo

NeoGAFs Kent Brockman
This sounds really interesting, but how would it know how I feel?

Wonder if this is something that shows up with the Create button on the DualSense?
If its diagram is anything to go by, they will initially “collect game scenes / components.” Afterwards, they will “map game components to emotional metadata components.”
Sony-Patents-22Dynamic-Music-Creation-in-Gaming22.jpg
 

INC

Member
more dynamic music based on the actions within a game, is something ive wanted for a while. lets see if it comes to anything

This sounds really interesting, but how would it know how I feel?

Wonder if this is something that shows up with the Create button on the DualSense?

pulse monitor on the pad? maybe the mic can pick up your voice, and analyze internally for nervousness, rage, joy etc whilst playing

who knows, might be to do with the the new VR, if its touch sensitive controllers, perhaps the haptics can relay info to the software, heart rate etc, that can then change music and sound dynamically, maybe even change how the game behaves, for example, heart rate to high and rage sets in, the game can scale back the difficulty, this could lead to games catering to exactly how the player feels, and hit a sweet spot (for individual) difficulty

or it could just be snake oil, and it just means if youre losing the game volume changes and dynamic game over music creeps in

fuck knows
 
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