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Sony hints that the PS4 lifecycle may be shorter than PS3

Eusis

Member
Good, console life cycle should be 6 years max. Just make the next one backwards comatible since we have PC architecture now.
Yeah, slightly faster plus perfect BC is what's ideal to me. We're reaching the point where a lack of BC is harder and harder to tolerate.
 

Rootbeer

Banned
With the PS4 on a more traditional architecture, they could launch the PS5 in a few years and keep full backwards compatibility easily. Tablets and smartphones have changed the game, people are okay with upgrading every 2 or 3 years. I know I am. But if the turnover is going to be faster, then backwards compatibility becomes more important.

What's to say they don't release PS4 or PS5 games, they just release one disc and it adjusts based on the system you play it on. Apps on smart devices already are doing this. if a $0.99 game can make it happen there's no reason $60 games can't, if Sony provides the right ecosystem.
 

hesido

Member
I want them to surpass what is available on PC's next time.. But with the same architecture as PC's, this is much less probable (lack of custom chip magic sauces), as anything available to them will also be available to the PC republic.
 
I'm going to go the opposite: a shorter cycle, in light of the longer development time for console games (on average hitting anywhere now from 2-4 year cycles) means that any given developer will have at best 1 game to learn the hardware and 1 to innovate and push the boundaries. Seems like a even bigger waste to spend time on R&D and not being able to reap the rewards.
 

JordanN

Banned
Anything past 2020 with this kind of hardware is lolworthy. 6 years is even pushing it
I'm more worried that MS/Sony can deliver more power while keeping the price low.

If it takes till 2022 to release a console that does 4k with 50,000 teraflops for only $299, I think it's better to wait. A balance between price, launch library and hardware is essential for marketing the next next gen of consoles. Having few [exclusive] games would also be really bad. They need to convince PS4/XBO owners to upgrade on day one so have them ready in advance.
 

Kintaro

Worships the porcelain goddess
With the PS4 on a more traditional architecture, they could launch the PS5 in a few years and keep full backwards compatibility easily. Tablets and smartphones have changed the game, people are okay with upgrading every 2 or 3 years. I know I am. But if the turnover is going to be faster, then backwards compatibility becomes more important.

Comparing tablets and smartphones which are sold via contracts (for the most part) to consoles, which are not is rather dubious. Unless Sony/Microsoft start making contracts a big thing for these consoles, a shorter life cycle with their shit launching at $400+ with $60 games is not going to cut it. People are will tire of it.

Want a short life cycle? Start launching your consoles at $300 again with backwards compatibility.
 
Figured this. The past gen obviously lasted too long. Virtual reality is going to be the next big thing and the current consoles can't quite handle it. I can foresee a new console coming out in a couple of years that is the same as the current consoles but has a VR mode that can show the same image in VR, but without a framerate drop.

Beyond that I think the console architecture is pretty settled and stable now. New consoles will have PC architecture and have no problem being backward compatible. They should also have less development costs as they will continue to draft off of PC development.
 

Madness

Member
I hope so. I'd like the return of a 5-6 year cycle.

I think 6 years is good. I mean we've had some phenomenal games such as GTA V, Last of Us, Bioshock Infinite this year alone, but they could have been phenomenal games if they were also launch games for the next consoles

But I understand from a technical/hardware perspective that it was barely tolerable to have frame rate drops, aliasing and other issues, ans I'm not hoping that the gen ends quicker than need be.

For Xbox, it went from 4 year cycle, to 8 years which was a bit too long.
 

Tagyhag

Member
It damn better be, the consoles are already outdated as soon as they launched and tech is moving way too fast for them to keep up. You can't survive 8 freaking years with restricted hardware anymore.
 

MaxiLive

Member
Considering apple can supply a new iPad/iPhone every year and continually churn out massive profits I think that goes to show there is a much larger technically minded market for consoles. Plus add to that the market is much larger as well as older compared to the years of the 80s/90s focusing on kids. These days adverts are advertised at teenagers or young adults.

I would say every 3 year is feasible but hopefully every 4-5 years is the sweet spot. We may even see the PS4X with turbo Overclock to boost game res/framerate and the odd specialist game rather than full on architecture reboots.
 

Madness

Member
It damn better be, the consoles are already outdated as soon as they launched and tech is moving way too fast for them to keep up. You can't survive 8 freaking years with restricted hardware anymore.

By what metric are you judging this? Comparing it to PC's? The 'tech' is as powerful as it needs to be for not only profitability, but mass consumer adoption.
 
I hope they continue with x86. I would be angry but also entertained though if they go ARM and break backwards compatibility again.

I'm also not getting my hopes up for 4k. It's 4 times the pixels of 1080p. The jump from 720p to 1080p is bit more than 2 times. This console cycle was about 7-8 years I think, and there's already a mix of 1080p and sub-1080p games. With a new console cycle people expect a noticeable jump in eye candy and devs will probably choose eye candy over resolution so I'm betting on something in between 1080p and 4k.

I understand diminishing returns and such but parts of the Phantom Menace still look better and any modern CG heavy film looks far ahead anything available. Games still have that problem of main character/vehicle looks awesome, surrounding looks significantly worse. Or things on main path look great, go off to the sides and it gets inconsistent.
 

LAA

Member
Er.. why are people for this?
Isnt it better for us if our products last longer?

I understand we'll get games bumped with with better visuals more often if so and of course the excitement due with a console launch, ha ha, but I want to think my PS4 will last close enough to how long the PS3 lasted...
In fact, I don't care if it lasts forever, as long as they get the games being pumped onto it, that's all the matters.
 

MilkBeard

Member
This would be a good thing. Also I think the tech will get surpassed much faster this gen, so a shorter generation is needed. It will still get supported even when the next-next gen arrives, so there's no worry. I'd much rather consoles keep up with technology.
 
The War on VR is very close. These consoles aren't there yet. But biometrics, haptics and Oculus type tech is where the industry is headed next. And I can't wait.
 
With $400 starting prices, hardware that doesn't make devs want to tear their eyes out, and a guarantee of bc, I'd be down for a return to shorter cycles.

Consumer electronics are moving that way anyway, and gaming PCs will be several generations beyond both consoles by 2020.
 
Let's hope PS5 arrives in 4 years and is backwards compatible.

I've been thinking that due to the PC-like architecture, the PS5 OS may be a natural evolution (rather than a rewrite) of the PS4 OS and may make BC simpler. Hopefully that's the case. I would love if they just kept adding features to the Kernel/OS constantly, and made overhauls of the UI every 2 years or so.
 
KuGsj.gif
At anyone thinking they'll get a console before 2019.

2020 is when PS5 hits.

Bank on it.
 

DieH@rd

Banned
I am all for a shorter cycle, but I would fully expect some BC....

Maybe that just me though.

Both Sony and MS now have a stable X86 upgrade path for their next consoles. I would be very very surprised if PS5 cant emulate PS4.

2020, ~0.5-1 tflops CPU, ~15 tflops GPU, 64GB high bandwith memory cubes. Its gonna be glorious.
 

RetroStu

Banned
Great news! and i have never understood why people think that buyers don't want to buy a console every 5 years anymore when they spend nearly as much buying new phones and tablets every year. The 5 year cycle should never of been broken imo.
 

IRQ

Banned
It has to. 3-4 from now the tablets will outperform them or be on the same ballpark. We are moving forward to fast.
 

ACX

Neo Member
Assuming the next console will be x86 too, this will make Backwards Compatibility much more likely which makes me OK with having a shorter generation span.
 
Both Sony and MS now have a stable X86 upgrade path for their next consoles. I would be very very surprised if PS5 cant emulate PS4.

2020, ~0.5-1 tflops CPU, ~15 tflops GPU, 64GB high bandwith memory cubes. Its gonna be glorious.

Don't forget SSD. We better get SSDs as default for next gen.
 
I think the idea of a 10 year console is crazy.
In 10 years, I reckon smartphones will be more powerful than the XBone/PS4.
They'd be able to connect to bluetooth controllers and stream the video to a TV via "USB5" or whatever.
A blu-ray drive will be as at least as archaic as a CD-ROM and probably as outdated as a floppy disc when people move to digital distribution.
 

pelicansurf

Needs a Holiday on Gallifrey
Good. PS3 lasted too long. Puppeteer should have been a PS4 title, it would have got much more limelight being a launch title and it's so fucking good. Honestly I think if Puppeteer had launched with the PS4 there wouldn't be a discussion as to the weakness of the launch line up.

I would like to see PS5 in 2018/19 please Sony!

This would've been awesome. I'm just getting through Puppeteer now. Such an amazing game. If it was on PS4, my eyes would melt.
 
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