handhelds will always be "B Team" crap in the west
lesser/lower budget/B teamified versions of games compared to console counterparts
handhelds will always be "B Team" crap in the west
lesser/lower budget/B teamified versions of games compared to console counterparts
They do. But I think they feel Naughty Dog has other important priorities (which they do), so they don't want to force them to develop for the Vita.Great. Fucking shit.
Sony owns Naughty Dog or not ?
They do. But I think they feel Naughty Dog has other important priorities (which they do), so they don't want to force them to develop for the Vita.
Keep ND on the consoles. That's where they shine.
Putting them on a handheld and delaying a console game for it would be horrible. They're the tech masters of Sony hardware and I want them to keep making amazing console games.
Keep ND on the consoles. That's where they shine.
Putting them on a handheld and delaying a console game for it would be horrible. They're the tech masters of Sony hardware and I want them to keep making amazing console games.
SONY has much more studios.
If one or two of their studios are "PS3/4 only", it shouldn't be a problem.
Well given that Sony will plan for the Vita to be on the market for upto the next ten years, I can see why they're confident all of their studios will release something for it
Keep ND on the consoles. That's where they shine.
Putting them on a handheld and delaying a console game for it would be horrible. They're the tech masters of Sony hardware and I want them to keep making amazing console games.
SONY has much more studios.
If one or two of their studios are "PS3/4 only", it shouldn't be a problem.
Well they did say there are 100 odd titles in development for the Vita. It's their best studio, so there's no point in forcing them to do something that they don't want. It would be great if they did develop for the Vita, though. I think this is a delicate matter that Sony is handling the right way.Well, I would disagree - if Sony wants to show that there is a market for a dedicated gaming handheld like the Vita, they need to back it up with their big guns.
If ND is so vital to the PS3/PS4, then why isn't it so vital to the Vita?
Naughty Dog has clearly gone rogue. Sony needs to place a metaphorical boot across their neck and tell them what's what.
Would you say they've been a.....naughty dog?
Well given that Sony will plan for the Vita to be on the market for upto the next ten years, I can see why they're confident all of their studios will release something for it
Sony better put their jak boots on make them sail an uncharted course. Not doing so could lead to a crash in their market share. Better to follow the way of the warrior. Sony need to show them that when someone says Sony...that name rings of power. If they manage to get ND onboard they'll get even the last of us that were resistant to the Vita. Maybe Keef the Thief for Vita?
They should come up with a plan for the next ten months before worrying about the next ten years.
handhelds will always be "B Team" crap in the west
lesser/lower budget/B teamified versions of games compared to console counterparts
Western developers in general look down on any handheld development, and Sony has way more important western studios, so... You don't keep most teams of top western devs happy by forcing a handheld project on them.
Bend is in no way shape or form a B-team.
Western developers in general look down on any handheld development, and Sony has way more important western studios, so... You don't keep most teams of top western devs happy by forcing a handheld project on them.
ND is their highest earner at this point, possibly second to PD. You don't 'let them walk' if it's at all possible to avoid, and it is.
That's hardly the same thing, at that point it's just the brand name. If it's not the same people, it's irrelevant. They could put anything and call it Naughty Dog, they own the name, why even bother having the team in the building? They could have have renamed Bend ND Bend, and used the ND name in marketing Golden Abyss.Nearly all of their studios have two teams now. GG, Naught Dog, Zipper Int., hell even their "Evolution Studios" got an own VITA team.
So they are not "forcing" them. They give them an own/internal VITA team.
Sounds good and makes sense.
So your management approach is instead of letting the high revenue arms happily make games you need for the consoles you sell, fuck them off because they won't work on PSV? Just kill your two biggest studios? That seems exceptionally stupid.You must be willing to let anyone that doesn't align with the company strategy walk. Even in PD. If they are the highest earners for the company they must be aware of their pull and importance to have a game in the new company platform. You cannot be saying we are important for the company and don't support company initiatives.
If PD and ND think they are too good for vita and don't develop/ship a game in-house for the nascent platform, Yoshida has issues running the SCEWWS and needs to step down. That's not the kind of leadership that drives a company to success, likewise for the team leaders at ND.
So your management approach is instead of letting the high revenue arms happily make games you need for the consoles you sell, fuck them off because they won't work on PSV? Just kill your two biggest studios? That seems exceptionally stupid.
So your management approach is instead of letting the high revenue arms happily make games you need for the consoles you sell, fuck them off because they won't work on PSV? Just kill your two biggest studios? That seems exceptionally stupid.
Great.
I don't want Naughty dogs to waste their thime on handhelds.
And what if those 'individuals' is the whole company? What if ND say, "No, we're not doing a PSV game, and if that's the only option, we're all leaving"? What would you suggest then?1st. I never said kill the 2 biggest studios. stop making things up. I just said let the individuals whose ego is so affected by working on PSV to leave the company, if it is such a big deal for them.
Especially when the people most likely to leave are the ones that you most don't want to leave. The top developers at ND would easily get a job at another studio if they wanted. If you want a skeleton crew of the least valuable employees, sure you can piss them off by forcing them into a multiyear comittment.
And what if those 'individuals' is the whole company? What if ND say, "No, we're not doing a PSV game, and if that's the only option, we're all leaving"? What would you suggest then?
1st. I never said kill the 2 biggest studios. stop making things up. I just said let the individuals whose ego is so affected by working on PSV to leave the company, if it is such a big deal for them.
2. Stupid is sending the message that if you want the best products that we produce don't buy the latest product/platform that we released to the market. Stupid is sending this message: We think that product cannot be the home for the efforts of our greater talents/studios, We will only allow our B teams to develop for it. Expecting people to buy a product in which you haven't committed to fully support as a company is stupid.
And what if those 'individuals' is the whole company? What if ND say, "No, we're not doing a PSV game, and if that's the only option, we're all leaving"? What would you suggest then?
"Stupid is" expecting anyone who is not properly motivated to make an A-tier game for your system.
"Stupid is" driving your top tier to competitors.
"Stupid is" not being able to find other top tier people who are invested in your mobile platform.
We need team players and company wide alignment, sorry that we cannot get you guys to act as part of the team. Good bye and good luck in the job market
Stupid is paying top money to developers and let them do what they want and not what you need from them as a company. See Thq Vs EA.
"Haha, lucky we had that other team that can easily replace them! Oh, wait. FUUUUUUUUUU-"
In a Team structure, regardless of what some GAF jaded posters may think, everyone is replaceable, as you never substitute the person but the role they played in the team structure.