The Abominable Snowman said:Wow, as people said prior to the Wii's release, the Wii is able to keep up with it's competition (The Xbox 360) no problem! The Wii IS next gen! Compare screens of this game to the X360 exclusive Guilty Gear and its obvious the Wii can keep up with the joneses without breaking too much of a sweat.
Producer Jin Okobo said:The team spent a lot of time during the early stages focusing on how we wanted to approach the control, we spent a great deal of time...we wanted to make sure that it was physically satisfying... we put a lot of effort into studying exactly how to represent [sword slashing] through the controller
Nintendo Power said:We had a chance to play an early version of the game and that the swordplay already felt remarkably fluid and responsive should come as little surprise given the development team's pedigree
Nintendo Power said:Another trademark of the franchsie is top-notch production values, and as you can see, legends is shaping up to be one of Wii's most graphically impressive titles
Producer Jin Okobo said:Obviously, the team is aiming to get the most they can out of the hardware. We have very high visual standards, as I'm sure you're aware from previous games in the series. With the control scheme set up the way it is, it pulls the player into the game. And we want this to also be reflected in the visuals. we want the visuals to have enough impact on the player to where it really pulls them in. We're putting a lot of energy into visual effects in the game
Not really, no.Rhazer Fusion said:Well, it looks fun and imo, it's one of the better looking Wii games.
Watch out, Lair.
LanceStern said:I'd like to direct everyone's attention to some quotes from nitnendo Powewr and Namco themselves baout the game before judging the screens:
On gameplay (the important stuff)
What Nintendo Powwer has to say
You can't compare 2 player fighting game in a smallish stage and an adventure beat em up game like this. The scope of the games are enormously different!UncleGuito said:Looks terrible (graphically). Wii games shouldn't look worse than the Gamecube & PS2 version- Legends lacks texture detail and is blocky.
And it would benefit from moving to a much more powerful platform like 360 or PS3 with tons more RAM for those great textures, but that's not gonna happen so let's move on with the pointless wish lists, shall we?Charlatanized said:Seems to have an odd mix of clean and muddy textures, and would benefit greatly from some better lighting.
so compare it onimusha: dawn of dreams instead. still looks pretty ugly.Shogmaster said:You can't compare 2 player fighting game in a smallish stage and an adventure beat em up game like this. The scope of the games are enormously different!
le.phat said:so compare it onimusha: dawn of dreams instead. still looks pretty ugly.
Shogmaster said:And it would benefit from moving to a much more powerful platform like 360 or PS3 with tons more RAM for those great textures, but that's not gonna happen so let's move on with the pointless wish lists, shall we?
It's pointless because there not much better that can be done on that hardware. It's a well known architecture, Namco had plenty of experience on it, and they know it's limitations. It's not "lazy dev" causing those textures. It's the scope of the game. Accept it and move on. Enjoy the gameplay.Charlatanized said:Not really a pointless list, more of observing what I see in some screenshots that were posted for the purpose of discussion, much in the same way you go on to list points like "geometry and textures."