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Soul Calibur V goes gold - New Vids, Screens

TDLink

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Jan 24, 2010
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Speaking of rumours, there is another one going on at 8wayrun at the moment that there is some optional way (old school button code maybe?) to unlock all of the characters as soon as you boot up the game that was put in specifically for tournament organizers (though I am guessing once everyone figures it out they will just do it).
 

sixteen-bit

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Speaking of rumours, there is another one going on at 8wayrun at the moment that there is some optional way (old school button code maybe?) to unlock all of the characters as soon as you boot up the game that was put in specifically for tournament organizers (though I am guessing once everyone figures it out they will just do it).

That would be a decent compromise.

Though, I'm in favor of all characters being unlocked from the start in multiplayer mode only, and leave them locked in SP modes for the contingency that needs a carrot dangled in front of them to feel like they got their money's worth.
 

OSHAN

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That would be a decent compromise.

Though, I'm in favor of all characters being unlocked from the start in multiplayer mode only, and leave them locked in SP modes for the contingency that needs a carrot dangled in front of them to feel like they got their money's worth.

That's the best way to go about it.
 

sixteen-bit

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Algol and Edge Master are regular characters.

The man in the gi and turban is a Create-a-Soul. The face is modeled after Katsuhiro Harada, the Tekken producer.
 

TreIII

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Speaking of rumours, there is another one going on at 8wayrun at the moment that there is some optional way (old school button code maybe?) to unlock all of the characters as soon as you boot up the game that was put in specifically for tournament organizers (though I am guessing once everyone figures it out they will just do it).

Hope it's true. And if so, everybody else will get in on it.
 

sixteen-bit

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Hope it's true. And if so, everybody else will get in on it.

Japanese Fighting game makers tend to not play the competition's games.

The Soul Calibur series has had the tournament-friendly button config at the character select screen for years, and the only game to copy that is Blazblue.
 

Jay Shadow

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In other news, an interview with Daishi on SRK seems to say there will definitely be DLC.
True, but they said that last time too. Everyone thought "Hwang and Li Long!" and instead it was all costume parts that were on the disk already :p And of course the console "exclusive" character that they just left off the grid.
 
Jul 16, 2010
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Japanese Fighting game makers tend to not play the competition's games.

The Soul Calibur series has had the tournament-friendly button config at the character select screen for years, and the only game to copy that is Blazblue.

KOF XIII. Nobody uses it though.
 

spindashing

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Don't worry, I'm sure someone will end up being low tier and then you can pick them.
 

SiegfriedFM

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If that rumour is correct, then at least we have the old styles available in CaS.

In that case, I'd like to see everything added in. Spawn, Heihachi and Link's styles would be nice (although Link's may be too iconic). Some SC3 styles like Grieve Edge and the Lance were cool. And obviously the Star Wars styles could work without the Force Push and flying shenanigans.

Necrid could also be something, but Algol is already doing much of the same kind of stuff.
 

Skilletor

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I assume you mean button config at the character select screen? Yeah, it does. Have 1p press circle on the PS3, should be the third option.

Ah, no, I thought you meant press button to assign key. I never tried it, and would've felt stupid if so.

Counter hit and Brave Edge versions do.

Perfectly acceptable. Not really worried about those.
 

TreIII

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Japanese Fighting game makers tend to not play the competition's games.

The Soul Calibur series has had the tournament-friendly button config at the character select screen for years, and the only game to copy that is Blazblue.

Well, what I'm referring to is how most non-Capcom/Namco Japanese fighting game makers don't do this "char unlock" BS at all. To my recollection of at least what I've played, the only game of that sort in my recent memory that did this was Melty Blood: Actress Again (PS2).

So, I'm hoping that if more Japanese fighting game devs REALLY want to get in on this whole char unlock bandwagon, they'll just go with the old way of giving us a code to use, as was alluded as a possibility above.

Of course, if devs like Examu and their console port publishers continue to not give two shits about forcing char unlocks, so much the better.
 
Nov 6, 2004
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Perfectly acceptable. Not really worried about those.
Mitsu's CE seems a bit weak, at least early on. Akire was killing everyone with Mitsu's BEs over in the French tournaments. Either way, Mitsu will probably end up being mid or high-mid tier, which is just where I like him.
 

Skilletor

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Mitsu's CE seems a bit weak, at least early on. Akire was killing everyone with Mitsu's BEs over in the French tournaments. Either way, Mitsu will probably end up being mid or high-mid tier, which is just where I like him.

I hope so. I hope everybody is good. I just really hate 2kb. :p

I saw in one vid that he took could absorb hits on one of his move. I forget the notation, but it's the huge overhead attack. I thought that was pretty cool, and new to the SC series.
 

Jay Shadow

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I saw in one vid that he took could absorb hits on one of his move. I forget the notation, but it's the huge overhead attack. I thought that was pretty cool, and new to the SC series.
Actually people had to remind me that it was actually old. That move could do that in SC1 also, but they took it out in later games. Still interesting to have back.
 
Nov 6, 2004
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I hope so. I hope everybody is good. I just really hate 2kb. :p

I saw in one vid that he took could absorb hits on one of his move. I forget the notation, but it's the huge overhead attack. I thought that was pretty cool, and new to the SC series.
You're referring to MST A+B, which actually had those properties in SC1 before becoming an aGI in SC2 and SC3 and having no active defensive properties in SC4.

EDIT: Jay Shadow'd
 

robotzombie

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Jan 19, 2010
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Is there any reason to get this game from anywhere else but best buy in order to get dampierre? Amazon has a 10 buck coupon so I guess if he is dlc, he should be cheaper than 10...
 

Jay Shadow

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Is there any reason to get this game from anywhere else but best buy in order to get dampierre? Amazon has a 10 buck coupon so I guess if he is dlc, he should be cheaper than 10...
He'll most likely be dlc, but we don't know if it's day 1 or not. So if you're in no rush to play him the Amazon deal would probably end up being better.
 

TreIII

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Not a bad design for old boy Kilik. I hope that he and Elysium will be "legit" characters, though.
 

TDLink

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Jan 24, 2010
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These screenshots confirm the bottom row is:

Alpha Pat, Elysium, Edgemaster, Algol, Kilik, Omega Pyrrha.

Only thing left to know is what is behind the tablet (if anything).

Kilik and Elysium are real huh. Those rumors might be true then, them ending up being mimic characters.

Yeah, that still remains to be seen. I honestly hope they both have their own moves. There is a lot of cool stuff you could do with a goddess type of character and Kilik's traditional style is still different enough from Xiba.
 
Apr 6, 2007
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So if the bottom row are all story characters then that one next to the shield is the one we're waiting for?

Also, I wouldn't be surprised if the shield is slots for two DLC characters. Unless that slot to the right of it is Dampierre.