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South of Midnight Coming Spring 2026 to Switch 2 and PS5

See Senpai, you chill out for a while and then you always go back to the usual hyperbolic shit, why ? 😁
Kena is a pretty forgettable 8/10 with real flaws in the difficulty design. I gave SoM an 8.5. I said its Casual, which is about the only real drawback. All the rest is extremely well done. I was honestly being modest. Kena is a $40 light platformer adventure game. Thats what this is.

Just having a totally normal opinion on here always blows people's minds for some reason. 🤷‍♂️
 
combat and traversal sections are so bad they are skippable. That's right. It's a game where you get to skip the gameplay.
You can skip horseback riding in RDR2 and swinging in Spiderman 2 as well; its called......."fast travel".

plan planning GIF by CBC
 
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Looks great, story/stories interesting, plays so so.

I turned combat off about 1/4 through the game.

There are much better games they could have ported.
 
Topic title needs to be updated to:

"The Game Awards' winning South of Midnight coming to PS5 and Switch 2"
 
You guys are hating on a game you never played just because it's Xbox.

I hate on it because of the racist community manager at Compulsion Games, plus they were a big user of Sweet Baby Inc, with racist people there.


Compulsion Games Community Manager Katie Robinson Claims "I Hate Gamers" After Previously Claiming "White Male Gamers Were A Mistake"


 
This might've been the last GamePass game I played? Or Hellblade II? It's really pretty and I love Southern Gothic but I found it brutally dull otherwise and uninstalled it. That's my recollection at least...
 
The story and art style looked intriguing even if the gameplay is sorely lacking. Looking forward to it's inevitable release on PS+.
 
I just finished the chapter 3 and here is my impression:

-It's basically a cutscene-driven game
-One of the most hand-holdy games I've tried
-Point to point sequences interrupted by ~5-minute cutscenes
-A lot of slow-walk sections
-The protagonist talks nonstop, every single step
-An absurd amount of squeeze-through sequences
-Combat is mediocre at best, doesn't leave any impression, feels like countless other games
-They even give you the option to skip actual gameplay, including combat and boss fights :pie_thinking:

This game has every annoying design choice I despise!
I honestly don't get how it ended up with such good reviews on Steam.
 
I just finished the chapter 3 and here is my impression:

-It's basically a cutscene-driven game
-One of the most hand-holdy games I've tried
-Point to point sequences interrupted by ~5-minute cutscenes
-A lot of slow-walk sections
-The protagonist talks nonstop, every single step
-An absurd amount of squeeze-through sequences
-Combat is mediocre at best, doesn't leave any impression, feels like countless other games
-They even give you the option to skip actual gameplay, including combat and boss fights :pie_thinking:

This game has every annoying design choice I despise!
I honestly don't get how it ended up with such good reviews on Steam.

I did play this on gamepass and I agree with all these points but also would add that this game isn't just made for gamers who would have liked a more freeform combat/exploration and tighter gameplay mechanics.

This is solely made to tell a story using beautiful artwork/style and set-pieces, that's it. This is for new players who are trying out gamepass and probably is their first video game in life.
 
Fully aware that there's no way to ask this without evoking a shitstorm, but is this actually "woke" in a preachy/obnoxious sense, or is it just the case that the main character made people jump to conclusions?
 
So... It's a story game... Not an adventure or horror or platformer or whatever else. I think I'll buy it when it comes out
 
Fully aware that there's no way to ask this without evoking a shitstorm, but is this actually "woke" in a preachy/obnoxious sense, or is it just the case that the main character made people jump to conclusions?

From what everyone's said in this thread... The latter (along with Sweet Baby supposedly being involved).

Because the ones who played it and enjoyed it IN THIS THREAD are anti-woke
 
So... It's a story game... Not an adventure or horror or platformer or whatever else. I think I'll buy it when it comes out
It has platforming and combat like a normal action adventure game.

Its main draw is Folklores that are very well realised. And great use of music. Visuals are pretty good as well.

Does not overstay its welcome. Pretty breezy game. Cool gamepass title, or $20 ish seems alright.
 
I sunk about 13 hours into it when it launched on Game Pass earlier this year, which was enough time to complete most of it outside of the insane collectibles (I'm not collecting all the damn floofs thanks).

Without GP, I don't know if I would have paid $40 for it. Maybe $30. It was a fairly decent AA game. Stylistically, visually, musically, it was on point. The combat was where I felt it lacked the most, unfortunately. I personally didn't find it to be overly "woke" like some in here claim/fear. What social points it did make it didn't harp on them endlessly. They were made in service of driving the story forward and usually limited to that area.

I'd probably play it again on PS5, but since I already have I'd likely wait for a deep sale. But for a first time player? I would recommend getting it around $30-ish.
 
Better game than Kena that's for sure.

lol. it's temu Kena at best


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Kena is busted in terms of difficulty balancing. Doesnt fit the game at all. Kena looks nice, but compared to South of Midnight its quite generic. SoM looks unlike anything else and is a pretty original concept and setting. And the OST it isn't even close. Not sure what you're talking about.

ahhhh... that explains it. you're one of those who thought Kena is hard lol
 
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The music in this is the best part, gameplay though, pretty basic, wouldn't pay full price, played on Game Pass.
 
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