So it was garbage data?
Most likely duplicated assets.So it was garbage data?
oh yeah 'murica. land of trash internet.
I'm holding out as well in hopes they do rerelease later with all 3 on disk.Wasn't sure if this was new topic worthy, especially since this news is a month late, so I'll just bump this thread. It's no longer 67 gigs, I was just looking at my applications and check this shit out.
Looked it up, and last months update actually cut the file size by nearly half, looked up the game on PSN and it's now listed as 31GB.
https://store.playstation.com/en-us/product/UP0002-CUSA12125_00-SPYROTRILOGY0001
Also XBOX one is apparently now 44.46GB but I can't confirm this myself.
So yeah, turns out this was a 1 disc size game after all. Ain't that some shit..... At least this looks good for the rumored Switch version and a reissue for the hold outs like Yoshi
Wasn't sure if this was new topic worthy, especially since this news is a month late, so I'll just bump this thread. It's no longer 67 gigs, I was just looking at my applications and check this shit out.
Also XBOX one is apparently now 44.46GB but I can't confirm this myself.
So yeah, turns out this was a 1 disc size game after all. Ain't that some shit..... At least this looks good for the rumored Switch version and a reissue for the hold outs like Yoshi
.. or want the game in full independent of future closure of online services.Disk space is cheap.
Compressing the data cost Dev time and console resource, both of which are in short supplies.
60 gigs take around 7 hours on a 20Mbit/s connection.
Sure it sucks if you have data caps but you get a better and faster game.
60 gigs is a small price to pay if that give time to the devs to make the game good, instead of fighting for a subset of gamers who have shitty internet.
Disk space is cheap.
Compressing the data cost Dev time and console resource, both of which are in short supplies.
60 gigs take around 7 hours on a 20Mbit/s connection.
Sure it sucks if you have data caps but you get a better and faster game.
60 gigs is a small price to pay if that give time to the devs to make the game good, instead of fighting for a subset of gamers who have shitty internet.
Some people like owning a game and not relying on internet connections or servers being maintained to play it.
In 15-20 years -will the PS4/Xbox One servers still be up? Will you still be able to download the entirety of the game? Chances are - no, you will not be able to. Just look at the Wii, the PS2, or the OG Xbox.
Some people like owning a game and not relying on internet connections or servers being maintained to play it.
In 15-20 years -will the PS4/Xbox One servers still be up? Will you still be able to download the entirety of the game? Chances are - no, you will not be able to. Just look at the Wii, the PS2, or the OG Xbox.
Have you ever seen one of theses bad boys ?
Probably should have read the newer posts before posting.Disk space is cheap.
Compressing the data cost Dev time and console resource, both of which are in short supplies.
60 gigs take around 7 hours on a 20Mbit/s connection.
Sure it sucks if you have data caps but you get a better and faster game.
60 gigs is a small price to pay if that give time to the devs to make the game good, instead of fighting for a subset of gamers who have shitty internet.
Given the game is actually just 36GB, I'm now sure how that over 31GB of junk data at launch was making a game better and faster.Wasn't sure if this was new topic worthy, especially since this news is a month late, so I'll just bump this thread. It's no longer 67 gigs, I was just looking at my applications and check this shit out.
Looked it up, and last months update actually cut the file size by nearly half, looked up the game on PSN and it's now listed as 31GB.
https://store.playstation.com/en-us/product/UP0002-CUSA12125_00-SPYROTRILOGY0001
Also XBOX one is apparently now 44.46GB but I can't confirm this myself.
So yeah, turns out this was a 1 disc size game after all. Ain't that some shit..... At least this looks good for the rumored Switch version and a reissue for the hold outs like Yoshi
Won't be surprised if like Crash N'Sane Trilogy last year after it's year of PS4 exclusivity (which finally got a PS4 patch, a PS4 physical reissue, and a PC, X1, Switch release all at the same time), we'll get a reissue of this for PS4, X1, Switch, and PC this year.Is this shit ever coming to PC?
Have you ever seen one of theses bad boys ?
I was just thinking about this game today. I hope they print new discs / release a complete switch port but probably not.Wasn't sure if this was new topic worthy, especially since this news is a month late, so I'll just bump this thread. It's no longer 67 gigs, I was just looking at my applications and check this shit out.
Looked it up, and last months update actually cut the file size by nearly half, looked up the game on PSN and it's now listed as 31GB.
https://store.playstation.com/en-us/product/UP0002-CUSA12125_00-SPYROTRILOGY0001
Also XBOX one is apparently now 44.46GB but I can't confirm this myself.
So yeah, turns out this was a 1 disc size game after all. Ain't that some shit..... At least this looks good for the rumored Switch version and a reissue for the hold outs like Yoshi
Let's do it.This crap should seriously be illegal... in at least the EU. Whatever is on the disc should have to be a fully playable game. Screw day-1 patches.
And on that thought, anyone want to start a review site with me that will only review the games that are on the disc/cart?? I gotta feeling this will resonate strongly with core gamers.