Like many of you, I wasn't too crazy about it at first and it did seem like a step backwards. But I kept plugging away at it and much like the first BF, it clicked and now I can't get enough of it lol. I find it even more satisfying going on a crazy kill streak in the beta then compared to 1st BF, which for me,is saying alot. Some of the overtime finishes have been such a rush!
I think some of the complaints are def valid tho. The visuals at first seemed a bit of a let down, but the more I play, the more im impressed. The strike map looks unreal at times,much like Endor did, except the iq is not as clean. The CA DEF needs to GO!
But Blaster bolts should be more visible, and galactic assault could use some more ambience that isn't birds or leaves. More chatter, more music, etc. There just seems to be a hint of visual/audio cues missing that seem small on paper but in practice adds up. For example, I never realized how much I liked the announcers/commanders for both teams like in the first BF1. Really added to the arcade feel. I will say I got more wrapped up in the audio on strike, maybe it's bc the first order are more lively then the Droid and clone armies? (Roger Roger)
Also the controls for flight are so jarring and I haven't quite wrapped my head around it. Im an ace pilot in the first, battlefields, gta etc., but this 1 I just feel like I'm wasted and/or high when it gets hectic haha.
For a "beta", it's meaty enough to figure out if it ain't for you, and I can Def see why it's a mixed bag. Im all in though. Loved the first one, and if the maps add the variety they should, think I'll love this one too.