- Nov 23, 2017
"xbox fans", no people with working brains that aren't lubing up their plastic boxes each night to sexually molest the poor things
intellectually dishonest bullshit, like expected by a fanboy (we know what fanboy really means)
first off, Metro has on average about 10%-20% higher resolution in similar scenes on XSX compared to PS5
second of all, yes Control in photo mode is a valid benchmark. the framerate is unlocked and shows how fast the game COULD run if the developers simply gave us the option to unlock the framerate... which they don't, and I think people should always criticize developers for that. Options are always better. (especially since the SX version would be highly playable unlocked in that mode, especially with VRR, it hangs above 48fps in most scnearios after all)
and if you compare exactly the same scenes on SX and on PS5, the XS runs the game at up to 20% faster, on average I think it was 17% or something.
In the video, we discuss some of the ramifications when looking over the results, but there are some enticing possibilities - CPU tests on the PC version do seem to suggest that locking to 60fps may not be a problem for the Zen 2 clusters within the new consoles and that the limit we're seeing in our tests is GPU-based. So with that in mind, could there be an option to lower resolution, and improve frame-rate while retaining RT effects?
Photo mode is not a 1 for 1 benchmark to see how a game can actually run if unlocked. Its stated that its mainly a GPU benchmark test.