Starlight Inception (PC/Vita) Kickstarter project [Ended, $158K funded]

Jan 22, 2010
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Toronto
#1
Thanks to Pylon_Trooper for this... taken from the Vita advice thread:

Pylon_Trooper said:
It might have already been posted, but we have a responsibility now...

http://www.psnstores.com/2012/04/starlight-inception-announced-for-vita-looking-for-your-help/

Bugger all Kickstarter projects prior. Portable space dog fighter?! Yes. Yes indeed.
and from the write-up...

The game takes place in the distance future where World War IV has broken out. Yes World War IV. The title might help you guess that the game takes place in space where you control a pilot of a ship in one of the giant battles. The game is being developed by Garry Gaber. If you don’t know who that is, he was the project lead on Star Wars Galactic Battlegrounds and Star Wars Galactic Battlegrounds: Clone Campaigns. So you know he knows a thing or too about space.

“I’m really passionate about the space combat genre and am very excited to be putting together a game that is the natural descendant of beloved titles like Wing Commander and X-wing vs. TIE Fighter, but with a modern spin,” said Garry Gaber, the President and Chief Creative Officer of Escape Hatch Entertainment. “We have a robust storyline, and different single player and multiplayer modes to keep players excited and enthralled.”
Think of it.

4-8 small starfighters, attacking giant capital ships, screaming at each other over the party chat 'cause I Can't Shake Him or he's Impacted On The Surface....

Just a Kickstarter idea for now but I think I'm pretty interested. It's been so long since we had a good console space dogfighter. I pine for a Colony Wars update. Until that happens...
 
Jan 30, 2010
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#3
#8
Or just play Free Allegiance on your PC, modern or ancient alike.

It's been called Team Fortress in space but it's generally more strategic, and iirc 64 or more players are possible.
An old grizzled fan of Allegiance. Nothing else quite compares.

But to have a pocket dogfighter is a luxury I'd like to experience. Especially one with a physical control scheme as well as touch interface.
 
#20
Makes sense.
This thread, by the way, made me rage hard once again for the cancellation of this Futuremark Games' space simulator.
I was sadly late to the Shattered Horizon party (due to hardware), but by God, did I have the best time with the few remaining hardened drunkards who were taking their debauchery to daybreak. To have had an actual space sim by the folks behind such glory...

...well, let us not weep over what could have been.
 
Jan 22, 2010
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Toronto
#24
Maybe I'm missing something but what pedigree is there exactly? From what I can tell guy hasn't actually developed any space fighters before.
I was referring to Gary Gaber (Star Wars Battlegrounds games), poorly worded on my part I admit, but that bodes well for multiplayer dynamics, IMO.
 
Jul 16, 2008
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#28
Maybe restructure and rename this thread so it reflects the Kickstarter? Also mention the PC version to bring in the masses, it's not going to get big support with only Vita folk.
 
Jun 7, 2004
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#30
Vita and PC? Interesting combo choice! I'm for this type of game and have both platforms so I might have to partake in this kickstarter!
 

Reg

Banned
Oct 22, 2011
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#32
These companies need to show a working prototype at least. Not much to go by from the cg scenes in the video.
 
Jun 10, 2009
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#43
Makes sense.
This thread, by the way, made me rage hard once again for the cancellation of that Futuremark Games' space sim.
Damn, the space sim vid looks amazing! We space shooter fans really get shafted year after year ;(

I hope this Kickstart project succeeds and fast, maybe this will be noticed by Studio Liverpool or someone and they'll bring back my beloved Colony Wars. Hope never dies!
 
Oct 25, 2007
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Fairbanks, AK
#46