Wasn't the Pro support implemented after launch?You know that you can turn off updates and play the original disc version, right?
And Dead Rising is surprising because ray tracing reflections are everywhere! It's not just few mirrors.
It's on most doors, vending machines, walls, even coarse surfaces but then it just looks like grain. I got some examples. Lowest fps I've noticed so far was 53 in paradise plaza with certain camera angle.
I've not played it on pc, so someone gotta confirm if these reflections are there. Even in glasses and camera lens.
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Well, that sucks.Edit: Disc version contains 1.000, so no Pro support (1.030). If RT happens to be gone, the best version of this game is now lost media.
Well deserved in any case. Physical yihad!!Especially for all the people who only own the digital version.
Wasn't the Pro support implemented after launch?
Also, in what way would that justify what has happened, if it has indeed happened? We just got Requiem downgraded after launch by Capcom, if they really did the same to Dead Rising, that has no PC version that could save it, it would truly be one royal fuckup. Especially for all the people who only own the digital version.
Reposting for the new page, as I'd really love to know:
Guys, if anyone has Dead Rising Deluxe Remaster, could you please check if the incredible Ray Tracing implementation is still there, just as it was at Pro launch?
For some reason, in the demo RT is now completely broken. Gone completely are the RT reflections on transparencies, and the incomplete ones that are there on opaque surfaces are a noisy mess (this with or without PSSR toggle). In short, it looks absolutely nothing like it did when I originally downloaded the demo, which looked like this:
Strongly hope this weird ass bug is only affecting the Demo and not the actual game, because I've got a physical copy on the way and, if for some retarded reason Capcom really broke the game, when it previously was the best version by far on any platform (and their best RT reflections so far in any RE Engine game), I'm going to return it without even opening it.
Edit: Disc version contains 1.000, so no Pro support (1.030). If RT happens to be gone, the best version of this game is now lost media.
I'll give a try but capcom update the Pro enhancement after the releases so very likely the demo hadn't the pro support.Wasn't the Pro support implemented after launch?
Also, in what way would that justify what has happened, if it has indeed happened? We just got Requiem downgraded after launch by Capcom, if they really did the same to Dead Rising, that has no PC version that could save it, it would truly be one royal fuckup. Especially for all the people who only own the digital version.
Reposting for the new page, as I'd really love to know:
Guys, if anyone has Dead Rising Deluxe Remaster, could you please check if the incredible Ray Tracing implementation is still there, just as it was at Pro launch?
For some reason, in the demo RT is now completely broken. Gone completely are the RT reflections on transparencies, and the incomplete ones that are there on opaque surfaces are a noisy mess (this with or without PSSR toggle). In short, it looks absolutely nothing like it did when I originally downloaded the demo, which looked like this:
Strongly hope this weird ass bug is only affecting the Demo and not the actual game, because I've got a physical copy on the way and, if for some retarded reason Capcom really broke the game, when it previously was the best version by far on any platform (and their best RT reflections so far in any RE Engine game), I'm going to return it without even opening it.
Edit: Disc version contains 1.000, so no Pro support (1.030). If RT happens to be gone, the best version of this game is now lost media.
It actually did, which is why I'm so worried:Demo never had RT.
Found a good vid of RT in dead rising and I confirm - it's everywhere. Very good use.
Yes. The demo is enhanced. It looks great.
The free demo on PSN has RT
I didn't buy the game but I tried the dead rising demo. Some spots look insane, especially for a remaster.
There should be a fucking option to roll back patches...
Please, check it out! Yes, Demo is version 1.030 and absolutely had RT and Pro support.I'll give a try but capcom update the Pro enhancement after the releases so very likely the demo hadn't the pro support.
It actually did, which is why I'm so worried:
The fact is, the Ray Tracing toggle works in the menu, like you can see the difference right away on the mall entrance in the menu, but nothing once you start the game.
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Please, check it out! Yes, Demo is version 1.030 and absolutely had RT and Pro support.
When I have the time I'll check but I highly doubt PSSR2 broke the raytracing outside they still have to update it and it wasn't part of the list of the early games supported.It actually did, which is why I'm so worried:
The fact is, the Ray Tracing toggle works in the menu, like you can see the difference right away on the mall entrance in the menu, but nothing once you start the game.
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Please, check it out! Yes, Demo is version 1.030 and absolutely had RT and Pro support.
Weird, when I tried the demo ~February or March last year I didn't saw any RT.
Toggle still in the Menu (and works too):When I have the time I'll check but I highly doubt PSSR2 broke the raytracing outside they still have to update it and it wasn't part of the list of the early games supported.
Weird but I guess they haven't tested it yet. It's the demo or the full game? Maybe it's just a demo thing. In Hell on Us PSSR2 forced not work well in different details.Toggle still in the Menu (and works too):
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But no reflections on transparent surfaces anymore:
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Before:
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This is the Demo. Have no idea if the main game is affected, which is why I'd love a confirmation.Weird but I guess they haven't tested it yet. It's the demo or the full game? Maybe it's just a demo thing. In Hell on Us PSSR2 forced not work well in different details.
Well demo could have some bizzarre stuff, incomplete reference in the code. Will see.This is the Demo. Have no idea if the main game is affected, which is why I'd love a confirmation.
Toggle still in the Menu (and works too):
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But no reflections on transparent surfaces anymore:
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Before:
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Just got a Pro yesterday and did the PSSR2 update.
WOW.
What a world of difference coming from a base ps5 all gen. Pristine IQ.
Crimson Desert, Space Marine 2, look fucking phenomenal!
So I tried the game and raytracing reflections are still there BUT I could swear in some selective spot doesn't work. I have to try with PSSR2 forced off.Toggle still in the Menu (and works too):
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But no reflections on transparent surfaces anymore:
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Before:
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Thank you brother. Just to be 100% certain, because even in the demo RT reflections, although broken, shimmery mess, do work on opaque surfaces, RT appear on glass?So I tried the game and raytracing reflections are still there BUT I could swear in some selective spot doesn't work. I have to try with PSSR2 forced off.
P.S. never mind, wrong impression cancelled.
PSSR 2.0 should have been the default option on day 1. 1.0 felt like a beta; the PS5 PRO was rushed.
RE9 as soon as it gets the photo mode update for sureYou need to checkout RE9 Requiem and Spider-Man 2!
PSSR 2.0 should have been the default option on day 1. 1.0 felt like a beta; the PS5 PRO was rushed.
Photo Mode is out in May, along with a gift (Gift could be mercenaries)RE9 as soon as it gets the photo mode update for sure
Tried out Black Myth Wukong and fucking hell it's gorgeous after the update
Feels like a brand new game
Reflections seems better to me I haven't noticed shimmering at all. The only thing it's about the opacity, reflections seems darker and you have to stay very close to the glass surface to spot the reflections but definitely they are still there. Also at some distance and some different perspective seems raytracing reflections disappear but again could be something it was alwayslike this, I don't remember exactly how worked previouslyThank you brother. Just to be 100% certain, because even in the demo RT reflections, although broken, shimmery mess, do work on opaque surfaces, RT appear on glass?
So that spot with the stairs for instance (opening area), the stairs are reflected on the the glass windows?![]()
This shit again? Ask AMD why they waited 6 year to implement machine learning learning
Be happy you are not left in the dust like RDNA 3 users
You can't get this results without big time training
Thank you brother. Just to be 100% certain, because even in the demo RT reflections, although broken, shimmery mess, do work on opaque surfaces, RT appear on glass?
So that spot with the stairs for instance (opening area), the stairs are reflected on the the glass windows?![]()
RE9 as soon as it gets the photo mode update for sure
Tried out Black Myth Wukong and fucking hell it's gorgeous after the update
Feels like a brand new game
BMW ? which mode ?
I can only play action games at 60fps so the 40fps mode they added after a few months in was a no-go for me.
Does performance mode use PSSR ?
I got chu
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Not everything has RT though.
I only play quality modesBMW ? which mode ?
I can only play action games at 60fps so the 40fps mode they added after a few months in was a no-go for me.
Does performance mode use PSSR ?
PSSR 2.0 should have been the default option on day 1. 1.0 felt like a beta; the PS5 PRO was rushed.
Should I pull the trigger and get MGS delta?
Should I pull the trigger and get MGS delta?
If you want to experience shitty framerates why not??Should I pull the trigger and get MGS delta?
You're right, PSSR 1 was good enough, Sony caving in to their chilish customers demands shows true weakness.
Can't see shit on my phone. How far behind is pssr 2 in comparison in this vid
Good point and someone posted in the comments.And is he seriously comparing FSR to DLSS 4.5 in SH2?
How is Stalker 2 with pssr2 ?
This uploader is from a banned source. And is he seriously comparing FSR to DLSS 4.5 in SH2? Lol.
Does he even know what he's doing?
I have the ps5 pro I own a huge tv worth 5k .Pssr 2 stil has smearing issues my tv is not the issue at all but pssr2 does have smearing problems tht playstation mods refuse to talk about and simply block you if you make criticism of it. On a huge tv playing avatar frontiers of pandora pssr2 looks worse in motion then the FSR option. Im hoping Playstation keeps updating it because while not in motion it looks incredible and detailed but motion has ben subpar stil on large tvs
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