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Super Bomberman R uses in-game currency to continue

Sage00

Once And Future Member
Oct 29, 2006
6,485
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Japan
Really bizarre for a non-F2P game but it seems in order to continue in Super Bomberman R on Switch you need to spend some kind of ingame currency. They stressed that you can earn it though normal gameplay but I wonder what the possibility of running out and it becoming frustrating without buying more via real money would be?

It really shouldn't surprise anyone if Konami is trying to monetise this though..

Image stolen from Wario64's twitter.

 

Regiruler

Member
Jun 4, 2013
28,975
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620
This was discussed in the thread itself I believe.

We do not know if the currency is tied to microtransactions or not.
 

Caipirinha

Member
Feb 24, 2014
2,231
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It's like all the most misguided concepts in the industry over the last 10 years are being distilled into this console.
 

mebizzle

Member
Jan 25, 2012
320
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The optimist in me is hoping this is just lives with a different name.

Then I remember what a monster Konami is.
 
Sep 7, 2013
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They clearly stated this is for an old school feel of getting game over if you aren't careful. No need to shit on Bomberman too :(
 

Alchemy

Member
Sep 1, 2008
8,635
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0
Fuck I should have expected something like this from Konami but I was really excited when I saw Bomberman D:
 

killroy87

Member
Aug 8, 2014
6,397
1
0
It's not to continue accessing the game, it's just to continue playing without starting over.

You earn coins in Mario to gain more lives, you earn gems here to spend on continues. It really seems like the same thing to me.
 

James Scott

Banned
May 24, 2014
11,385
2
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Mario Run also has in game currency for unlocks too.
Would hope it's not a retail game with micro transactions but yeah
 

JustenP88

I earned 100 Gamerscore™ for collecting 300 widgets and thereby created Trump's America
Aug 25, 2014
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I imagine this is one of those "pay-2-win" types of situations... Reminds me of the NBA2K series. "OH MY GOD LOOK AT ALL THE VC MICRO TRANSACTIONS" Despite the fact that you literally never need to purchase anything to progress through any part of the game normally. Sure, it's predatory and kinda shitty, but at least I can keep playing the way I always have and avoid it.

I hope.
 

Eusis

Member
Apr 15, 2011
36,666
1
705
It's not to continue accessing the game, it's just to continue playing without starting over.

You earn coins in Mario to gain more lives, you earn gems here to spend on continues. It really seems like the same thing to me.
Well, we have to see how it works, if you can buy them, etc. Toad Rally tickets in Super Mario Run scream micro transaction yet you can't actually buy them.
 
Jul 15, 2012
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Remember MGSV? I'm assuming that there are micro transactions.

I'd rather play Bomberman 0 than a transaction laced Bomberman.
 

AsakuraZ

Member
Aug 18, 2014
186
0
0
Sacramento, CA
Yeah wasn't this already discussed? Even in the video they mention you earn the points through gameplay and is used to purchase cosmetic outfits for your characters.

A game having a in-game currency system doesn't equal monetization.
 

BronzeWolf

Banned
Jan 16, 2007
7,560
1
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Fuck this game if true.

Also, Fuck Konami

Yeah wasn't this already discussed? Even in the video they mention you earn the points through gameplay and is used to purchase cosmetic outfits for your characters.

A game having a in-game currency system doesn't equal monetization.

this is ok
 

killroy87

Member
Aug 8, 2014
6,397
1
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They didn't say that there are no microtransactions though.

But they did say you earn them in game, didn't they?

So, just to play devil's advocate here, if that's the case then what's the difference if you can buy them too?
 

Zakalwe

Banned
Mar 28, 2013
16,905
6
0
tetrisforkicks.com
It's not to continue accessing the game, it's just to continue playing without starting over.

You earn coins in Mario to gain more lives, you earn gems here to spend on continues. It really seems like the same thing to me.

Maybe, but it still looks like it's set up to normalise "paying" for things.
 
Sep 7, 2013
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But they did say you earn them in game, didn't they?

So, just to play devil's advocate here, if that's the case then what's the difference if you can buy them too?


Nononono. This is a full priced game. No need for microtransactions. The difference is that the game will then be programmed so it's easier to just buy gems and it takes way longer to purchase items etc otherwise if you do it the normal way. Basically the game will be programmed differently to accommodate. No just no. Anyway I have confidence this isn't the case.
 

Sage00

Once And Future Member
Oct 29, 2006
6,485
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But they did say you earn them in game, didn't they?

So, just to play devil's advocate here, if that's the case then what's the difference if you can buy them too?
Usually in these kind of cases the games are designed to have deliberately frustrating moments to the extent where people give in and pay to get through a particularly difficult part.
 
Sep 19, 2015
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If this is confirmed microtransaction, then wow. What a way to go from "HOLY SHIT BOMBERMAN!" to "Go fuck yourself Konami."

Now I'm going from "Day 1 buy" to "Cautiously aware."
 

Emitan

Member
Jun 26, 2008
39,758
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Nononono. This is a full priced game. No need for microtransactions. The difference is that the game will then be programmed so it's easier to just buy gems and it takes way longer to purchase terms etc otherwise if you do it the normal way. Basically the game will be programmed differently to accommodate. No just no. Anyway I have confidence this isn't the case.

We don't know the price yet.
 

Regiruler

Member
Jun 4, 2013
28,975
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620
Usually in these kind of cases the games are designed to have deliberately frustrating moments to the extent where people give in and pay to get through a particularly difficult part.

Didn't they say there was a level select though?
 

LewieP

Member
Jan 30, 2015
5,560
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Surely he would have had to state it there otherwise he would be lying?

I think it would be marketing rather than lying, but the distinction is minor.

But they did say you earn them in game, didn't they?

So, just to play devil's advocate here, if that's the case then what's the difference if you can buy them too?

Yes most virtual currencies in microtransaction based games can be earned in game.

The difference is that typically microtransaction games are balanced to encourage you to spend money more than it is balanced to provide the best game design.
 

psyfi

Banned
May 21, 2016
5,945
2
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This doesn't look good.

I might be down if it's F2P, but if I have to pay even a cent to play it, then fuck no.
 

Oddish1

Member
Nov 18, 2013
925
0
0
They explain it during the Treehouse as an old school live system so if you run out of lives you either pay the currency or restart from the beginning of the world. The currency is able to buy other things in-game like cosmetics so you might choose to just restart even if you have enough currency to continue. Treehouse went out of their way to show it off so I doubt it's tied to micro-transactions.
 

killroy87

Member
Aug 8, 2014
6,397
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I really feel like we should at least wait until we know even a little bit about how this system works before this becomes a witch hunt, if for no other reason than we need to believe there's a chance Bomberman can be back and be good again :p

Literally all we know right now is that there is some sort of in game gem system that facilitates continues.
 
Jan 29, 2007
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There's also a moment on the title screen where you see "Shop" as one of the choices.

Could be in game currency earned through gameplay or worst nightmares have been activated...
 

duckroll

Member
Jun 7, 2004
114,734
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Real hardcore gamers don't continue. This is a price only casuals will have to pay and they already love mobile games and are used to it. What's the problem? I'm just using gamer logic here! Would YOU admit that you needed to continue in a game?!