Super Smash Bros. for 3DS & Wii U Thread 10: Against the Odds, We Choose to Hype!

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Not sure if we posted this yet, but CoroCoro confirmed they'll just be recapping what we already know (in case anyone was expecting otherwise.)

hahahahaha

I remember looking at this official piece of Awakening art and thinking, "Man, she'd look SO COOL in Smash. But there's no way she'll get in before Chrom. Sigh..."



AND THEN WE GOT HER AND ROBIN INSTEAD OF CHROM

Based Mashpotato Samurai

Well unexpected stuff happens, Samurai is based anyway.
 

Toxi

Banned
New Doom game got me thinking... Doom has been on Nintendo systems before. :p Doomguy confirmed.

BFG would be sweet tho
 

Majukun

Member


Pic of the day. Here's a Screen K.O. shot. There are also patterns where players will disappear into the sky for Star K.O.s, but as a match's time limit approaches, those K.O.s will not occur anymore.

this reminds me of my first match with smash bros 64..i had bought the game without my sister knowing and I made her play the game without any knowledge of what the game was about.After the first minute of gameplay and after i sent her flying in the distance and disappear in the background with a star-KO all she said was "This game is awesome"

After that we played sooo many matches with both 64 and melee..sadly she wasn't so much into videogames anymore when brawl came out :(
 

Durden77

Member
The PotD is very, very awesome. Especially if it applies to low stocks. Such a great way to keep those amazing things included but not letting them fuck up real wins.
 

Toxi

Banned
this reminds me of my first match with smash bros 64..i had bought the game without my sister knowing and I made her play the game without any knowledge of what the game was about.After the first minute of gameplay and after i sent her flying in the distance and disappear in the background with a star-KO all she said was "This game is awesome"

After that we played sooo many matches with both 64 and melee..sadly she wasn't so much into videogames anymore when brawl came out :(
Reminds me of the good times I had playing Smash 64 at my friend's house and he told me Mewtwo was playable in the new game.
 
Reminds me of the good times I had playing Smash 64 at my friend's house and he told me Mewtwo was playable in the new game.


I have pretty fond memories of free for all matches with some childhood friends (one of whom is still my best friend) in the original game that slowly turned into 3 v 1 matches because I started getting really good with Falcon :p
 

BGBW

Maturity, bitches.
Well I may be going to Hyper Japan on the Friday so I guess I'll try checking out the Smash demo.

WIll the school holidays have started then? I'm a bit out of touch when it comes to school life.
 
Well I may be going to Hyper Japan on the Friday so I guess I'll try checking out the Smash demo.

WIll the school holidays have started then? I'm a bit out of touch when it comes to school life.
Sweet! Check out some different aerials while landing and see if you can give us a better idea of how it works.
 

SuperSah

Banned
Well I may be going to Hyper Japan on the Friday so I guess I'll try checking out the Smash demo.

WIll the school holidays have started then? I'm a bit out of touch when it comes to school life.

Schools break up today.

I'll be attending Hyper Japan for the demo too.
 
Well I may be going to Hyper Japan on the Friday so I guess I'll try checking out the Smash demo.

WIll the school holidays have started then? I'm a bit out of touch when it comes to school life.

Have fun with smash. I wish I can go but got shift on the weekends :(
 

BGBW

Maturity, bitches.
Schools break up today.

I'll be attending Hyper Japan for the demo too.
Damn. No Friday advantage then. Well I guess all the Friday working folk won't be able to go so it'll be a little quieter than say Saturday.

Use your 7334 H4X0R2 5K1772 to find out whether Goku's in the game!
"Excuse me sir, why are you mashing the buttons like that? Please select a character so we can proceed"
"Don't mind me son, I'm just trying out all possible cheat code combinations... so Konami code didn't work... SMK code didn't work... DKC3 code didn't work..."
 
It's Friday already. Huh. I don't think I can recall any PotDs since Monday's. I don't think I've fully processed Sakurai's simultaneous hyping and trollery.
 

BY2K

Membero Americo
So Jigglypuff's rest is gonna become even more of a risk at the end of a match.

Also, I better get some Wonderfull 101 music in the game.
 

Jintor

Member


Also, I better get some Wonderfull 101 music in the game
.

YES

A WHOLE FUCKING STAGE IF WE'RE LUCKY

DANGER'S COMING, LOOMING LARGE, SO WHOOOOOO'S GONNA MAAAAAAKE A STAAAAAAAND
HUNDRED RANGERS, TAKIN' CHARGE, THE LINE IS DRAWN IN THE SAAAAAAAAAND

KNUCKLES CRACK
IN TWO HUNDRED
VEEEEEERRY DIIIIIIIFFERENT WAAAAAAAAYS
BUT EACH AND EVERY ONE HAS GOT THE SAAAAAME THIIIIIIIIING TO SAAAAAAAAAAY
 

BGBW

Maturity, bitches.
i didn't know you were in the londons bgbw
Born 'n' bred sir. Not that I've ever made much of a secret about it. I mean how else would I be able to run London's most famous made up Smash tournament scene?

It's Friday already. Huh. I don't think I can recall any PotDs since Monday's. I don't think I've fully processed Sakurai's simultaneous hyping and trollery.
To be fair, most of them were to do with Monday's reveals so information wise it's a bit of a blur.
 

georly

Member
Good to know you can't accidentally lose by getting a star KO at the last second.

Also, I totally called the corocoro thing just being a recap.
 

IntelliHeath

As in "Heathcliff"


Pic of the day. Here's a Screen K.O. shot. There are also patterns where players will disappear into the sky for Star K.O.s, but as a match's time limit approaches, those K.O.s will not occur anymore.

That's very interesting change.

Good to know you can't accidentally lose by getting a star KO at the last second.

Also, I totally called the corocoro thing just being a recap.

Obviously, it's recapped! I told y'all, man!
 
Just for shits and giggles, I'm hoping Snake isn't on the launch roster...

so he can be the very last DLC character for Smash 4. Kept you waiting, huh?
 

Masked Man

I said wow
Only one piece of music!? This will take some time... I'll give it some thought!

In the meantime, I present Vol. 448 of Sakurai's "Think About the Video Games". Enjoy!

Masahiro Sakurai said:
Vol. 448 - "Little Heads May Contain Much Learning"

"Punch-Out!!" arcade machines were in operation thirty years ago. The game was copyrighted in 1983--the same year that saw the birth of the Famicom.
Everything about the game was incredible to me: the wire-frame avatar and the cartoonishly exaggerated opponents, the multi-screen display reminiscent of the Nintendo DS, the synthesized speech. In a genre that tends toward launching punches at random, this game stood out as one that encouraged you to logically consider how to attack the opponent.
I suppose the Famicom version of the game is far more popular--which I of course understand, but its arcade predecessor is a classic in its own right.
That said, I certainly never thought I would ever get involved with the game's protagonist. I mean, the same goes for Mario, Link, Pit, and Megaman. At this point, I must have officially worked with the protagonists of more popular series than any other game designer in the world.
I recently announced the fifth newcomer to "Super Smash Bros. for 3DS and Wii U": Little Mac. Seeing as he is a boxing character, all he can use are his two fists, which places considerable limits on his movements and techniques--not to mention the fact that he's also pretty tiny. He's a truly interesting character, though.
First of all, his offensive capabilities on the ground are extremely high. He can close distances with a speedy sprint then counter with a powerful Smash attack without flinching from weak incoming attacks. He can swiftly dodge an oncoming barrage, counter in a pinch and then blast the opponent away with a megaton punch to turn the tables.
Little Mac also has his very own special system: the KO Gauge! The meter fills as you dish out and receive damage; once the gauge is completely full, you can unleash a deadly KO Uppercut. Utilize this system well, and you can easily blast through your opponents. Little Mac is a force to be reckoned with!
He's an adrenaline rush embodied, but he also comes with a glaring weakness: he's extremely clumsy in the air. His attacks are weak, and he leaves himself wide open both while attack and landing. He just flaps his arms around up there--it's pretty pathetic. His jump and recovery are also pretty unimpressive; get tossed off the ledge and it could easily prove fatal. He scores a lot of KOs in combat, but he also often becomes KO fodder himself.
In that case, you might imagine that a walk-off stage (note: stage in which characters cannot fall to their deaths) would be quite advantageous for such a character. I suppose that would tend to be the case, but there's no such thing as a walk-off stage without platforms or some difference in the level of its terrain.
Balancing a character comprised of opposing extremes is always quite difficult. Depending on the style of match, he'll either clobber the competition or get completely shut out. He could even become broken in some combat environments.
However, when choosing a character, I want to focus on whether he/she has some kind of special ability that no other character does, and whether he/she contributes to making a better and more enjoyable gaming experience. Compared to these two primary concerns, "balance" and "fairness" are afterthoughts. I mean, hasn't Smash Bros. always been that kind of game? You get together with your friends, duke it out and have a good laugh--that's what the game is really about. It's no fun if all the characters are the same.
After many rounds of testing, I can say with certainty that Little Mac will be a character to watch out for. You will need to strategize when you select him as your character--and when you face off with him as your opponent. I think having him in Smash really spices things up.
...That said, I haven't even announced the game's release date yet. For now, I'm going to keep on adding all sorts of elements to the new Smash.

Some interesting quotes in there. To clarify, balance and fairness being "afterthoughts" doesn't mean that he has no concern for them whatsoever; he just sees them as secondary to 1) fun and 2) uniqueness. In spite of being so incredibly detail-oriented, he always seems to be focused on the big picture.
It might also be worth noting that this article was published not long after Little Mac's reveal back in April or so. His comments seem to suggest that he doesn't understand the appeal of the competitive scene, but he wrote this article before the E3 Invitational, which may have changed his mind to some extent.
 

georly

Member
Only one piece of music!? This will take some time... I'll give it some thought!

In the meantime, I present Vol. 448 of Sakurai's "Think About the Video Games". Enjoy!



Some interesting quotes in there. To clarify, balance and fairness being "afterthoughts" doesn't mean that he has no concern for them whatsoever; he just sees them as secondary to 1) fun and 2) uniqueness. In spite of being so incredibly detail-oriented, he always seems to be focused on the big picture.
It might also be worth noting that this article was published not long after Little Mac's reveal back in April or so. His comments seem to suggest that he doesn't understand the appeal of the competitive scene, but he wrote this article before the E3 Invitational, which may have changed his mind to some extent.

You're fantastic, thank you!

I suppose that would tend to be the case, but there's no such thing as a walk-off stage without platforms or some difference in the level of its terrain.

That's an interesting quote. Confirms that no such level will exist. I guess bridge of eldin has that gap every once in a while, but that might confirm bridge of eldin isn't returning?
 

georly

Member
Thanks, Masked Man!

but Boxing Arena have that right?

It still qualifies as having varied terrain - the ring itself, the lower level outside it and the lighting rig.

Exactly. There is no such thing as an all-flat walk-off level. The only thing that was close, I think, was bridge of eldin, but a gap would appear in the middle for about 60% of the match, so it doesn't purely count as an all-flat (no platform, no obstacles, no holes) walk-off.
 
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