Even if Sakurai intended that Ridley reveal to be taken one way, the fanbase went nuts over it and it just convinced more people he was playable. Sakurai follows what the fans are saying so he would have been aware of this, and should have shut it down rather than let it get to this point.
You can get on your high horse and say 'oh, but it was so obvious LOL', but thousands of people thought it was a possibility.
I'm still getting the game and will enjoy it.
It's just that faint, hard feeling always being given at you.
So whens Smash5?!?!
Uh huh, when his shadow was only about double tye size of Pikachu, one of the smallest charscters, sure.No. Fuck that notion. All Ridley EVER was teased as was a boss character on Pyrosphere.
One of the streamers used Morton in training and even kept the camera up close. He's great, and actually appears a bit bigger than Jr., if I'm not mistaken. Makes me wonder if the hit-boxes match up the same. They should, since the Koopalings are alts and not clones.I'm itching to see Morton in action
1. Duck Hunt
2. Little Mac
4. Bowser Jr.
8. Mega Man
9. Wii Fit Trainer
11. Wii Fit Trainer
13. Mii Fighters
14. Dark Pit
Like I mentioned earlier, though, I'm cool with all of them.
-Little to no shieldstun.
-Incredibly fast rolls and air dodges to the point where you can do it and only barely see the animation between air dodges/rolls.
-Multiple air dodges mean you can just spam in on your way down or whilst you recover with very little fear of being punished.
-Massive massive blast zones combined with floatiness and good recoveries makes everyone live too long.
-Characters can tech a meteor smash if you hit them while grounded, meaning you can get punished just for successfully attacking the other player.
-Some moves have needlessly high end lag (not necessarily landing lag) which ends up just feeling off to me.
-Shield degradation is practically minimal and there is very little shield damaging moves (in the demo).
-Momentum conservation still not being in the game hurts the fluidity for me.
-The quick rolls and lack of dash dancing makes tech-chasing practically non-existant.
+Game is faster than Brawl atleast.
+Tripping is gone.
+Characters generally feel good to play as.
+Combos are more of a thing due to no hitstun cancelling (apart from a megaman glitch)
+Meteor Smash ground bounces are amazing for combos with characters who have them (unless the other player is competent and techs it).
+Game runs and looks fantastic.
I like it, but it comes so close to being perfect and misses a load of minor and major things that aren't big changes and feel like no brainers that it makes me anxious about the future of the game and whether I want to drop Project M for it.
I agree, but there's a way to constructively show your disappointment. "This roster is a fucking disgrace" is not the way to do so.
I know you're trying to play devil's advocate, but this point is so obvious that it's not worth discussing anymore.
Yayy, how did you get him?
I completely disagree.I'm not playing devil's advocate. It's my opinion. Smash OTs - and really, all OTs - are notorious for shouting down any negativity (or divergent opinions) while "positive" nonsense like "Sakurai the god! All over my face!" can be posted without a second glance. There's weird fan art every other page. But people expressing gripes with the combat system or the roster get shown the door for "killing hype."
Which I understand, nobody really likes to hear negativity and there are trolls. But you have to understand that there's another side to these things - another perspective. And calling the roster a disgrace (cutting Ice Climbers is pretty shameful, in my opinion) while pointing out the specific points of contention isn't any more immature than the positive, goofy exultation many in this thread are currently arrested with.
I love the roster, but there's simply no way to defend Dark Pit. He is the shittiest newcomer Smash ever had, and there are a million better options for clones besides him. IMO, he the only stain in the entire roster.