neo2046 said:
Garcian said:Check out the Super at about 40 seconds in :lol
MPlayer can do it for example. You need to use the command line, though:Ookami-kun said:how does one download through the mms protocol?
Longest 3 weeks ever.:lolkamikaze said:only 3 weeks to go...
Even if it was that cut and dry I doubt Capcom would green light a U.S. localization until all formerly involved parties were contacted by Capcom and had a legally sound agreement that would prevent further legislative issues.MoogPaul said:i don't buy this. why would capcom be "looking" into bringing this to north america if the licensing was so cut and dry? there has to been at least one or two issues.
HK-47 said:woah at Roll's death animation. Most excellent
haunts said:KARAS looks like a beast. The Baroque system will break this game.
Threi said:so if im not wrong Baroque sacrifices the red portion of your life bar?
amodf said:Level 2 or 3 or whatever (yellow background) supers do wayyyy too much life. Nothing does any in comparison. A magic series does maybe 10-15%, level 2 does 50%+. Kinda negates using mega crush or variable air raid altogether; do more damage saving that bar for a level 2.
TreIII said:Well, the thing STILL is that you gotta actually hit with those supers. Like with anything else, if you can't combo into it, you just wasted meter that could have been used for something else.
And I like how Roll actually dies on contact this time. It really didn't seem "on" how Rock and Roll did the death animation after they got KO'd.
amodf said:Most don't seem too hard to combo into, though. Roll's off of super-fast overhead, karas off some special launcher, the good players that played at evo unanimously agreed chun was best in that version, mostly because she could easily land launcher into level 2... I still want the game to be good, but if it's mostly "do combos to charge bar," then it'll be kinda sad.
Like I said, I'm very optimistic and super pumped for it to come out, but I hope there's more to it then hit guys for a while and look for ways to land super.
They mentioned that the characters for next week are Morrigan, Chun-Li and Gold Lightan.neo2046 said:
Threi said:http://i274.photobucket.com/albums/jj275/jackdninja/curleymustache.jpg
dem's some curleh mustaches
"Source is from the TatsuCap Santora animation which is on Youtube."Ookami-kun said:This was supposed to be the source:
"ソースはようつべにあるタツカプサントラ動画"
^Any idea what it means?
Ookami-kun said:...
Please don't tell me it is referring to my custom "Original Tatsunoko Music" playlist that I made in youtube...
Superblatt said:so how hard is it to do the twilight hack? im reading a tutorial but dont have an SD card or SD card reader.
tribal24 said:i wanna find this out to thats why i held back buying twightlight
Don't worry, there will be a work around this some time in the future. Can't say when though but they're working on it.Superblatt said:The bigger problem now is that Nintendo updated the menu firmware to "System Menu 3.4" on November 17
This new update does NOT work with the Twilight Hack according to the wiki.
http://wiibrew.org/wiki/Twilight_Hack
So, if you chose to update, no Tatsunoko vs Capcom for you. The real issue here is the most games are going to require that firmware 3.4 is installed (or later) going forward for them to work. So, if you update at any point it looks like Tatsunoko won't work. Am I missing something here? Cause if not, this is a major letdown.
BreakyBoy said:Off the top of my head, I remembering reading on a Wii Homebrew wiki that they've already done a workaround by basically spoofing the firmware revision and installing a custom version of the Wii Shop or something. Past this current revision might be a problem, but that's the nature of using custom hacks like that.
scitek said:Why do they bother with region coding for games? Why can't people just pay for and play what they like when they want it? Is it because of licensing issues?