WTF. So he's claiming RTX isn't as big of a deal as it is... because of one example of it's use? "The game world is a little bit shinier. That's really about it. And things are reflecting all over the place. And as I've argued, I don't think theyre reflecting realistically either." Does this guy not understand the difference between path vs ray and how much it affects how light works within a game? Feels like a very weak arguement to write it off when the capabilities and it's adoption are still relatively new.