IbizaPocholo
NeoGAFs Kent Brockman
https://www.usgamer.net/articles/amy-hennig-interview-uncharted-4-leaving-ea-ragtag-star-wars
Amy Hennig always speaks her mind. At the DICE Summit in Las Vegas, Nevada last week, the first thing that came to the former Uncharted and Legacy of Kain series director when asked about the development of Michael Jordan: Chaos in the Windy City in the early '90s was that "there was a lot of cocaine at EA during that time. I wasn't indulging in any of it."
She said this during an on-stage talk at the second day of DICE Summit with Double Fine founder Tim Schafer casually interviewing her, who also got started in the game industry around the same time. Their on-stage talk bounced around her career, with Schafer teasing the entire time that they'd eventually get to what Hennig is up to next.
It's been a big point of discussion since Hennig's highly publicized exit of EA in early 2018, following the dissolution of Visceral Games and the Star Wars single-player adventure game codenamed Ragtag, with Hennig behind it as creative director. The day after Hennig and Schafer's chat, Hennig and I had our own conversation in the eerily quiet press room in the early morning. With coffee at our side, Hennig again spoke her mind, just as she did on-stage just a day before.
Check the link for the full story.
Amy Hennig always speaks her mind. At the DICE Summit in Las Vegas, Nevada last week, the first thing that came to the former Uncharted and Legacy of Kain series director when asked about the development of Michael Jordan: Chaos in the Windy City in the early '90s was that "there was a lot of cocaine at EA during that time. I wasn't indulging in any of it."
She said this during an on-stage talk at the second day of DICE Summit with Double Fine founder Tim Schafer casually interviewing her, who also got started in the game industry around the same time. Their on-stage talk bounced around her career, with Schafer teasing the entire time that they'd eventually get to what Hennig is up to next.
It's been a big point of discussion since Hennig's highly publicized exit of EA in early 2018, following the dissolution of Visceral Games and the Star Wars single-player adventure game codenamed Ragtag, with Hennig behind it as creative director. The day after Hennig and Schafer's chat, Hennig and I had our own conversation in the eerily quiet press room in the early morning. With coffee at our side, Hennig again spoke her mind, just as she did on-stage just a day before.
Check the link for the full story.