RCU005
Member
No one can deny that the Wii revolutionized the gaming industry. The most special part of it was the Wii Remote. It was the first console to have an unconventional controller, relying most of the time on motion controls. However, this is not what I think the Wii had the best controller. It was the inclusion of the nunchuck and the fact that they were two separate devices.
When playing traditional games like Super Mario Galaxy, it was a joy to play using the nunchchuk-wii remote configuration. Since it was a two-part controller, you could have your hands separated for the first time. This made it so confortable. You could lay down and have your right hand pointing at the TV, while your head resting on your left hand, etc. I actually think that the only downside was that the cord was too short. Having a longer cord, or a wireless connection would've been a bliss.
Microsoft and Sony rushed to copy Nintendo with motion controls. Sony got very close with the nunchuck-wii remote configuration, and it was also so great to play like that, but many games didn't use the Move controller. However, having both parts being wireless was amazing. You could play for hours without having pain or numbness in your hands since you could move them freely while still playing.
I really wish that the two-part, two-devices controllers would stay. Many people loved the Xbox One and now everyone seems to love the Dualsense, but I would love it if everyone made a two-part controller again. Nintendo has the Switch Joy-cons, but they are tiny and mostly uncomfortable, so while they are still separate, they are a huge step back when it comes to ergonomic and comfort from the Wii.
Sony have announced their controllers for VR and they look great, but it also made it clear that there's a lot of potential and room for improvement when it comes to designing controllers away from their classic design. In my opinion, they should pursue that road in future consoles not only for VR. Another thing that the industry should evolve is an actual pointer like the Wii controller had, but somehow without the need of the Sensor bar (maybe implement it in the TV hardware?).
Thoughts? Opinions?
When playing traditional games like Super Mario Galaxy, it was a joy to play using the nunchchuk-wii remote configuration. Since it was a two-part controller, you could have your hands separated for the first time. This made it so confortable. You could lay down and have your right hand pointing at the TV, while your head resting on your left hand, etc. I actually think that the only downside was that the cord was too short. Having a longer cord, or a wireless connection would've been a bliss.
Microsoft and Sony rushed to copy Nintendo with motion controls. Sony got very close with the nunchuck-wii remote configuration, and it was also so great to play like that, but many games didn't use the Move controller. However, having both parts being wireless was amazing. You could play for hours without having pain or numbness in your hands since you could move them freely while still playing.
I really wish that the two-part, two-devices controllers would stay. Many people loved the Xbox One and now everyone seems to love the Dualsense, but I would love it if everyone made a two-part controller again. Nintendo has the Switch Joy-cons, but they are tiny and mostly uncomfortable, so while they are still separate, they are a huge step back when it comes to ergonomic and comfort from the Wii.
Sony have announced their controllers for VR and they look great, but it also made it clear that there's a lot of potential and room for improvement when it comes to designing controllers away from their classic design. In my opinion, they should pursue that road in future consoles not only for VR. Another thing that the industry should evolve is an actual pointer like the Wii controller had, but somehow without the need of the Sensor bar (maybe implement it in the TV hardware?).
Thoughts? Opinions?