jrricky said:What does the regular edition boxart look like?
Regular Edition
Gamestop CE
jrricky said:What does the regular edition boxart look like?
Why would it have to look like a psp port if it ran at 60fps? If they are holding the standard to MoHH2, then their line of thought is severely flawed. Metroid Prime 3 looks leagues ahead of this and most other games while still running at 60fps.markatisu said:Its the truth, MoHH2 is a PSP port to Wii. It does run fast but it looks like complete ass
Not sure what the problem is with that comment
Hiltz said:I like the look of the bigger alien enemies and the flying enemy type as well.
As long as the game turns out to be an above average, solid FPS with good graphics, smooth online multiplayer, impressive controls, adequate AI and offers some cool weapons, then that's all I really want. If The Conduit can do better than that, then great. Still, I don't expect it to be blow my mind on all aspects of its game design. However, I do have huge respect for the developer and the things it set out to accomplish including listening to the feedback its received from fans. and taking a risk on the Wii with its first original, big IP.
NintendosBooger said:This game is going to tank unless they provide it some serious marketing push --- I'm talking Brain Age type of exposure.
you kidding? quality is only a part of the overall sellability of the Wii. it could end up being better than CoD4, Halo 3, and Killzone 2 combined and still bomb if it isn't properly marketed. Wii game sales are based largely on marketing push and focusing on why a potential consumer would want to play the game. for example, Madworld failed in this respect with its marketing. it focused on the "gritty," "mature" parts of Madworld as opposed to why everyone liked it, the ridiculous amount of blood and gore and the humor. if they had a humor based ad campaign running, with lots of the corny blood splattering everywhere (but with the gore blatantly censored), and with a commentary by the two announcers, i guarantee that the game would have done much better. it would have interested them with the humor of it and not the "gritty" and "mature" stuff that only attracts 12 year olds.Kenka said:You are doubting the quality of this title to that extent ? Or is there something else ?
doomed1 said:you kidding? quality is only a part of the overall sellability of the Wii. it could end up being better than CoD4, Halo 3, and Killzone 2 combined and still bomb if it isn't properly marketed. Wii game sales are based largely on marketing push and focusing on why a potential consumer would want to play the game. for example, Madworld failed in this respect with its marketing. it focused on the "gritty," "mature" parts of Madworld as opposed to why everyone liked it, the ridiculous amount of blood and gore and the humor. if they had a humor based ad campaign running, with lots of the corny blood splattering everywhere (but with the gore blatantly censored), and with a commentary by the two announcers, i guarantee that the game would have done much better. it would have interested them with the humor of it and not the "gritty" and "mature" stuff that only attracts 12 year olds.
this needs to get across 3 things: Shooting Aliens, Multiplayer, and fun to control. those are the important parts that people will buy the game for. heck, they only really need the first two to get anywhere. with it being rated Teen, and if they can get it right, they'll have a real sales hit on their hands. it'll burn longer, but it'll be good.
GameStop's is so much better in every way to me.markatisu said:Regular Edition
Gamestop CE
I want the regular edition cover art myself...dont really care for the special edition one, which is what ill be getting :^/Rewrite said:GameStop's is so much better in every way to me.
I think I'll probably print the regular edition background and have it as a spare. It's possible that it may have the original cover in there. That'd be cool. You would get the best of both worlds.abstract alien said:I want the regular edition cover art myself...dont really care for the special edition one, which is what ill be getting :^/
Maybe it will have inner art of the standard one on the back of the special edition cover.
abstract alien said:Why would it have to look like a psp port if it ran at 60fps? If they are holding the standard to MoHH2, then their line of thought is severely flawed. Metroid Prime 3 looks leagues ahead of this and most other games while still running at 60fps.
That statement doesnt make any sense at all for me....
12 players online gameplay: free for all, but random stage, objective, guns.
- Three Environments: Hospital, On the Streets, the Pentagon.
- Hospital: lot of corridors, corners and small rooms. Fits for pistol and small guns.
- The Pentagon: Very good combination of big central area with rooms and "balconies". At the end, everybody goes to the central space. Some sewers, too. Fits for sniper and a lot of guns.
- On the Streets: big empty area and destroyed buildings around. Everybody with bazooka. Lot of explosions, lighting, smoke and noise, but running smoothly.
- Experience points: 25 rank levels
- Three stages types: small (recommended for 2-6 players), medium (recommended for 8-10 and big (recommended for 8-12 players)
- Stages confirmed at this point: Bunker, Pentagon, Complex, Sanctum, Infirmary, Streets, Warehouse
J-Rock said:Thanks! Cool screenshots. Were can I find the video?
CaVaYeRo said:uploading now. It's Multiplayer gameplay stuff. Perfect Dark -ish
I'll update with some more MP details later.
CaVaYeRo said:AWESOME STUFF
EatChildren said:Glad to hear the multiplayer is a lot of fun. I was worried it might be a real dud. Also...
New enemy type?
CaVaYeRo said:If you have any questions, I could ask him.
CaVaYeRo said:uploading now. It's Multiplayer gameplay stuff. Perfect Dark -ish
Video is taking sooooooo long
J-Rock said:Hmmm...The screens have been taken down. I'm guessing you guys put them up too early? Does this mean we won't see the video any time soon?
EatChildren said:That banned Nintendo blog has a developer interview up, where fans sent in questions. Worth a read, but for those who'd rather not here is a summary;
- 32 max friends saved. Tried to get 64 but fell into problems.
- LAN play cut because the Wii doesn't properly support it. When playing the Wii still wants to connect to Nintendo's servers, which causes problems when trying to play locally. Tried to work it out with Nintendo but no viable solution came up.
- Lobby allows for voting of weapon sets, map, etc.
- No 'classes', but character customisation does exist.
- No DLC.
- 6 to 8 hours for the single player, longer to unlock and find everything.
- Wanted to do custom soundtracks, but fell through.
- Five playable 'characters' for multiplayer with a wealth of skin altering options for further customisation.
- Lots of unlockables including cheats, concept art, achievements, and more.
- Multiplayer has 3 'Game Types' with 13 'Game Modes'. 8 weapon sets. 7 maps.
- Ranking system to show your skill level. No hint that anything is 'unlocked', just a ranking of skill.
- Five single player difficulty levels; Low, Guarded, Elevated, High, and Severe. Guarded is default. Claims to have only beaten the game twice on Severe.
EatChildren said:- Lots of unlockables including cheats, concept art, achievements, and more.
later said:This game looks so fugly in comparison to more recent games like RE: Darkside chronicles
later said:This game looks so ugly in comparison to more recent games like RE: Darkside chronicles, dead space wii, and others. Why are they still touting the graphics as if they are somehow amazing? They really aren't.
Jaagen said:I must say the animation in multiplayer looks like ass. Mostly the walking animation. Looks nice in single player, looks like shit in MP. The MP stages seem kind of bland and empty too, but I'll reserve my judgement until I know more. The info from "that banned site" sounds good, though.
CaVaYeRo said:Well, we're having some problems with Vimeo, so here we have pasted the Youtube version of the "online MP gameplay video":
http://www.revogamers.net/noticias-3601-25-rangos-para-ser-como-el-agente-Ford.html
http://www.youtube.com/watch?v=9ST0LDKE7Ow