The Crew 2 |OT| All In The Families

Jun 14, 2013
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#52
In your opinion, if we enjoyed the 1st one should we go for part 2? And I heard currency is no biggie this time around, you could be rolling in Aventadors in no time?

...are you serious..45min races? This can be real life.
The world record (on PC) for NY to Miami Los Angeles is down to 30 minutes. That's the longest one. But it takes a lot longer the first time you race it.

Everyone playing now has the 20% VIP discount, but even w/o that, grinding Bucks to buy whatever you want is pretty easy. Plus you can spec for added earnings.

I'm enjoying the game. I would recommend it to people who liked the first game but with the warning that this game is probably going to go through that same process.
 
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Oct 22, 2013
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NYC-LA
#55
The world record (on PC) for NY to Miami is down to 30 minutes. That's the longest one. But it takes a lot longer the first time you race it.

Everyone playing now has the 20% VIP discount, but even w/o that, grinding Bucks to buy whatever you want is pretty easy. Plus you can spec for added earnings.

I'm enjoying the game. I would recommend it to people who liked the first game but with the warning that this game is probably going to go through that same process.

Thx man..just got an itch for a new racer before FH4 drops..pre-loading digital asap.
 
Jun 14, 2013
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#57
I think there's a lot of valid complaints about the simplification of the map and the graphics in some areas.

But as with the beta video this person did, this video seems highly cherry-picked in order to support the opinion.
 
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Jun 14, 2013
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#58
First live stream post-release happened this afternoon. Here's the bullet points:

Fixes:
-No ETA
-Missing Icon loot (don't use a non-upgradeable vehicle, such as helicopter, in the meantime)
-Fixes in progress for exploits (AFK farming)
-"The Accident" is an exploit and being fixed
-Leaderboards will be adjusted
-Unlimited money glitch (visual only)
-Numerous steering wheel issues being prioritized
-Recommend not using VPNs with wheels
-Favoriting car and garage not saving for PC and Xbox in next patch (already fixed on PS4)
-Wall riding
-Straight-line waypoint guide
-PS4 scaling issues
-Xbox sound issues

Polish:
-No ETA; less priority than bugs
-Headlight illumination (no guarantees)
-Slight increase of purple loot in hard mode
-AI balancing (hyper car rubber banding mentioned specifically)
-UI iteration
-Keyboard mapping for car/boat/plane separately
-Player-specific odometers
-Gravity refinements

Densification:
-New vehicles (duh) (no specifics)
-Hovercraft discipline (September)
-New playgrounds
-Improving pool of existing content based on player preferences
 
Jun 14, 2013
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#59
The technical beta for the first major update (hovercraft discipline, ace mode, legendary gear and so on) begins today.

Unfortunately, it's under NDA so not a lot of information to provide.

Invitations are apparently being sent out based on your time in game.
 

psn

Member
Jun 23, 2013
1,417
12
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Germany
#60
The technical beta for the first major update (hovercraft discipline, ace mode, legendary gear and so on) begins today.

Unfortunately, it's under NDA so not a lot of information to provide.

Invitations are apparently being sent out based on your time in game.
And I bet it is for NA only?
 
Jun 14, 2013
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#65
August vehicle drop: Alfa Romeo Giulia Quadrifoglio and MV Augusta Brutale Dragster 800 RR


Here's the July drop as well: FERRARI FXX K 2014 and KTM X-BOW R 2016


I've enjoyed the additions so far but hate that it's so late in the month.

That means Gator Rush goes head to head with Forza Horizon 4. We'll get about a week before nobody cares. :/

Also, means (presumably) that multiplayer is late December.
 
Sep 26, 2009
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St. Louis
#69
I bought this along with my Xbox S on Black Friday, since I was a fan of Test Drive Unlimited (and apparently the people here worked on that, back at another company).

It's almost embarrassingly bad. Firstly, instead of focusing on one thing (cars), they try to cover a dozen things. That would be okay, but then they skimp on what I think should be the core stuff - racing cars. I have to do all this other crap I don't want to do (like fly planes and swamp boats) in order to progress from the 3 street racing events I have.

Secondly, the cut scenes and progression system is cringe worthy, as are all the cutscenes. It's like they saw Poochie from The Simpsons and decided that's the theme they should go with, added with the idea of social media.

With that said, the driving around the open world is fun enough. Even if the country is bizarrely reconfigured. Like being able to see mountains from St. Louis.
 
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May 9, 2016
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#70
Thought I was going to need to pull a necrobump on this thread.

I bought the game after playing the free trial for a couple days.

I'm surprised it's only at 64 on metacritic.

It's a really solid game. I think a lot of reviewers are looking at it the wrong way. It feels like a motorsports-focused version of GTA without any of the shooting and a bigger world. I think it's really cool that they created a miniature version of the whole US.