The screens with the torch carrying enemies, the bonfires with bodies on stakes in the middle and the over-the-shoulder shooting all scream RE4. I'm a firm believer in the old "If it isn't broken" adage, but the phrase "One trick pony" exists for a reason. This screams that to me. I'd love to be wrong and for this game to be scary as hell and super awesome, though.That didn't really do much for me. Especially after looking at the screens and seeing all those enemies. It looks like it's going to be very much in the same style as RE4.
For people curious, we'll have gameplay and impressions it sounds on the 22nd (next Monday).
Releasing on... PC...
So based on the ward-like neurological Psycho Break, and the imagery in the live action trailer, I get a Jacob's Ladder vibe from the whole thing.
That shot gave me REmake lab vibes:
And while the game may have action I hope is focused on exploration + puzzle solving and resources management.
Ugh. The wait on this game is gonna kill me.
The buddy story and <br /> criminal Sebastian, and express to the scene of the gruesome mass deaths, mighty force shrouded in mystery was waiting out there. At that time you have witnessed police officers other is going to be killed one after another, someone struck Sebastian, and you may lose your consciousness. Monster is wandering, where you wake up, the world was crazy brush with death always, but he will understand the situation even while fighting.
In order to unlock the mysteries hidden in the shadow of its mighty power, ... Sebastian to fight in order to face the unimaginable horror, to survive was the journey that was full of fear.
[Return of the "pure survival horror"]
Creator of survival horror, Shinji Mikami. As director of the new game to experience fear and chilling, the pleasure smash it, he appeared in front of us again. and thus the players survived to make full use of limited resources, to experience the incomprehensible horror action horror and matches the highest.
The survival of the world filled with anguish, anxiety and tension off the deep end!
[Enemy that is full of mystery and brutal trap]
The face cruel trap and fear that while the struggle to survive, unimaginable, the cunning trick. Trap diminish death with great ease player, but can also be a player utilizing sometimes, to break through the enemy.
[In an uncertain world, Blind Terror]
Distorts the world around the player while winding eddy, evil fear, hunt down while contorted in mysterious. Even Landscape wall and hallway, door, room, and building, is a background also changes in real time according to the behavior of the player. And many times, the threat comes hanging attack from any direction.
[Supernova of horror, Revealed]
If Fumiirere one step foot in a world background made in-depth, story characters have unique, prepared by incorporating weaves, the player is drawn into the world whether even in response, anxiety and a sense of tension increases on and on going. Butchery such a fear, when it is overcome, "this PSYCHOBREAK (Psycho break) can not be obtained "only, the best pleasure he obtained.