tassletine
Member
I may have been up for this but I just played the Panzar Dragoon remake. Clearly done just to keep the IP alive. Horribly basic and rushed.
I heard that*insert quarter *
THE HOUSE OF THE DEAD
This was announced some time ago, but this is the first footage. The remake is being done by the same team who did the Panzer Dragoon Remake.
The voice acting seems very true to the original (a good choice I think - it all adds to the B-movie vibe)
I hope it will come out on PC with VR support or at the very least PC.
Here is a good comparison video between the remake and the original (shame they used the rushed Saturn port rather than the arcade though):
I'm pretty happy with the visuals and artsytle, it's just the sound that's putting me off a bit (sound effects drown out the music too much, plus the gunshots and moans don't sound as good). For the Panzer remake they included the option of using the original soundtrack, I hope that's the case here too.
Move the camera? Have you not played this game? It's fixed camera the whole time, like a ride on a track.Gyro aiming is badass, but you can’t use it to move the camera with two players, so it will have to be more like a reticle.
...seems like it would play just like a light gun, except what about handheld mode...that could get weird.
Move the camera? Have you not played this game? It's fixed camera the whole time, like a ride on a track.
April 7th for digital.When is it coming out?
Anything known at this point regarding a physical release?April 7th for digital.
The dips are visible.This is going to be so 30fps.
Microids are releasing a physical version but it's unknown at the moment if it's coming out on the same day as the digital version or if it will come out a little bit after.Anything known at this point regarding a physical release?
I'm not sure if it would be usable anyway, it looks like a different type of camera to me. Wiimote IR camera is more primitive (it just catches "leds") and has lower resolution (128x96, Joycon can go up to 240x320 in the lowest framerate mode), but Wiimote can catch light sources far away, while the Joycon camera seems to work in a very close range (at least when using Joy-Con Toolkit or that stupid eShop app), I don't think it could catch two leds 2-4 meters away.One of the Joycons has an IR sensor, i hope it somehow can emulate a lightgun. The gyro in the joycon it's pretty bad and even using the DS4 gyro was less than ideal in games like this.
SEGA arcade classic returns thanks to developers from Forever Entertainment. Here's a sneak peak on what we can expect from upcoming release. The House of the Dead Remake vs Original Early Graphics Comparison
The House of the Dead: Remake reviewed by Taylor Lyles on Nintendo Switch.
The House of the Dead: Remake is an easy recommendation for hardcore fans who have been waiting decades for a better way to play it at home, but it's a much harder sell for anyone else. The options for difficulty and scoring make it more approachable compared to the original's harsh difficulty curve, but frustrating controls, poor gyro aiming, and some unfortunate technical issues can be scarier than the zombies themselves. There's plenty of fun to be had with this classic if you are willing to put the time into learning its nuances, but I can't help but feel like more could have been done to improve and refine a return I've been waiting decades for.
The House of the Dead: Remake has quite a bit going for it- it's inherently fun, it's got decent replay value, and above all else, it's a faithful remake of a beloved classic that does a solid job of paying tribute to the original. It's got issues though, and not minor ones- which does drag down the experience.
The new reload mechanic cheapens the gameplay in significant ways, the game doesn't look gate, and it's way too short, and doesn't have enough content on offer, to justify its price for someone who doesn't have a strong attachment to the IP. The House of the Dead: Remake is a decent throwback, but with a little more meat and a little more polish, it could have been more.