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The Last-Stop-Speak-In-Hyperbole Official Revolution Specs Thread

Sunski said:
WHY when it is clear the console would not compete on a graphicla level with PS3 and X360 do people STILL act all moany and upset or take the mickey when the actual rumours become reality?

NINTENDO ARE NOT COMPETING GRAPHICALLY - FACT.

NINTENDO HAVE A NEW CONTORL METHOD - FACT.

CONSOLE WILL BE DIRT CHEAP - FACT.

CONSOLE CAPABLE OF AT LEAST TWICE THE GRAPHICAL CAPABILITY OF THAT SEEN IN RESIDENT EVIL 4 - FACT.

TYPING IN CAPS GETS YOUR POINT ACROSS WITH MUCH MORE SUCCESS - FACT.

Everyone knew it wasnt gonna be a powerhouse, but I was expecting a little more than this...
 
I predict frothing, disgust, frothing disgust and disgusting froth for this thread from this point on...

..Oh...and :lol's ..... lots & lots of :lol's

Here's another... :lol
 
now the thread gets good. loving the damage control.

"in 2006 we'll be playing games that [might] look 2 x better then re4! re4!!!!"

:lol
 
If the console is cheap than WTF!? why not buy one? Under 200 dollars for a console that will hopefully bring a lot of support should be good. Especially if they undercut Sony and Microsoft on software prices as well.

The good thing is that Drinky is onto something when he says this strategy will probably work in Japan. This insures atleast a lot of Japanese developer support like the DS has received and since I'm into wacky jappy faggotry I'm happy.
 
$100-$149 FTW. I want Nintendo games, I want to download old Nintendo games, I like this price point.

Is the tech stuff kind of disappointing compared to the other two systems? Most definitely. But I honestly lack concern on the subject. While it might be an issue in terms of people going for pure graphics power, if Nintendo seriously launches at 1/3 or less of the PS3 Price Point they really won't be in the same battle and the different might not matter to the casual gamer.
 
If the hardware is sufficiently cheap, I may end up buying 3 or 4 just to crack a few open and fiddle around.

MOD/HOMEBREW SCENE FTW.
 
I doubt a 99 dollars pricepoint for revolution at launch is possible I mean DS is at 130 right now, say revolution launches at $99 then DS will be at what? $70 dollars?

$150 seems more like to me with the DS dropping to $99.
 
Some of you are weird. Particularly certain people who couldn't accept that the Revolution was going to be weak when everything Nintendo has said indicated it and are now acting all pissed off like we didn't tell them hours ago.

People will get over it. Vent your anger now, I guess.
 
tapedeck said:
Everyone knew it wasnt gonna be a powerhouse, but I was expecting a little more than this...

That's the point, yes.

We were all resigned to the Revolution being the weakest console. Perrin stating that it would only be Gamecube X 2 was quickly dismissed by Nintendo as a miscommunication. Graphics that will make us go "Wow"? This has been a misinformation campaign since E3.
 
IBM Broadway CPU: 970 MHz ~ 1GHz

ATI Hollywood: 324 MHz ~ 325 MHz

How can Nintendo justify the names of these chips with these low clockspeeds?
 
Shogmaster said:
I called it way back when. It's gotta be either 750GX (Gobi) or 750VX (Mojave). Around 1~1.4Ghz if Gobi, and 1.5~2Ghz if Mojave (more likely).

Matt is only giving the technical specs of the alpha kits. End of the story.

I cannot believe that we must wait until the end 2006 for a souped up Gamecube, I cannot believe this big lie from Matt.

I put my theoric Revolution technical specs using the article about Revolution that was written before this last and now after reading the last article I can say that Revolution will be more poweful than Xbox and Gamecube and not a Gamecube 1.1. Is simple, the logic said to me that Matt is a big troll.
 
littlewig said:
Fucking stupid. :lol

These specs are even than the low ball speculation on this board.

It better be priced at $100 for gimping out on the consumers. But why are some of the developers still not on the same page?

Different report of the rev's power from each developer...

You are kidding me. $100 is the biggest ripoff of the century for this hardware. It should be $25 max.
 
I think littlewig needs some shoulders to cry on. Im just loving how all the nbots way back when were saying itd definetly be more powerful than 360. :lol

*Pets 360*
 
Exact clock rates were not disclosed, but one development source we spoke to had this to say of the Revolution CPU and GPU: "Basically, take a GameCube, double the clock rate of the CPU and GPU and you're done."

The result is a supply of memory in Revolution that totals 104MBs.

"The CPU is the same as Gekko with one and a half to two times the performance and improved caching," said a source. "Our guys experimented with it and think they'll be able to get about twice the performance as GameCube."

We've also been able to unearth firm details on the storage capacity for Revolution discs. Recent rumors suggesting that the discs can hold 12GBs of data are false. In fact, Revolution discs can store 4.7GBs of data on a single layer or 8.5GBs when double-layered on a single-side. This is a massive jump from the 1.5GB capacity of GameCube discs and more than enough storage capacity for any non-high-definition game.

Every developer was in agreement that Revolution should launch with a price tag of $149 or lower. Some speculated that based on the tech, a $99 price point would not be out of the question.

:)
 
Exact clock rates were not disclosed, but one development source we spoke to had this to say of the Revolution CPU and GPU: "Basically, take a GameCube, double the clock rate of the CPU and GPU and you're done."

We presented that description to another informed studio, which clarified that the clock rates may even fall short of doubling those on GameCube.

This doesn't surprise me at all. Just looking at the shell (smaller than the GC) of Rev and the fact that Nintendo didn't even show tech demos at the unveiling made it obvious.
 
IGN said:
December 6, 2005 - Just yesterday IGN Revolution launched with technical details on Nintendo's next-generation console, codenamed Revolution. And today more development sources have come forward with both clarification and even more tech specs. The latest news begins to paint a clearer picture of Nintendo's aim with its next platform.


We cannot stress this enough: Revolution is not being positioned as a competitor to either Xbox 360 or PlayStation 3. Nintendo has instead chosen to design a console that will be very affordable for consumers. For that very reason, say developers in the know, the Big N has opted out of filling the system with a massive supply of expensive RAM.
In yesterday's article, we wrote that Revolution would include 128MBs of RAM, or possibly less. Developers have clarified the makeup based on officially released Nintendo documentation. Revolution will build on GameCube's configuration of 24MBs 1T-SRAM and 16MBs D-RAM (40MBs) by adding an addition 64MBs of 1T-SRAM. The result is a supply of memory in Revolution that totals 104MBs. That number does not consider either the 512MBs of allegedly accessible (but hardly ideal) Flash RAM or the Hollywood GPU's on-board memory, said to be 3MBs by sources.

Revolution's Broadway CPU, developed by IBM, is an extension of the Gekko CPU in GameCube, according to official Nintendo documentation passed to us by software houses. The Hollywood GPU, meanwhile, is believed to be an extension of the Flipper GPU in GameCube. Since developers have not gone hands-on with the GPU, they can only go on Nintendo documentation, which is limited.

Exact clock rates were not disclosed, but one development source we spoke to had this to say of the Revolution CPU and GPU: "Basically, take a GameCube, double the clock rate of the CPU and GPU and you're done."

We presented that description to another informed studio, which clarified that the clock rates may even fall short of doubling those on GameCube.

"The CPU is the same as Gekko with one and a half to two times the performance and improved caching," said a source. "Our guys experimented with it and think they'll be able to get about twice the performance as GameCube."

"It's a gamble for the Big N," said another source. "It's not about horsepower for them -- it's about innovation and gameplay."


We've also been able to unearth firm details on the storage capacity for Revolution discs. Recent rumors suggesting that the discs can hold 12GBs of data are false. In fact, Revolution discs can store 4.7GBs of data on a single layer or 8.5GBs when double-layered on a single-side. This is a massive jump from the 1.5GB capacity of GameCube discs and more than enough storage capacity for any non-high-definition game.

Readers discouraged by Revolution's seeming lack of horsepower when compared to Xbox 360 and PlayStation 3 should remember that Nintendo is not interested in competing in the high-definition gaming arena, and as a standard-definition console, Revolution is more than capable. Capcom's Resident Evil 4 remains one of the most gorgeous games this generation and it ran on GameCube, a console at least half as powerful according to developer reports.

Software houses we spoke with also waxed on the immediate advantage to Nintendo's approach with Revolution, which is, of course, system price. Every developer was in agreement that Revolution should launch with a price tag of $149 or lower. Some speculated that based on the tech, a $99 price point would not be out of the question.
Stay tuned for more as it develops.

WOW! And to think I refused to believe the rumours...I'm sure Sony's next handheld will be more powerful than that - disgraceful! I've no doubt next Zelda will be a Revolution game now. :lol
 
JoatesDogg187 said:
I think littlewig needs some shoulders to cry on. Im just loving how all the nbots way back when were saying itd definetly be more powerful than 360. :lol

*Pets 360*


Hey, I'm glad I'm getting the PS3 as well.
 
Particularly certain people who couldn't accept that the Revolution was going to be weak when everything Nintendo has said indicated it and are now acting all pissed off like we didn't tell them hours ago.

Most reasonable people believed and accepted the lower specs a while ago. The people I see bitching are those who were bashing Nintendo even before we heard anything about the system.

Now they just have something more concrete to bring up.
 
Right, but you look at 360 games and they probably look about double GameCube games.

Twice the power of GameCube is a good amount actually. You always hear the console manufacturers waffling on about 20 times more powerful than our previous console!! Has it ever actually been that? Has it ever actually looked that big a leap? Of course not, it's a mixture of PR bollocks and bottlenecks in system design. So we've got twice what GameCube gave us, efficiently designed, on a system created to provide entirely original games that you can't get anywhere else. Why is anyone complaining? If you want to do your dick length contests over specs, go buy yourself a 360 or a PS3. No-one is stopping you, Nintendo sure isn't.

But an original console (how often have we been able to say that?) for $99 or thereabouts, come on, you can buy your 360 or PS3 and get a Rev on the side. Then there's the whole untapped demographics angle...
 
Crazy to think that unless Nintendo develops them on other platforms, we won't be seeing a truly next-gen looking Zelda or Metroid.
 
It doesn't sound bad at all. Especially considering it is an expansion of the GameCube and developers already know how to push the system.

Twice RE4. Twice Metroid Prime. Twice Rogue Leader.

:)
 
Insertia said:
This doesn't surprise me at all. Just looking at the shell (smaller than the GC) of Rev and the fact that Nintendo didn't even show tech demos at the unveiling made it obvious.
Damn I was going to fix up what you stealth-edited out.
 
JoatesDogg187 said:
I think littlewig needs some shoulders to cry on. Im just loving how all the nbots way back when were saying itd definetly be more powerful than 360. :lol

*Pets 360*

Well, it would make sense that a system launching a year later would be more powerful. But then sense just isn't in the cards for the Big N this time around.
 
koam said:
Why was this not made public beforehand :/

I edited the post with the thread at B3D that contained the discussion back in August. And I posted that scribbling I made back then here too.
 
Deg said:
You are kidding me. $100 is the biggest ripoff of the century for this hardware. It should be $25 max.
if anything the DS is the biggest ripoff of the century $150 dollars for PS1 era graphics and I'm having a hell of a time with the system.

seriously I always knew the revolution wouldn't satisfy my graphical needs, that's why I'm buying a PS3, the revolution comes in as secondary console this is the strategy Nintendo is taking Nbots sorry but Nintendo isn't going to rule the world again.
 
littlewig said:
So, why the hell are we waiting until the end of 2006 for this system?


They can release it now...

games. They still need to have launch games that shows of the controller nicley.
 
Nintendo is going for the casual market and in order to do so, they need to have an attention grabbing price that people will buy on impulse. It's aimed at casuals, so most likely we will even see Revolutions being sold at Super Markets, and little stores. Look for it right above the packs of gum, and next to Totino's Party Pizzas in the frozen food section.
 
Goreomedy said:
Graphics that will make us go "Wow"? This has been a misinformation campaign since E3.

I believe that was just misreported. Someone else may have exact details, maybe even proof, but I think Iwata actually said "when you turn on the console you will say wow", but other places said he said "when you turn on the console and see the graphics you will say wow". Unless Iwata's completely lost it, or their plans have changed, he surely couldn't have been talking about graphics. Not on these specs.
 
Koshiro said:
Right, but you look at 360 games and they probably look about double GameCube games.

Twice the power of GameCube is a good amount actually. You always hear the console manufacturers waffling on about 20 times more powerful than our previous console!! Has it ever actually been that? Has it ever actually looked that big a leap? Of course not, it's a mixture of PR bollocks and bottlenecks in system design. So we've got twice what GameCube gave us, efficiently designed, on a system created to provide entirely original games that you can't get anywhere else. Why is anyone complaining? If you want to do your dick length contests over specs, go buy yourself a 360 or a PS3. No-one is stopping you, Nintendo sure isn't.

But an original console (how often have we been able to say that?) for $99 or thereabouts, come on, you can buy your 360 or PS3 and get a Rev on the side. Then there's the whole untapped demographics angle...

if you dont think stuff like gears of war looks like a big jump (what, roughly 8-10x more powerfull then xbox?) i cant wait to see your face when you see what 2x more powerfull then gamecube can produce :)
 
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