This + LBP-style content sharing would make the game of the forever.loosus said:Looks to me like Nintendo would profit off all these homebrewn games by making a DS "game" or Wii "game" that has some basic objects/sprites and lets you make your own game, using some super-high-level scripting language like JavaScript, with maybe 256 KB of storage (and the inability to read larger games, even if someone hacks extra storage in).
That way, these people get to satisfy their greatest desires of making this stuff, their friends get to play it on real gaming hardware, and it's all done in a highly controlled environment where Nintendo still gets to laugh all the way to the bank.
you just gave me my first freelance project out of uniSega1991 said:More and more companies realize they are no more harmful than little Billy writing a fanfic titled "MARIO & SONIC SAVE THE WORLD".
i doubt very few people would be willing to make a decent game thoughloosus said:Looks to me like Nintendo would profit off all these homebrewn games by making a DS "game" or Wii "game" that has some basic objects/sprites and lets you make your own game, using some super-high-level scripting language like JavaScript, with maybe 256 KB of storage (and the inability to read larger games, even if someone hacks extra storage in).
That way, these people get to satisfy their greatest desires of making this stuff, their friends get to play it on real gaming hardware, and it's all done in a highly controlled environment where Nintendo still gets to laugh all the way to the bank.
Sega1991 said:WiiWare Cave Story is nice and all, I guess, but I'm pretty indifferent towards a console release of a free PC game that can run on an extremely wide range of hardware. Yes, the WiiWare version is getting upgraded a little bit, but... still. Can't really seem to care.
But Nintendo is already successful with publishing fangames.That way, these people get to satisfy their greatest desires of making this stuff, their friends get to play it on real gaming hardware, and it's all done in a highly controlled environment where Nintendo still gets to laugh all the way to the bank.
Odrion said:yeah, didn't that metroid 2 remake get completed?
Ocarina of Time 2D R.I.P.Spike said:Nintendo has never shut down any of these fan projects before, so why do you guys assume they will start now?
DavidDayton said:3) Ethical/moral issues -- the fans didn't create the characters, and thus really have no "moral claim" to them. I'd rather have them create their own characters/story/game than do a simple copy from an existing template... especially when the copyright owners request/ask/demand that fans do not produce such derivative works. Common courtesy and all that.
CO_Andy said:Ocarina of Time 2D R.I.P.
Spike said:Nintendo has never shut down any of these fan projects before, so why do you guys assume they will start now?
As long as the dev doesn't look to be compensated, then Nintendo won't even care.
Somnid said:What a waste. If you are going to put this much effort into something at least make your own IP. It's not that hard to make an homage if you really like a game. There's plenty of people out there to help you out with art/music and what-not.
However because this is just stealing characters, art, seemingly music and sound effects Nintendo has every right to shut them down and I would whole-hearted agree with such a decision.
This. Freaking This.PataHikari said:This. Freaking This.
Nintendo could care less about fan projects.
facepalm.jpg
DavidDayton said:3) Ethical/moral issues -- the fans didn't create the characters, and thus really have no "moral claim" to them. I'd rather have them create their own characters/story/game than do a simple copy from an existing template... especially when the copyright owners request/ask/demand that fans do not produce such derivative works. Common courtesy and all that.
Hesemonni said:Hurr hurr
CO_Andy said:Ocarina of Time 2D R.I.P.
CO_Andy said:Ocarina of Time 2D R.I.P.
PataHikari said:
TSA said:Oh goody!
1) Nintendo has shut down Zelda fan projects before. Go to The Gaming Universe and ask them about Zelda 2 Enhanced. Nintendo went after them. Nintendo did a sweep back in 2002/2003 of fan games and got quite a few of them. Zelda Classic will never be stopped because it is just the ENGINE handcoded with the original two quests bundled in. You can make "custom quests" using ZQuest which run in Zelda Classic, so if they remove the name and the sprites, the backend is all legal and can't be touched. That's why Nintendo doesn't go after that one. They also seem less likely to take on something that is incomplete, like this, as long as it does nothing but good for their image. However, if it gets too popular and the game reflects something Nintendo doesn't like, or Miyamoto and his team doesn't like, they'll go after it. That's based on their actions and statements in the past.
2) They're announcing/making this public now for a variety of reasons probably. They want recognition, they want donations, they want motivation, etc. Except for ROM hacks and Zelda Classic, which took YEARS to come out, I've never seen a completed Zelda fan game that's anything other than crappy flash or from RPGMaker. The only successful/complete games ever are ROM hacks or Fan Translations. Handcoded from scratch, full-blown fan games on par with something you'd see on a console/portable (in the realm of Zelda at least) don't exist. Zelda Classic is the end all, be all of Zelda fan game - seriously. It's been done for years, and been UPGRADED with further development - I think it can do ALttP and LA engine stuff now (I know ALttP at least). You can import your own sprite sheets, music, etc. Make your own Zelda-esque quests - not even Zelda!
3) Okay trailer, but that's just it - a trailer. Back in the day, I can't tell you how many times X fangame showed off new screens (OoT 2D - looking at you) and we saw jack.
When I see the game released, and it doesn't suck, I'll change my attitude. But this sort of thing reeks of both attention whore-ness and "will-never-see-the-light-of-day" syndrome. Until then, my memories are pleasantly filled with Zelda Classic awesomeness and the olden days of Zelda fangame dramu.
Yusaku said:That's obviously using graphics lifted from The Minish Cap. Nintendo would be stupid to not shut this down.
Yusaku said:That's obviously using graphics lifted from The Minish Cap. Nintendo would be stupid to not shut this down.
Yusaku said:That's obviously using graphics lifted from The Minish Cap. Nintendo would be stupid to not shut this down.
it says in the GT comment that its only slow due to the vid capture tool they used.Pepboy said:While I enjoyed the style, am I the only one who thinks Link is running very slowly?
I think I would get frustrated with the overall speed/pace (it reminds me of the original zelda).
That was only one OOT2D project...Spike said:Nope, the creator just didn't want to do it anymore. He even faked his own death to get people to stop asking him when he would be done with it.
http://www.squidnews.com/2007/04/01/dampes-not-dead-ocarina-of-time-2d-creator-fakes-his-death/
PataHikari said:Copyright is not a moral issue.
Copyright exists solely for the purpose to allow the artist to make money. It is meant to encourage the artist by allowing them to control how their art is used.
Throughout history most authors and artist have taken materials from past works and used them as their own. Heck, even today it's done, Disney would not exist without the countless fairy tales and legends that inspired their movies.
The fact that the artist is basing his/her work off some other property owned by another group does not make it less moral, or less artistic.
Odrion said:Yeah, didn't that Metroid 2 remake get completed? I never really heard of Nintendo shutting down fangames unless they are sold or published in magazine.
Yaweee said:Firefox's spell-check accepts 'shitload', but not 'shitloads'?)
DavidDayton said:For you, copyright isn't a moral issue. For me, I suppose it is. At the very least, it's in the "don't be a jerk" realm -- don't make derivative versions of someone else's work without their approval. Stuff that's entered the public domain realm is different, as the original creator isn't around any more to object or consent. Aside from all the legal reasons, it stikes me as wrong to use someone else's work without their consent... and I have the notion most of the truly creative folks throughout history would agree with me. People HATE having their original ideas stolen and used by someone else.
If you believe there is generally a moral right to respect the copyright owner of a work and their ownership of that work, which I do, then it would extend to whoever the creator sold or passed those rights on to. Given that we have a limited copyright and that it will eventually go into the public domain, I don't see the real problem here. I mean, it's sad that the secondary owner is doing stupid stuff with that, but if I want to promote the GENERAL CONCEPT of copyright and respect for owners of their own work, I need to defend even the talentless hacks who own things as well. Copyright protection isn't subjective.TSA said:Devil's Advocate:
1) Person dies but (C) still applies, but control of it passes to greedy corporation who whores out the IP and shows it no respect.
There are educational provisions... but I'm confused as to how what exactly you mean by "use... educational way... presevered the original work without any editing". Isn't that just presenting the original work, or excerpts from it? The closest parallel for video games would seem to be presenting speedrun videos or something like that, which is akin to public readings of books, and generally fall under the various fair use or educational provisions.2) No response from creator, for whatever reason, and you wanted to use the piece in an educational way that preserved the original work without any editing.
Citations and footnotes fall under fair use... small excerpts used to make critical points. There have been various judicial verdicts upon how much of an exceprt you can use to make a point.3) Citing the work is all you need to do nowadays if it is non-profit, right? I mean, I wrote essays back in high school and college, and I uses footnotes and citations, and I didn't call up every one of those authors to ask their permission...