http://technology.guardian.co.uk/weekly/story/0,,1689109,00.html
Lots of good points here--games have gotten easier and shorter, prices have crashed...and the secondhand market is booming...making more "safe" productions necessary instead of anything majorly new or innovative...
And before anyone even tries flying the logic across the board that people selling/trading games for cash will lead to more game sales...no. Just no. Don't even.
The secondhand or "pre-sold" games sector is booming, with trade magazine MCV putting its value at more than £100m a year - still a drop in the ocean compared to last year's £1.3bn UK market announced last week by the Entertainment and Leisure Software Publishers Association (Elspa), for full-priced titles. But in light of recently reduced revenue forecasts from Take 2, Electronic Arts and Activision, it can't be ignored any longer. The extent of the problem was not hard to find in shops such as Computer Exchange in Tottenham Court Road in London.
"I don't buy new games any more," one customer said. "What's the point? Within two weeks they'll be £20 less, and you can trade in your old stuff at the same time."
Another customer at nearby Games Focus agreed, suggesting that publishers may have brought the problem on themselves in their drift towards the more casual mainstream of console games.
"Games are so easy now, they're not worth the money" he said. "The old PC role-playing games and adventures used to last me weeks. Now I can rarely find them and can finish a shoot-'em-up in five days - who wants to play them again?"
Lots of good points here--games have gotten easier and shorter, prices have crashed...and the secondhand market is booming...making more "safe" productions necessary instead of anything majorly new or innovative...
And before anyone even tries flying the logic across the board that people selling/trading games for cash will lead to more game sales...no. Just no. Don't even.
