Engines can go through dramatic changes if you learn about the differences of UE alone not surprising what's happening here. Namco isn't limited by ps2 in terms of texturing nor some the shading aspects of nuance I see on the plane lighting has a noticeable increase too it's to be expected without limits.
obviously I don't do moonspeak, but they are talking to Mamoru Oishii (the effing MAN) about the game on Famitsu's website (right?). Is it safe to assume that he's involved somehow in the production of the game? Why else would Famitsu interview him?
Sorry for off-topic but what other Mamoru Oshii movies have been released? Do they go worldwide often?
Most of those games, and movies for that matter, don't make it over here.
-Brave Story on the PSP was pretty well received.
-The Ring: Terror's Realm on the DC was pants.
-Kung-Fu Master (AKA Kung-Fu on the NES) was actually a movie based game based on Jackie Chan's Wheels on Meals.
I'm at a loss for any other Japanese film adaptations that have made it stateside though.
Ok, Andy787 gets a slap for his trolling but this shit is allowed? get the fuck out.
Anyway looks nice, but as said above, would need to be transformed into an AC Spinoff for US/EU markets, as the basis for this game is sadly not even close to making it here, ah well, heres hoping we see it, the AC team are quite good, so for once we don't get a C team making a Wii game from a 3rd party, yey
Wait, a top tier 3rd party development team is making a Wii game with incredible graphics? Hopefully it won't bomb..
Anyway looks nice. But as said above, would need to be transformed into an AC Spinoff for US/EU markets as the basis for this game is sadly not even close to making it here. Ah well, heres hoping we see it. The AC team are quite good, so for once we don't get a C team making a Wii game from a 3rd party. Yey