- Apr 7, 2006
As someone who has seen this overhyped marketing BS, followed by a big hype crash once the console actually launches and people realise it can't literally beam photorealistic 3D virtual reality rainbow lasers into their eyes, time and time again...I'll believe it when I see it. Meanwhile I'll be enjoying my high-refresh rates on PC, the platform that has been capable of them for decades now.
How many 4k 120Hz games have you guys been playing on PC...…..Using a 2080ti on a PC to determine if a game can run at 4k 120Hz is not seeing the forest for the trees....A 2080ti has never been properly optimized for, there is not one game in existence that was developed with a 2080ti in mind......From indies to AAA.....You can't use the lack of performance on your 2080ti as a litmust vs a closed environment console with it's own unique architecture and engineering...Also, GTS was developed for PS4 hardware on 1.84TF...….With the advancements they are going to get on a much more powerful GPU with PS5's fast buses and efficient engineering.....I will not doubt that Kaz is going to hit 4k 120Hz with GTS on PS5...….He may not quite get there with GT7, but CB 4K at 120Hz for GT7 is a possibility notwithstanding......IMO most if not all PS5 games will NOT run at anything even near 4K@120hz, and even if they do it will be because they have graphics that demand much less power than comtempory games making native 4K and 60hz+ easy to achieve [ie - a tech showpiece game] or use some form of reconstruction that means its not true 4K or... god help us... MOTION INTERPOLATION... to produce more frames. *shudders*
Here is Doom 2016 running at max settings at 4K, he is using a 2080ti and it is regularly going below 90fps in battles, so unless the GPU in the PS5 costs $1000 I have my doubts we'll be seeing framerates near 120hz at 4K. Unless PS5 games released in 2021 are going to look like a game from 2016.
I hear cries of, "But the PS5 might still output a 4K@120hz signal and just not always achieve 120 fps but be fluctuating from 60-120 fps depending on the scene" and to that I say "That sounds horrible." I would prefer locked 60 fps over that, so many console games that have an unlocked framerate [going between 30 and 60] feel awful.
I see no problem with a 4k Native 60fps GT7 along with a 4KCB 120fps mode...….People are pretending they don't know GTS can be played at 1080p or 1800CB......Options in games are a good thing...…...And as I said, there will be lots of indies that can easily do 4k 120HZ......Guacamelee 3, AA games etc.....It does not only have to be AAA games which attempt it......I hope you guys say something, when we see some really impressive looking 4k 120Hz games nextgen…..I hope you guys say something...