• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.
  • The Politics forum has been nuked. Please do not bring political discussion to the rest of the site, or you will be removed. Thanks.

The Wonderful 101 |OT| Diplomacy has failed

SporeCrawler

Member
Apr 26, 2013
9,001
1
515
So someone noticed that the naming in wonderful101 is pretty fun at times?

Vorkken = Boukun= tyrant
Guyzoch = Kaizoku = Pirates
Immorta = Imouto = Little Sister


Must be more
 

Alrus

Member
Apr 4, 2010
9,783
0
595
Belgium
I gave up trying to do anything clean with the turtles, I just spam hammer skills on them after using a bomb. Their head attack is way too fast for me and waiting for them to do the one blockable attack is a chore... So it's spamming time with them...
 

Cosmozone

Member
Oct 10, 2005
4,389
0
0
Europe
I gave up trying to do anything clean with the turtles, I just spam hammer skills on them after using a bomb. Their head attack is way too fast for me and waiting for them to do the one blockable attack is a chore... So it's spamming time with them...
Interesting, the turtles are one of the few enemies that I can handle well. The head attack has a very distinctive audial cue. I also use mainly big(!) hammers though, since it's the safest and fastest way for me. There are not many opportunities using Unite Guts against the one foot stomp.

@Ridley: The blocking failing against Vorkken also happened a lot to me at first. I suspect your position was off against the hammer. When it doesn't hit you exactly but you're still too near, you'll take heavy damage.
 
Sep 2, 2007
17,992
3
0
Or im turning better or the bosses at the end of 004-b and the 004-c are the easiest in the game. That or I love strategic bosses more than the ones where they have to spam attacks while tou wait for ailisecond opening.
I got a file yesterday that said something about pulling their tails. Might want to try that out!

You cant only use the tail thing afte you brake ther shield no? Even then the time they hace stars in their head so you cab attack after using the whip is to small to be really effective, maybe im doing sonething wrong withthe whip.

I gave up trying to do anything clean with the turtles, I just spam hammer skills on them after using a bomb. Their head attack is way too fast for me and waiting for them to do the one blockable attack is a chore... So it's spamming time with them...

I do exactly this, and i also hate the head attack, its too fast. I can escape from the other well though.

Interesting, the turtles are one of the few enemies that I can handle well. The head attack has a very distinctive audial cue. I also use mainly big(!) hammers though, since it's the safest and fastest way for me. There are not many opportunities using Unite Guts against the one foot stomp.

@Ridley: The blocking failing against Vorkken also happened a lot to me at first. I suspect your position was off against the hammer. When it doesn't hit you exactly but you're still too near, you'll take heavy damage.

Yep, it was actually that. I hate his gub attack though, its too fast when you are expecting a hand or hammer.
 

SporeCrawler

Member
Apr 26, 2013
9,001
1
515
so what do you guys think about the minor unite morphs (naginata, boomerang, drill and crossbow)?
On the final boss,
I know I'm meant to have more recruits in my team, but I'm stuck at 50. How do I get him to release more to be beaten up and 'captured'?

break the barrier by drawing big swords
 
Sep 2, 2007
17,992
3
0
And just like that I get to my deeaded thrid fight with vorkken. I hope the bomb helps greatly.

If you mean he boomerang, I'm totally with you. That's so hard to dodge like hell.
I can dodge the boomerang pretty easily, because i see the transformation before the attack, the problem with the gun is that it transforms and fires in a split of second.
 

Alrus

Member
Apr 4, 2010
9,783
0
595
Belgium
That last boss... Damn that was exhausting... I was probably doing something wrong but it was hard as hell imo... Got a consolation prize :(
 

daakusedo

Member
Sep 16, 2009
2,124
0
0
I don't know what's going on with prologue, pure platinum doesn't want to show it seems....
There's a kagoo regah in hard but not in other difficulties so I don't know...
I wonder too if the camera got stuck on op1 in hard on the bridge fighting two turtles, for other people?
 
R

Retro_

Unconfirmed Member
Awesome. Only thing that confused me was using single shots with the gun throughout the fight. I always go nuts with the stinger in situations like that. I'm sure theres a reason though. Perhaps single shots do more damage?

Look at the multiplier

What I found interesting was him being able to get the full 100 bonus for the QTE drawing parts. Specifically with the circle.
 

Proven

Member
Jan 19, 2007
7,241
0
1,275
Awesome. Only thing that confused me was using single shots with the gun throughout the fight. I always go nuts with the stinger in situations like that. I'm sure theres a reason though. Perhaps single shots do more damage?

If I had to guess, it was more to sustain the combo while staying in a safe spot, since the other morphs get more base points.
 

Alrus

Member
Apr 4, 2010
9,783
0
595
Belgium
Hmm parts where they have exposition while you keep fighting are annoying, the talking heads get in the way, meaning you sometimes don't see an enemy attack when you should. Also makes it hard to keep reading while concentrating on doing decent. Those should have been plain cutscenes... Thank god there's very few of them.

Look at the multiplier

What I found interesting was him being able to get the full 100 bonus for the QTE drawing parts. Specifically with the circle.

With Speed Liner it really isn't that hard to get full bonus for QTEs tbh.
 
R

Retro_

Unconfirmed Member
With Speed Liner it really isn't that hard to get full bonus for QTEs tbh.

It's not the speed I was impressed with so much as drawing a huge circle without seeing it

but I guess it's just a matter of practice
 

Alrus

Member
Apr 4, 2010
9,783
0
595
Belgium
It's not the speed I was impressed with so much as drawing a huge circle without seeing it

but I guess it's just a matter of practice

If you've been using the stick as your main way of drawing shapes it's just a matter of doing the same motion at a slightly slower pace really :)

Speed Liner is necessary to get the 100 heroes in before the timer runs out.
 
May 2, 2006
11,970
309
1,235
Look at the multiplier

Sorry, I don't get it. What am I looking for?

If I had to guess, it was more to sustain the combo while staying in a safe spot, since the other morphs get more base points.

I see, that makes sense.

And about getting 100's for the hand, I find it helps if I look at the pad screen while drawing with the stick. You can see what you're drawing there better. Can't say I'm consistently getting them though.
 

Kjellson

Member
Apr 1, 2007
4,829
0
0
Sweden
So how is people's preferred way of drawing morphs? I just read a review saying that the right stick was much better, and I saw someone on GAF say it was annoying to remove your hand from the controller and draw, but man, drawing with your right thumb is way better than those methods imo. Is anyone else using the right thumb to draw?
 

Llyranor

Member
May 17, 2006
12,169
6
1,525
So how is people's preferred way of drawing morphs? I just read a review saying that the right stick was much better, and I saw someone on GAF say it was annoying to remove your hand from the controller and draw, but man, drawing with your right thumb is way better than those methods imo. Is anyone else using the right thumb to draw?

Kamiya and Saur use the right stick.
 
May 2, 2006
11,970
309
1,235
I ditched the screen and went stick only early on. The screen works but the bottom line is that it's just not as quick as the stick with speed liner.
 

Alrus

Member
Apr 4, 2010
9,783
0
595
Belgium
So how is people's preferred way of drawing morphs? I just read a review saying that the right stick was much better, and I saw someone on GAF say it was annoying to remove your hand from the controller and draw, but man, drawing with your right thumb is way better than those methods imo. Is anyone else using the right thumb to draw?

I never used the screen. The right stick is so much better.
 

SpokkX

Member
Nov 18, 2004
3,886
714
1,575
Sweden
Really sad to say this but...

Wonderful 101 is a real disappointment

After about 12 hours I feel I can say this :(

Don´t get me wrong. It is still a really good game. Some stuff is amazingly well done such as the basic action, artwork, enemies, bosses and it is flowing with creativity. Also I have no issues with the "drawing" (use the stick mostly). I get the correct shape about 97/100 times.

It is just however not nearly as good as Bayonetta, Viewtiful Joe, DMC or even Okami (which imo had real issues with pacing). It is easily the most flawed Kamiya game yet imo.

The main stuff that bothers me are
1. Really hard to tell what happens sometimes. There really is nowhere for your eyes to focus sometimes and I have lost count of the times I actually lost my main character. This has made me jump into chasms, run straight into enemies etc.
Game looks cool but is night on unplayable sometimes. I just guess where I am and hold the stick to the right etc. Nowhere near the control you have in for example Bayonetta. Also many enemies attack from outside the screen!
2. A lot of QTE. Kind of like the ones in Bayonetta, only these are way more frequent and they go on for quite some time. They really makes me not want to replay sections.
3. The gamepad sections (mostly indoor stuff) where the camera and controls are among the worst I have experienced in the last couple of years. Seriously how could this pass Nintendo quaility control?! Drawing stuff feels almost buggy when on the gamepad and the camera... oh the camera. I actually thought something was really wrong more times than one. Thankfully these secions are not that frequent
4. There are invisible walls in a lot of places and it is sometimes hard to tell if you can or should go that way.
5. Platforming is awful. Since it is hard to see the tiny main character and the fast, almost digital, control in combination with a somewhat troublesome camera makes for some bad platforming sections

I finally GET this game

After watching those YouTube videos everything clicked... The game does not really explain a lot of stuff.. Also by unlocking stuff in the shop the game becomes infinitely more playable.

Just restarted and am loving every second.

Regarding my earlier problems with the game..

you actually make sense of the chaotic action after a while (took me a loong time though). The it becomes amazing.

Indoor stuff is ok when you use L to center camera

Platforming is not good but it is not that bad when you learn to identify your controlling character

Overall I say that this is even more hardcore than Bayonetta and easily on of the most original games ever. This is Bayonetta class or even better. Kamiya has created a modern classic here. It is not a game than instantly grabs you though IMO, this is probably because everything about this game is so "new" and frankly wierd.
 
Feb 8, 2010
2,927
0
0
I don't know what's going on with prologue, pure platinum doesn't want to show it seems....
There's a kagoo regah in hard but not in other difficulties so I don't know...

Every Kahkoo-regah is in the same place in every location on every difficulty (except easy and very easy). You need to actually kill the enemies and finish the mission before going down there.
 

Bronetta

Ask me about the moon landing or the temperature at which jet fuel burns. You may be surprised at what you learn.
Feb 24, 2013
10,294
6
685
Toronto
Why isn't it September 15 yet...

 
Sep 2, 2007
17,992
3
0
So whats the time yo need to get platinum or a good medal in the 001-C boss. Because I just beated in 12 minutes and the game still gave me a plastic medal in time. With the onrails section and all that shit is impossible to do it in less than 10. Some of the parameters to get good medals seem crazy.
 

Bronetta

Ask me about the moon landing or the temperature at which jet fuel burns. You may be surprised at what you learn.
Feb 24, 2013
10,294
6
685
Toronto
As soon as Tuesday, it's pretty much fucking on for game releases for me. Like... 5 of them in 2 weeks.

This year has been absolutely stacked in terms of games but waiting for a PG game to release is always tough for me, especially since NoA is so fucking incompetent.
 

Frodo

Member
Nov 6, 2012
10,033
1
635
So whats the time yo need to get platinum or a good medal in the 001-C boss. Because I just beated in 12 minutes and the game still gave me a plastic medal in time. With the onrails section and all that shit is impossible to do it in less than 10. Some of the parameters to get good medals seem crazy.

There are 2 buttons assigned to shoot. Press both at the same time and like a maniac and you can get pass that section in 2-3 minutes easily.
 

Frodo

Member
Nov 6, 2012
10,033
1
635
On the boss fights where you have to
fight as a Robot (Boxing)
I always lose loads of points in Time and Damage. Anyone has some tips?
 

Mumford

Member
Apr 17, 2013
823
0
0
I wrote off buying this game immediately as there are just too many games coming out, but I'm starting to reconsider. This game looks great, and it probably needs all the support it can get. :)
 

Exile20

Member
Jun 7, 2013
10,886
1
0
I finally GET this game

After watching those YouTube videos everything clicked... The game does not really explain a lot of stuff.. Also by unlocking stuff in the shop the game becomes infinitely more playable.

Just restarted and am loving every second.

Regarding my earlier problems with the game..

you actually make sense of the chaotic action after a while (took me a loong time though). The it becomes amazing.

Indoor stuff is ok when you use L to center camera

Platforming is not good but it is not that bad when you learn to identify your controlling character

Overall I say that this is even more hardcore than Bayonetta and easily on of the most original games ever. This is Bayonetta class or even better. Kamiya has created a modern classic here. It is not a game than instantly grabs you though IMO, this is probably because everything about this game is so "new" and frankly wierd.

This makes me so warm and cozy inside.

I wrote off buying this game immediately as there are just too many games coming out, but I'm starting to reconsider. This game looks great, and it probably needs all the support it can get. :)

I know buying games should not be a charity situation but this game needs as much support as it can get. I want more games like these. I do not want cliche games because they sell so much better from Kamiya.
 

Proven

Member
Jan 19, 2007
7,241
0
1,275
So whats the time yo need to get platinum or a good medal in the 001-C boss. Because I just beated in 12 minutes and the game still gave me a plastic medal in time. With the onrails section and all that shit is impossible to do it in less than 10. Some of the parameters to get good medals seem crazy.

There are 2 buttons assigned to shoot. Press both at the same time and like a maniac and you can get pass that section in 2-3 minutes easily.

http://www.youtube.com/watch?v=t4YhSHj8blQ
 

Layth

Member
Feb 22, 2013
82
0
0
I'm excited for the game to come out here. For those who already played it, which difficulty do you recommend you start with on your first playthrough?
 

Data West

coaches in the WNBA
Sep 20, 2010
84,169
8
0
The lair of yin and yang
I usually hate the Platinum character designs outside of Vanquish, but between Bayonetta's new look and some of the designs in here (specifically a lot of the minor characters and the bosses), it seems like they're turning it around.