IbizaPocholo
NeoGAFs Kent Brockman
https://www.gamesindustry.biz/artic...least-popular-platform-among-indie-developers
The Xbox One is the least popular platform among indies, according to a developer survey carried out at EGX Rezzed this year by GamesIndustry.biz.
Of the 61 developers surveyed, PC was the favourite with 47.5 per cent stating that would be their preference if they could release on any single platform.
Although the sample size isn't large enough to provide any conclusive evidence, the scope of developers surveyed is wide enough to act as a rough barometer for certain trends and preferences, providing a leaping off point for future investigation.
Despite having the lowest install base, the Nintendo Switch was the second-most popular choice with 32.8 per cent, followed by PlayStation 4 with 11.5 per cent.
Mobile and Xbox One came in as least preferable for indie developers with 6.6 per cent and 1.6 per cent respectively. However, none of our respondents chose to comment on why these platforms ranked so low for them, instead opting to discuss the benefits of the devices they preferred.
It is, of course, easier than ever for indies to ship games on multiple platforms, particularly as the leading engines support all platforms and some - such as Xbox One and PlayStation 4 - share similar architectures. Nevertheless, it appears the developers we spoke to would opt for Sony's console over Microsoft's if they had to make a choice.
The Xbox One is the least popular platform among indies, according to a developer survey carried out at EGX Rezzed this year by GamesIndustry.biz.
Of the 61 developers surveyed, PC was the favourite with 47.5 per cent stating that would be their preference if they could release on any single platform.
Although the sample size isn't large enough to provide any conclusive evidence, the scope of developers surveyed is wide enough to act as a rough barometer for certain trends and preferences, providing a leaping off point for future investigation.
Despite having the lowest install base, the Nintendo Switch was the second-most popular choice with 32.8 per cent, followed by PlayStation 4 with 11.5 per cent.
Mobile and Xbox One came in as least preferable for indie developers with 6.6 per cent and 1.6 per cent respectively. However, none of our respondents chose to comment on why these platforms ranked so low for them, instead opting to discuss the benefits of the devices they preferred.
It is, of course, easier than ever for indies to ship games on multiple platforms, particularly as the leading engines support all platforms and some - such as Xbox One and PlayStation 4 - share similar architectures. Nevertheless, it appears the developers we spoke to would opt for Sony's console over Microsoft's if they had to make a choice.