I play MUDs, and would buy a Nintendo DS mapper if it allowed me to transfer the maps to the computer in some way. And I am sure Dungeon Masters would have some fun creating maps for their sessions, letting the DS handle the enemy distribution and distance calculation.beelzebozo said:more ds games should be using the map creation aspect of ETRIAN ODYSSEY, or at least some variation on it. the concept of having a direct hand in charting your progress and customizing the experience in such a direct way is pretty brilliant, and sort of hearkens back to when you had to use the graph paper to turn out your own maps for ZELDA or METROID. that's a cool feeling.
Yaweee said:What, you liked my old avatar? In the "What does my avatar say about me?" thread, waaaaaaaaay too many people brought up bestiality or furries. So now it's a rock. Try sexualizing that, assholes.
I can't, it just shows that you are a boring man.Yaweee said:What, you liked my old avatar? In the "What does my avatar say about me?" thread, waaaaaaaaay too many people brought up bestiality or furries. So now it's a rock. Try sexualizing that, assholes.
That is half of its charm! As for broken mechanisms, I always play without reading walkthroughs and only check them once I am in the last stages of the extra stratus (I didn't know about Immunize until I finished the game, and never had a troubadour... the only thing I discovered by "myself" was having a medic with level 1 revive and a hexer with 1 health point and as many HP boosts as possible, other than that I am pretty classy (2 warriors, medic and alchemist).syllogism said:
Well, I've been playing dungeon crawlers since 80s and not once since Ultima Underworld introduced automapping have I thought "wouldn't it be fun to go back to doing it manually?"PataHikari said:I think you're playing the wrong game here.
Spiegel said:What's this "New Monster Hunter project" scan about?
biocat said:I wonder what scan you guys are seeing.
I have the issue in my hands and only see an article about another Best Hits version of Portable 2nd G with a lower price, and an article about the newest and next versions of Monster Hunter Frontier.
duckroll said:Could you describe them please?
duckroll said:Cool, thanks. I saw a scan of the one with all the characters, and the art is pretty awful there. Are the other two better drawn? The characters in the background of the group pic are pretty awful in terms of detail. Lol.
I heard there were now shepards in the game and it is speculated they have a lot of min/take/collect/etc. points at there disposal.lyre said:A new EO3 scan popped up featuring group art with two surprises,
1:2:Protectors return? (if so, shit, hate em!)A sheep. (MM10 connection? >)
lyre said:A new EO3 scan popped up featuring group art with two surprises,
1:Protectors return? (if so, shit, hate em!)
Only essential for the three dragons and Primevil; easily replaceable everywhere else. And I beat every single thing in the second game without the aid of one. So shove that in your pipe and smoke it. >Pureauthor said:Nigh-essential for the first game, best class in the second game!
Why you gotta hate?
All they do is take a beating and do nothing else. > But then again, that's far more than what Survivalists could do in the second game.vareon said:You.......hate them?
Nope he wasn't. Scenerio writer for EO1 was the director of 2 and he returns to do the same in 3.Cosmo Clock 21 said:Niinou was not involved in EOII (maybe), nor is he for this game.