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Those bomb things in Mario Kart 64 are SO fucking annoying

daTRUballin

Member
Jun 2, 2015
3,446
0
425
Portland, Oregon, United States
Like seriously, what the hell is up with these little shits?



The thing behind Mario and Toad. Fuck that thing.

For whatever reason, Nintendo decided to scatter these things all around the maps in MK64's multiplayer. Whenever I play the game with a friend of mine, I always crash into them and they always screw me up. To be fair, they're not that hard to avoid. You can even jump over them. But they're always in the fucking way and sometimes it's just hard to not crash into them.

Why are they in this game? They're nothing but a hinderance. To my knowledge, they're not in any of the other Mario Kart games and there's nothing like this in other N64 racers like Diddy Kong Racing. There's not even an option to turn them off! Why Nintendo? Why?!

/end rant

Seriously. I can't be the only one who hates these things, right? Bleh.

EDIT: Just to clarify, I'm not talking about the bombs in the battle mode. I'm talking about the ones that are scattered around the maps in versus mode. The battle mode ones are actually good for obvious reasons. The versus ones are the bane of the game's existence.
 

Nocturnowl

Member
Jan 1, 2011
27,453
2
0
I can almost forgive them for the ability to get revenge from beyond the grave in battle mode as one.
 

FUNKNOWN iXi

Member
May 27, 2012
12,030
5
705
New York
64's Battle mode was the best thanks to players being able to control those bombs after losing all balloons. You best show respect.
 

Newline

Member
Jan 30, 2012
3,070
0
0
64's Battle mode was the best thanks to players being able to control those bombs after losing all balloons. You best show respect.
Yep, as a younger more inept brother these things gave me an infinite amount of joy I otherwise wouldn't have had.
 

Pieman0920

Member
Sep 20, 2015
659
0
0
I really don't remember these things that well. I always thought they were just things you could control if people were still playing battle mode and you lost, but I only ever had two controllers so I don't remember doing that even.

64's Battle mode was the best thanks to players being able to control those bombs after losing all balloons. You best show respect.
N64's was the best because the green shells would bounce around forever unless you just despawned them with too many green shells at once. Block Fort will never be the same in any remake as long as they keep on having the green shells break right away.

Thinking about it, did any of the other Battle Modes let you take away a person's balloon if you weighed more than them and crashed into them? That was another thing you could trip people up with at the start of Block Fort.
 

daTRUballin

Member
Jun 2, 2015
3,446
0
425
Portland, Oregon, United States
Huh I can't remember them showing up with just two players. Either way they just interrupt the racing.

I think a few people are mistaking this for the driveable bomb karts in battle mode, this isn't that.
Yeah, I'm not talking about the battle mode ones. I'm talking about the ones in versus mode. I'll edit the OP to clarify.

I'll admit that the bombs were pretty good in battle mode lol. But that's the only thing they're good for in that game.
 

hatchx

Banned
Jun 30, 2009
7,266
2
0
Toronto
For racing, yes, very dumb.

For battle they were great. I think it's a missed opportunity to not include a survival-style balloon battle (in what, the last 4 Mario Kart's?). Having defeated players turn into bombs was a noble solution.
 

woopWOOP

Member
Jun 1, 2014
5,029
31
415
I actually completely forgot these things were in versus, just zig-zagging around. We mostly played 2-player GP or 4-player battle mode.

Now I vaguely recall getting hit by a shell and landing right on the path of one those things. One of the first times I got Mario Kart'd I guess, lol
 

theboy181

Neo Member
May 29, 2019
2
0
60
Mario Kart 64 (U)
Remove Bombs from MP Races

8101C404 0000
8101C406 0000

Note: Removes the yellow bombs from the racetrack during multiplayer races
 

theboy181

Neo Member
May 29, 2019
2
0
60
Mario Kart 64 (U)
Remove Bombs from MP Races

8101C404 0000
8101C406 0000

Note: Removes the yellow bombs from the racetrack during multiplayer races
opps..

Made a mistake where they were just invisible.. Here is good code.



Mario Kart 64 (U)
Remove Bombs from MP Races

8001C40B 0005
8000985B 0005

Note: Removes the yellow bombs from the racetrack during multiplayer races
 

ExpandKong

Barlog's Bestie
Jan 9, 2018
2,324
5,384
710
Are the other racers removed from 2P races?

I was thinking these were added into 3 and 4P races as a way to keep things interesting without the other four/five racers present....I dunno, been a minute.