They're using Creation Engine, totally different.Hope they will torch down their current gamebryo engine and come up with a publisher wide game engine.
Like EA did with Frostbyte.
They're using Creation Engine, totally different.Hope they will torch down their current gamebryo engine and come up with a publisher wide game engine.
Like EA did with Frostbyte.
They're using Creation Engine, totally different.
No idea why but this made really laugh out loud. Well done sir.
OT - I think there is a little too much hate for Bethesda here. Yes, they have very buggy games, but let's be honest they make some of the most memorable games ever. Do they need a new engine? Yeah, do they need to get their storytelling tight, of course. But their world building is unmatched. Credit where it's due folks.
They're using Creation Engine, totally different.
Yes, Bethesda will make bank and likely not be as critically throttled as they need to be, and CDPR will likely be a critical darling but come up short gameplay wise.
Wot? Did you mean to say that they do less bank, or? Also that implies that Bethesda somehow delivers good gameplay
Um...no. Their world-building is actually quite horrible, a conflicting mess of ideas and lore. Bethesda world building amounts to, "how cool would this be?" And then they put whatever they want into their world that seems cool with no regard as to whether it makes any sense within the fictional world they've created.
A town built around a Nuclear Bomb. You got it.
A town inside of an aircraft carrier floating on top of irradiated water. No problem, fam.
A town built inside a baseball stadium surrounded by Super Mutants and Raiders. Of course.
Brotherhood of Steel on the East Coast. Done.
Super Mutants everywhere even though the FEV specifically created them. Don't even sweat it, bro.
A secret organization that builds life like robots for no reason? Why not.
A secret organization run by humans that helps these robots when the mere act of surviving in the wasteland is a more pressing concern. Done.
Nuclear submarine Captain sitting in his sub for over 300 years? Sure.
Kid in a Fridge for 300 years with his parents living 3 blocks away for 300 years? Yo, what are we Shakespeare? Just roll with it, bro.
Skeletons littered everywhere from the nuclear holocaust still lying around 300 years later despite being exposed to the elements? Isn't that like how fossils work, bro?
Do I need to continue.
Don't forget the village of children in their early teens living and running around inside a cave that's under a field of extremely high radiation and literally right next to a vault where Super Mutants drag other humans to turn them into more Super Mutants or eat them for food. Perfectly logical...
Elder Scrolls VI
OP said:Apparently both of them aren't The Elder Scrolls related
Last edited by SOR5; Today at 07:55 AM.
I'm saying a Bethesda Cyberpunk game would perform better commercially than CDPR. Cyberpunk TES/FO? That's gonna sell itself since people will automatically make that association. Also FO4 was a more than competent shooter imo. And I think any Cyberpunk title would follow that model so you won't have TES gameplay problems. I don't think I really need to get into specifics about W3's less that stellar gameplay but let's just say FO4 was leagues better and less of a chore.
Bethesda and maybe even BioWare games do outsell CDPR easily, they are more widely known names with more games under their belts. Which also could result in said companies not caring too much about what CDPR is doing, even if CDPR stuff gets more critical praise.
Buggier*
I was with you until bolded part.
Bethesda and maybe even BioWare games do outsell CDPR easily, they are more widely known names with more games under their belts. Which also could result in said companies not caring too much about what CDPR is doing, even if CDPR stuff gets more critical praise.
FO4 was competent shooter thanks to help from ID, but also very janky to play. Without mods HUD is just awful on KB/M, Pipboy is pure hell. 3rd person view is still more vanity thing than actual gameplay option. Movement is still very floaty and seems to be engine thing.
Bolded part. I do think you really need to go into detail about how TW3's gameplay is bad and by what miracle FO4 is leagues better. I have around 300h in TW3 and around 160h in FO4 and I just don't see that.
Witcher 3. Let's see I'll start with the Witcher senses. Distorted screen, poor FOV that gives me mild headaches if I'm stuck in it too long, coupled with terrible movement controls even with the updated one I still don't care for it. Not sure why something like that they thought was okay to make crucial to tracking. Why not just highlight things in red only instead of distort the screen so?
Combat wise, poor hit detection ( I've thrown bombs at humans they are clearly hit by it, but no flames on them, no lowered health no nothing, it might as well have missed), floaty animations which is shared with TES to be fair in the sense that I don't feel like I'm hitting anything. Lot of combat animation jank in general. Before the update the menu system in W3 was just as bad as the pipboy imo, but they really cleaned it up.
I'd say the only reason Fallout 4 is leagues better is because it has guns. I can shoot something and it will die with no real issues in the act of killing something, and I don't feel like I don't have proper control of my character. The moment to moment action isn't a chore unless I choose for it to be. The instant I pick up a melee weapon, FO4 automatically goes back to TES level horror. Both have gameplay issues yes but boy if Fallout isn't better at being bad than W3 is. That's just my opinion. The best compliment I can give W3's gameplay is that it is at a minimum playable. I just don't want to play it. I concede that W3 does just about everything else better from an experience perspective.
When it comes to rest of your post I basically disagree with everything and that is fine. Basically flip 180 on them, more or less. Not picking fight over it because like you said, opinions and tastes aren't always shared.
I was really hoping someone mentioned Terminator.Classicly Bethesda? So chances of hockey, bowling, drag racing, or Terminator are in the mix?
One is Scrolls, I don't care what he says.
2 games nobody cares about. Give us TES, then we'll talk about your new IPs.
Agreed. Worlds like Skyrim are plenty big enough, we just need meaningful content.When are game developers going to realize that we don't need bigger games we need better games. I'm getting real sick of these empty open worlds. Fallout 4 felt like a lot of wasted space in comparison to Skyrim or even NV.
I'm fine with something smaller if it was better written...
I'm fine with something smaller if it was better written...
Hoping for one to be a cyberpunk game from them. The debates been fans of such a game and fans of Cyberpunk 2077 will be glorious.
Lol, damn it.Buggier*
Sure, they can do that. And they can only sell about 5k copies and go bankrupt within a few months...Eh I don't believe his bullshit, especially with the ram and GPUs in the current consoles. That and ps4 pro and Scorpio are decent power upgrades over the base models.Seems his statement is basically code for that they are limited by the shit CPUs in ps4/xb1.
They could simply code the game for a 1080, 16gb ram and skylake i7. For very obvious reasons they won't, but saying the tech isn't there is bullshit.
When people say "world-building", I think of a detail or plot that isn't needed to drive the main narrative forward, but adds to a cohesiveness to the themes and tone of the setting. These are perfect examples of why Bethesda is terrible at world building. It's not building anything, it's just disconnected stuff. And my god do these games have a lot of stuff.Um...no. Their world-building is actually quite horrible, a conflicting mess of ideas and lore. Bethesda world building amounts to, "how cool would this be?" And then they put whatever they want into their world that seems cool with no regard as to whether it makes any sense within the fictional world they've created.
A town built around a Nuclear Bomb. You got it.
A town inside of an aircraft carrier floating on top of irradiated water. No problem, fam.
A town built inside a baseball stadium surrounded by Super Mutants and Raiders. Of course.
Brotherhood of Steel on the East Coast. Done.
Super Mutants everywhere even though the FEV specifically created them. Don't even sweat it, bro.
A secret organization that builds life like robots for no reason? Why not.
A secret organization run by humans that helps these robots when the mere act of surviving in the wasteland is a more pressing concern. Done.
Nuclear submarine Captain sitting in his sub for over 300 years? Sure.
Kid in a Fridge for 300 years with his parents living 3 blocks away for 300 years? Yo, what are we Shakespeare? Just roll with it, bro.
Skeletons littered everywhere from the nuclear holocaust still lying around 300 years later despite being exposed to the elements? Isn't that like how fossils work, bro?
Do I need to continue.