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Tomb Raider Game Informer Info [Update 2: Multiplayer Jobs (Co-op/PvP) Post 892]

- Lara is 21 in this game
- It's not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no "real" Lara model this time.
- They're doing performance capturing with this game
- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.
- CD won't talk specifics on weapons but concept art shows a bow, shotgun and pistol
- The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.
- "I think that the major difference between this game and the old is the concept of smoke and mirrors," begins Darrell Gallagher, the studio head at Crystal Dynamics. "There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide."
- "It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor," says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara's athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara's for the taking.
- There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara's abilities. You'll also be able to use base camps to fast travel to different locations to minimize backtracking.
- You'll need to gather food and water in order to survive
- There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.

That's about it. It seems like CD is still be fairly secretive about the gameplay details. There are some nice in-game screenshots. One features Lara hanging upside down in what looks to be a cocoon. Also several screenshots showing her bloodied and with bandages on.

Lara Croft: The Evolution
http://www.gameinformer.com/b/features/archive/2010/12/06/lara-croft_3a00_-the-evolution.aspx

A Survivor is Born: The New Lara Croft
http://www.gameinformer.com/b/featu...urvivor-is-born_3a00_-the-new-lara-croft.aspx
 

Nirolak

Mrgrgr
Old stuff, since we're locking the old threads:

Larson Conway said:
Game Informer Hub now open, still awaiting info, AWESOME bg image

http://www.gameinformer.com/mag/tombraider.aspx

bg.jpg
BowieZ said:
// Mod Edit

Website: http://tombraider.com/

Rating: PEGI 18+

QxmZJ.jpg


Game Informer said:
Forget what you know about Lara Croft. As of today, all that is changing.

In our world-exclusive cover story, we uncover a brand-new Lara Croft. Rebooting the Tomb Raider franchise through an origin story wasn’t so much a choice as an act of necessity, according to Crystal Dynamics. Drastic measures were needed. To build an entirely fresh Lara – a culturally relevant hero worth of the attention that once came so effortlessly – they must break her first. In this new adventure – simply titled Tomb Raider – a younger and inexperienced Lara Croft must endure both physical and emotional trauma to survive.

Make sure to check out the Tomb Raider hub throughout the month of December for more exclusive details about Lara Croft’s rebirth. The hub will launch later today.

We've got two logo treatments for the new cover. You can see one in the front cover image below, and the other in the full wraparound spread that's a little further down the page.

In addition to the ten exclusive pages of Tomb Raider details, we’ve got a full book of other compelling content. Jeff Cork takes a look at gaming on the other side off the world, diving into policy and practices in Iran. Additionally, Annette Gonzales broke a sweat by rounding up and breaking down all the current Kinect fitness offerings at retail. Also, don’t forget to check out our previews of Dead Space 2 and L.A. Noire, and our final verdict on Warren Spector’s Epic Mickey.

The January issue of Game Informer will start arriving in subscriber’s mailboxes this week, and will hit newsstands the 11th of December.
Source: http://www.gameinformer.com/b/news/archive/2010/12/06/january-cover-revealed.aspx

// End Mod Edit

LA12373-a



LA12373LOGO-b


A New Game from Crystal Dynamics


LOS ANGELES, Dec. 6, 2010 /PRNewswire/ -- Square Enix, Inc., is excited today to announce TOMB RAIDER®,
the new game from Redwood City based studio Crystal Dynamics®.

'After a brutal storm destroys the boat she was travelling on, a frightened young woman is left washed ashore
on an unknown beach. On her own but not alone she has only one goal, to survive'

Here begins the first adventure for a young and inexperienced Lara Croft in a story which charts the journey
of an ordinary woman who finds out just how far she must go in order to stay alive.

"Forget everything you knew about TOMB RAIDER," said Darrell Gallagher, Head of Studio, Crystal Dynamics.
"This is an origins story that creates Lara Croft and takes her on a character defining journey like no other."

TOMB RAIDER makes its worldwide debut in the January issue of Game Informer® magazine. The cover story
features 10 pages of exclusive content and is available beginning today for subscribers and on newsstands
December 11. Follow Game Informer on Twitter @GameInformer.

Follow TOMB RAIDER on Twitter @TombRaider. For more information on TOMB RAIDER please visit www.TombRaider.com.

Edit: Sorry Larson about the threadfight :p but them's the breaks :D...



PS. It's been a fun 15 years!

4ftn4n.png
 
SolidSnakex said:
- Lara is 21 in this game
- It's not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no "real" Lara model this time.
- They're doing performance capturing with this game
- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.
- CD won't talk specifics on weapons but concept art shows a bow, shotgun and pistol
- The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.
- "I think that the major difference between this game and the old is the concept of smoke and mirrors," begins Darrell Gallagher, the studio head at Crystal Dynamics. "There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide."
- "It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor," says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara's athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara's for the taking.
- There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara's abilities. You'll also be able to use base camps to fast travel to different locations to minimize backtracking.
- You'll need to gather food and water in order to survive
- There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.

That's about it. It seems like CD is still be fairly secretive about the gameplay details. There are some nice in-game screenshots. One features Lara hanging upside down in what looks to be a cocoon. Also several screenshots showing her bloodied and with bandages on.

That sounds really great.
 

adamsapple

Or is it just one of Phil's balls in my throat?
- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.


NICE
 

dimb

Bjergsen is the greatest midlane in the world
- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.
Great?

Aww, beaten.

I loved the survival aspects of MGS3, so hearing about stuff like that makes me pretty excited for this game.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Stallion Free said:
Oh shit, Tomb Raider Metroidvania. DO FUCKING WANT.

I was thinking the exact same thing :lol.

A little Metroidvania in my Tomb Raider is very welcome.
 

DaBuddaDa

Member
Open World + Uncharted + Arkham Asylum = *frothing mouth*

- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.

Touting this as a "feature" is incredibly sleazy.
 

Ellis Kim

Banned
- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.
HA HA, YES! I WAS RIGHT!
 
Whatever people may stupidly argue about her looks, games sounds very promising, add that how awesome was Guardian of Light, and we have something to look forward.
 

BobsRevenge

I do not avoid women, GAF, but I do deny them my essence.
HUGELY excited for this. Like, LA Noire excited. Should be an awesome game. I love that it seems to be pretty open world.
 
SolidSnakex said:
- Lara is 21 in this game
- It's not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no "real" Lara model this time.
- They're doing performance capturing with this game
- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.
- CD won't talk specifics on weapons but concept art shows a bow, shotgun and pistol
- The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.
- "I think that the major difference between this game and the old is the concept of smoke and mirrors," begins Darrell Gallagher, the studio head at Crystal Dynamics. "There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide."
- "It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor," says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara's athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara's for the taking.
- There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara's abilities. You'll also be able to use base camps to fast travel to different locations to minimize backtracking.
- You'll need to gather food and water in order to survive
- There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.

That's about it. It seems like CD is still be fairly secretive about the gameplay details. There are some nice in-game screenshots. One features Lara hanging upside down in what looks to be a cocoon. Also several screenshots showing her bloodied and with bandages on.

And sold
 

Dennis

Banned
DaBuddaDa said:
Open World + Uncharted + Arkham Asylum = *frothing mouth*
Open World + Uncharted + Arkham Asylum + Metroidvania= *jizz in pants*

Open world
Open world
Open world
Open world
Open world
Open world
Open world
Open world
 

Plywood

NeoGAF's smiling token!
SolidSnakex said:
- Lara is 21 in this game
- It's not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no "real" Lara model this time.
- They're doing performance capturing with this game
- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.
- CD won't talk specifics on weapons but concept art shows a bow, shotgun and pistol
- The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.
- "I think that the major difference between this game and the old is the concept of smoke and mirrors," begins Darrell Gallagher, the studio head at Crystal Dynamics. "There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide."
- "It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor," says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara's athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara's for the taking.
- There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara's abilities. You'll also be able to use base camps to fast travel to different locations to minimize backtracking.
- You'll need to gather food and water in order to survive
- There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.

That's about it. It seems like CD is still be fairly secretive about the gameplay details. There are some nice in-game screenshots. One features Lara hanging upside down in what looks to be a cocoon. Also several screenshots showing her bloodied and with bandages on.
X0Htq.gif
 
wow... I can't believe that Tomb Raider is actually turning to the game I always dreamed that the series turns into!

Just make more exploration and puzzles and the game will go back to the top just like TR1 and TR2 did back in the 90s.
 

GhaleonEB

Member
- "I think that the major difference between this game and the old is the concept of smoke and mirrors," begins Darrell Gallagher, the studio head at Crystal Dynamics. "There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide."
- "It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor," says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara's athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara's for the taking.
I really like the sound of this. It seems like a natural evolution of TR's gameplay.
 
The character looks fantastic. But this is just a CG render. I want to see what the in-game Lara Croft looks like.

Edit: Also I expected the series to get much easier and casual, but it sounds like they went a better direction with the franchise.
 
SolidSnakex said:
- Lara is 21 in this game
- It's not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no "real" Lara model this time.
- They're doing performance capturing with this game
- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.
- CD won't talk specifics on weapons but concept art shows a bow, shotgun and pistol
- The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.
- "I think that the major difference between this game and the old is the concept of smoke and mirrors," begins Darrell Gallagher, the studio head at Crystal Dynamics. "There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide."
- "It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor," says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara's athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara's for the taking.
- There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara's abilities. You'll also be able to use base camps to fast travel to different locations to minimize backtracking.
- You'll need to gather food and water in order to survive
- There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.

That's about it. It seems like CD is still be fairly secretive about the gameplay details. There are some nice in-game screenshots. One features Lara hanging upside down in what looks to be a cocoon. Also several screenshots showing her bloodied and with bandages on.
But will there be dinosaurs?
 
DaBuddaDa said:
Open World + Uncharted + Arkham Asylum = *frothing mouth*



Touting this as a "feature" is incredibly sleazy.
half the fun of Tomb Raider was drowning lara and swan diving her into rocks.

right? it's not just me?

why is it sleazy? i loved watching Leon die in all his grisly ways in RE4.

Spaced said:
"No, it made me want to drown things."

this looks great. CD have been doing good stuff in the last three games imo.
 

Pachimari

Member
Can anyone with the magazine describe the pictures? If any in-game, a description of the graphics?

Thanks for the summary!
Most wanted game alongside Uncharted 3 and Dance Central 2.
 
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