HarryHengst
Member
Update 5:
They're trying to fix the eyes:
Update 4:
lololololololololol
Update 3:
Here are the currently known powers as of now.
Update 2:
Update:
Screenshots:
Original:
Bunch of info from GamesCom.
Continue hating the game and telling how it will be the biggest piece of shit ever released!
They're trying to fix the eyes:

Update 4:
lololololololololol
BioWare said:![]()
Behind the Scenes: Liara T'Soni Bishoujo Statue
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Update 3:
Here are the currently known powers as of now.
Source: http://social.bioware.com/forum/1/topic/323/index/8213000&lf=8Biotic Sage said:I will continually update this thread with new powers and their evolutions as we find out about them. Feel free to discuss build ideas, opinions, etc. If you have any new information about powers that aren't posted, please inform me, direct me to your source, and I will add it.
This post gives an overview of the three linear options for Ranks 1-3 and the this-or-that choices for Ranks 4-6.
My second post gives specifics and numerical details for all powers and ranks. There are also screenshots for reference.
Also, I think it is worthy to note that the game is still in development. Preston Watamaniuk has stated that there are overhauls in progress (see below on this page), so take this into consideration when reading the thread.
For details about squad points and leveling, go Here.
Credit to littlezack for details about warp/throw and to Neofelis Nebulosa for details about the combat drone/overload.
Credit to adonfraz for details about amplification, and Skorpious for asking great questions on Twitter since I don't have one.
Credit to Vertigo_1 for the screenshot of the Engineer's power screen.
Credit to Phaedon for his continually informative Known Features Thread.
Combat Mastery (Soldier only, Passive) Soldier Gameplay
Influence and Dilation
Influence and Damage
Damage -or- Influence and Duration
Henchmen Damage -or- Headshots
Recharge Speed -or- Weapon Master
Adrenaline Rush (Soldier only)
Recharge Speed
Duration
Hardening -or- Dilation/Damage
Duration -or- Melee Damage
Health/Shields -or- Power Use
Concussive Shot (Soldier only)
Recharge Speed
Force/Damage
Force/Damage -or- Impact Radius
Shatter -or- Recharge Speed
Amplify from Ammo -or- Force/Antiorganics
Frag Grenade (Soldier only)
Max Grenades
Damage
Damage -or- Impact Radius
Max Grenades -or- Bleed Damage
Armor Piercing -or- Shield Overload
Incendiary Ammo (Soldier, Vanguard)
@ Rank 3: Health Dmg Bonus=32% Armor Dmg Bonus=32%
Disruptor Ammo (Soldier, Infiltrator)
@ Rank 2: Shield Dmg Bonus=39% Synthetic Dmg Bonus=19.5%
Cryo Ammo (Soldier, Infiltrator, Vanguard)
* Same as ME2 description except: also targets w/ resistances have their movement speed slowed, but are not frozen
@ Rank 1: Freeze Duration=3 sec
Combat Drone (Engineer only)
???
???
Shields/Damage -or- Exploding Drone
Shock Attack -or- Double Damage vs. Shields
Flamethrower -or- Rocket Launcher
Overload (Engineer, Sentinel)
Damage
Recharge Speed
Chain Overload -or- Heavy Overload
??? -or- ???
??? -or- ???
Singularity (Adept only) Adept Gameplay
Duration
Radius
Radius -or- Duration
Recharge Speed -or- Damage
Radius -or- Implosion
Warp (Adept, Sentinel)
Recharge Speed
Damage
Warp Detonation -or- Damage
Periodic Damage -or- Damage Taken
Recharge Speed -or- Resistance Damage
Throw (Adept, Sentinel)
Recharge Speed
Force
Force -or- Radius
Combo -or- High Impact
Multi-Throw -or- Recharge Speed
Tech Armor (Sentinel only) Sentinel Gameplay
Shield Recharge
Shield Boost
Shield Boost -or- Increase Blast
Power Damage -or- Melee Damage
Invulnerability -or- Manual Blast
Amplification (Sentinel only)
Recharge
Damage, Force, Duration
Amplifying Recharge -or- Damage, Force, Duration
Armor Amplification -or- Recharge
Amplifying Recharge II -or- Recharge II
Fitness (All classes, Passive)
Manveer Heir: "Second passive for all classes (and now known as Fitness). Each classes implementation is different"
Stasis (Liara / Bonus Power?)
A powerful mass effect field immobilizes a target for a short time, but makes it immune to damage.
Lift Grenade (Liara / Bonus Power?)
Detonates a biotic grenade that briefly lifts all nearby targets, leaving them vulnerable to attack.
Armor-Piercing Ammo (Garrus / Bonus Power?)
@ Rank 4: Health Dmg Bonus=16% Armor Dmg Bonus=48%
Proximity Mine (Garrus / Bonus Power?)
Deploys mines that detonate when enemies are near.
Biotic Training (Liara's class Mastery)
@ Rank 1: Health Bonus=10% Barrier Bonus=10% Power Cooldown Bonus=20%
Turian Rebel (Garrus' class Mastery)
@ Rank 1: Health Bonus=10% Barrier Bonus=10% Weapon Dmg Bonus=20%
Update 2:
Blue Ninja said:So, BioWare apparently hired Patryk Olejniczak, who made some great ME2 fan art that's been seen all over the interwebs. He made a new piece of art of the Femshep we'll be seeing on the CE in March.
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Update:
Screenshots:






Original:
Bunch of info from GamesCom.
The CE Robot dog is possible to interact with aboard the Normandy, like having it follow you around, play fetch and it apparently has a story to it. No details on whether it's combat able or not though.
Character creator will get a lot more hair styles and facial features in ME3. So expect the hairstyles from the femShep competition to make it into the CC.
They are considering an Uber achievement for all three games. What that is exactly is they don't know, but they want to reward their long term fans.
All squad mates will get their story and closure for ME3 even if they might not be a permanent squad member.
We'll see more of the Yahg (The former Shadow Broker)
Not loyalty of people, but loyalty of races. Less focus on building loyalty with squad members and more on the various races. So expect previous loyalty and decisions to play a part in this.
XP system goes back to ME1. No details but they won't do the mission summary XP from ME2.
The fate of the squad mates will not always be up to the player and decisions that feels right can prove to be harmful.
The banter will be increased significantly since the squad member group is smaller this time.
The ending of ME3 will give closure to the trilogy so don't expect answers on post ME3 DLC until the game is out.
There will not be an SDK after Mass Effect 3.
Joker EDI romance is being "looked at".
Aside from the Krogan princess, we will apparently not see female counterparts of turians,
salarians and so on in ME3 either.
Mods for ME2 has to be remade for ME3.
Thane is still alive in ME3. (if he survived Collector Base)
Kelly Chambers will return.
Romance between Joker and Shepard is a case of "you have to play it to see it"
If Hammerhead or Mako returns it's closer to critical path missions. Don't expect
exploration using these vehicles.
The Normandy will be upgraded by the Systems Alliance, so resource gathering for the ship is not likely this time.
The geth quarian conflict will be concluded.
Existing music from ME1 and ME2 will make its way into ME3.
Side quests will pretty much always be in line with the critical path story.
Classes will get new powers with up to six different ways to customize each power
Squad mates appearances and armor will be possible to customize again.
Seems Cerberus will be a full blown antagonist and not possible to align with in ME3.
They have DECIDED about whether you'll get to see Tali's face or not.
There may be time sensitive story elements though it will be more focused ones like the Normandy crew.
ME3 will make you cry!
There will be a larger variety of environments compared to ME2.
Heavy melee will pretty much always kill a target, but defensive factors like armor, barriers and shields will affect the outcome. Also don't try to melee an Atlas mech.
There will be mini games though no announcements.
We may see Quarians without masks. Whether that would include Tali or not was left unsaid.
The choices you make in the trial at the beginning of ME3 will set the tone for the future in the game
James Vega's voice actor will be announced really soon and is apparently a closely guarded secret, since he's really awesome.
Indoctrination seem to play a role in ME3, possibly including party members.
Kal'Reegar will return in ME3.
They are discussing possibilities of missions that ties back to your background choice for Shepard.
You have a lot more romance options in ME3. Possibly not limited to party members.
You will be able to change class if you import your ME2 Shepard to ME3. Though you will have to start from Lvl 1 while kept class will get Import+ perks.
Legion will return with a larger role in ME3.
There may be a 'special' import for saves where Shepard died. The interest is clearly too big for them to simply ignore such a treat.
Miranda will be back and has unfinished business with Shepard.
Shepard's SPECTRE status will play part in ME3 and change things if you had the status reinstated in ME2.
Conrad Verner's back.
Normandy will be the SR-2 with an Alliance paint and some redesigned interiors. Joker will apparently be happy with it.
How many team mates you speak to at the same time aboard the Normandy depends on the context of the missions.
You'll have debriefings after each mission that are deeper than ME2, but you are still likely to only talk to the squad mates one on one outside of that.
Continue hating the game and telling how it will be the biggest piece of shit ever released!