They're definitely on track with the weird stuff! FOR EXAMPLE, this is George Zeits' description of a proposed area:
Deep in the guts of the Bloom is a jumble of fleshy veins and cavities, known to natives as the Gullet. It surrounds a foul organic stew, containing the minds and memories of those devoured by the Bloom. The pulsing of a titanic heart reverberates from somewhere below if you find yourself trapped here, the sound will drive you mad.
Few reach this place by intention. Most are eaten by a Maw and emerge in the Gullet, half-digested, to spend the final days of their lives in screaming agony. Transdimensional echoes of the Bloom's victims wander through the tunnels, lost and insane. Bizarre creatures, bred by the Bloom in its guts, burst from their wombs to hunt. Forgotten machines and artifacts lie half-submerged in Bloom-flesh, plucked from distant worlds of the past or future.
The only way out of the Gullet is down to follow the sounds of the Bloom's beating heart and descend to a place where the Bloom's consciousness is at its most malignant and aware.
Despite being text based dialogue driven the quality of the VA leaves me very impressed.
I have been interested in Divinity and Shadowrun Returns and Transistor, but I haven't taken the plunge of these titles - It's not that I need a 3d cinematic driven story, it's just that it has to be a really good and well delivered story.
I mean.. Look at Max Payne 1 and 2. It's not even that they are particularly well written, but they are still good. The delivery, the atmosphere. And the short burst of the comic-book style cut scenes just perfectly fits these awesome action games without abrupting the gameplay flow.
As great as Max Payne 3 is, something was lost by going Tony Scott on it. That's why I am really hopeful for this game. And I hope more isometric RPGs will go those extra lengths to not just have dialogue in these games feel like a cash in or hampered.
Wow, I think this trailer actually surpassed my expectations a little. It might be due to the crappy laptop I was watching the trailer on, but it felt like the characters mesh better with the background than in Project Eternity.
Between this and Pillars I'm basically set. Never did I imagine that I would be getting both whats looking like an awesome classic fantasy D&D style RPG from Obsidian and what looks like it could be an awesome, fantastical and bizarre spiritual successor to Torment in close proximity.