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Two new (?) shots of Assassin's Creed (jerusalem, jumping)

grindamasta

Member
Jun 9, 2004
777
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0
I found this screenshots of Altair jumping and the Jerusalem level (I've never seen it before)... lock if old.



 

_Alkaline_

Member
Sep 25, 2006
13,032
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0
Australia
Great screens, game looks real at times.

But is it just me or does that woman with long grey hair in the 2nd pic look really bad?
 

Borys

Banned
Dec 12, 2004
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Poland baby!
So is the Jerusalem level screenshot a first shot without the Michael Mann trademarked blue tint?

The first 3 shots are awesome, the last one not so very much - low-res, ugly bumpmapped textures everywhere.

I hope *everything* is climbable not just selected walls.
 

SumGamer

Member
May 1, 2006
2,682
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For some reason I think those two screens loooks very different in texture quality :S
 

bud

Member
Nov 22, 2004
34,561
0
1,690
Some new babelfish'd info from gamefront.

-The hero old air had failed in his role as an order murderer and the Templer Robert de Sable at that time not to kill not to be able. Therefore it descended in the hierarchy of its medal on lowest rank.

-Old air receives missions from Sinan, which is leader of the medal of the Assassine. He says to him, he which corrupt people is to kill

-There are three main theaters: Jerusalem, Akko, Damascus.

-Between the three large cities lie desert, forest, snow-covered mountains, locks, secret places and green hills. One can explore the world either to foot or on the back of a horse.

-On the screen more than sixty non--player characters are simultaneous.

-In the fight there is an automatic block function, which repels attacks. However such blocking weakens old air with the time.

-By ascents as in a RPG old air receives later better weapons.

-The atmoshpere in the game is influenced by Black Hawk Down.

Spoiler:
In history there is to be a conspiracy, into which a person is merged out furthermore future, which pursues the adventures of old air by its eyes
 

Mmmkay

Member
Aug 13, 2005
5,332
0
0
Alkaliine said:
I noticed jaggies in the second pic, but I can't see any in the blue area.
Jeez, that might have something to do with the first one being minute and the larger picture being blown up from 720p. Why do I get the feeling you're just trying to quickly whip through your first 100 posts...
 

_Alkaline_

Member
Sep 25, 2006
13,032
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Australia
I'm not trying to whip through anything.

Though I always assumed jaggies showed when the images were compressed, foolish me didn't notice that the first 3 images weren't compressed despite being small.
 

Blimblim

The Inside Track
Jun 8, 2004
17,966
16
1,750
Alkaliine said:
I'm not trying to whip through anything.

Though I always assumed jaggies showed when the images were compressed, foolish me didn't notice that the first 3 images weren't compressed despite being small.
WTF?
 

Mmmkay

Member
Aug 13, 2005
5,332
0
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Alkaliine said:
I'm not trying to whip through anything.

Though I always assumed jaggies showed when the images were compressed, foolish me didn't notice that the first 3 images weren't compressed despite being small.
50 posts in 90 minutes seems pretty damn eager to me for someone who has just registered. And that's a really really bad assumption on your part.
 

_Alkaline_

Member
Sep 25, 2006
13,032
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1. I'm just one of those people who like to post a lot. On Neoseeker I would have a pretty high average - 4000 posts in about 3 months. Sorry if that frustrates you.

2. Agreed.
 

Bojangles

Member
Jul 7, 2005
1,293
2
1,425
Borys said:
I hope *everything* is climbable not just selected walls.

From what I've heard, this is the case, and the animations adapt dynamically. So every little perturbation in the walls is supposed to be usable.
 

_Alkaline_

Member
Sep 25, 2006
13,032
0
0
Australia
Bojangles said:
From what I've heard, this is the case, and the animations adapt dynamically. So every little perturbation in the walls is supposed to be usable.

Wow, that's amazing to hear. Can't wait to try it out.
 

SumGamer

Member
May 1, 2006
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grindamasta said:
Ok, here comes the jumping sequence in hi-res:

*hi-res pictures*

Now that makes it the same, thank you very much.
I reckon they should add some mapping on the wall. It looks very flat.
 

travisbickle

Member
Mar 26, 2006
14,932
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The last pic is GAF funny 'shop worthy, you guys are getting soft, but the jumping off a building pics are great, I'd have liked to see one guy on the ground reacting in a wtf? way but it looks great.
 

InsertCredit

Member
May 8, 2006
1,827
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Insane Metal said:
WTF ?

I´m not kidding ppl... but this looks seriously downgraded... there´s lots of jaggies and some parts of the scenario seems out of place... very strange :S
uh oh.
 

ORANGUTAN

Banned
Sep 27, 2006
655
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To the people who say it isn't looking good, graphics suck etc.... thhhheeeeeeeee f*ckkkkkk???

Did you not the see the demonstration at X06? Who the f cares about these screenshots when we've seen it being demo'ed LIVE? are you crazy?
 

mckmas8808

Ah. Peace and quiet. #ADayWithoutAWoman
May 24, 2005
46,164
11,852
2,000
CAN'T SEE THE PICTURES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!