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Ubisoft developer on IGN boards: "someone is making a comeback"

jj984jj said:
Iwata screwed up GCN big time. Yamauchi should've stayed on board as president until the end of the GCN's life since he was obviously the one who planned it in the first place.

The thing was screwed from the beginning...
 
jj984jj said:
Iwata screwed up GCN big time. Yamauchi should've stayed on board as president until the end of the GCN's life since he was obviously the one who planned it in the first place.

So, that's not particularly reassuring for Revolution either since the guy you are blaming is in total control this time.

If you wanted to be more positive you should say Iwata came into a bad situation but this time it's all up to him.
 
Calidor said:
NintendoRevolution_front3.jpg


"Hi"
Excuse my ignorance, but is this a legit updated picture of the Rev? If so, it appears ALOT larger then the previous pics... but I love it's look.
 
It's all speculation either way, but does GCN's failure soley rely on the fact that it was compact and purple? Not at all.

Really I do think Too Human and Perfect Dark Zero would have made a difference for GCN in the end though. Or at least I know I would have bought one sooner then I did if these games actually came out as originally planned by Yamauchi before Iwata started making funding changes.

Ponn01 said:
So, that's not particularly reassuring for Revolution either since the guy you are blaming is in total control this time.

If you wanted to be more positive you should say Iwata came into a bad situation but this time it's all up to him.
I'm sorry for not saying that, but I thought people would figure out what I was saying. Iwata is the one doing it all his way now, so we shall see how it turns out. He did get HAL out of it's major debt, but the hardware market is very different then the software market. He pulled it off with the DS since he was completely behind the software being made for it from the beginning, even if it was Yamauchi's last idea for the company he had already said (on IGN) that he was only contributing on the hardware front and Iwata would be responsible for the software they make for it.
 
GC failed because Nintendo failed to find a particular market segment and focus on it. They did half assed attempts in every market segment. This time their actually focusing on specific segments of the market, hopefully their efforts will be full.
 
1682860churchsing3008tv.jpg

"When the night is still
And the sea is calm
Lonely shadow, you fall upon me
Lay by my side
Fear not tonight
Lonely shadow, you’ll find a new light
Dream a dream
And see through angel’s eyes"
A place where we can fly away
 
Firest0rm said:
GC failed because Nintendo failed to find a particular market segment and focus on it. They did half assed attempts in every market segment. This time their actually focusing on specific segments of the market, hopefully their efforts will be full.

Agreed. Even more, I think Nintendo has problems concentrating on the whole enterprise. When the handheld sector gets focus, the home console sector suffers. Vice versa.
 
Now we're quoting the marketing losers as sources?

PRINCE_NineOne1 is a msg board hack. He went on and on about how great PoP2 was, then blamed it on focus groups when everyone realized it was crap.

Revolution will do much better than GC, but not because this gimp said so.
 
krypt0nian said:
Now we're quoting the marketing losers as sources?

PRINCE_NineOne1 is a msg board hack. He went on and on about how great PoP2 was, then blamed it on focus groups when everyone realized it was crap.

Revolution will do much better than GC, but not because this gimp said so.

PoP2 was in no way crap. It was still a brilliant and fun game as far as GAMEPLAY goes. Anyone who says PoP2 was crap just because they ruined the main character is just insane.
 
krypt0nian said:
Now we're quoting the marketing losers as sources?

PRINCE_NineOne1 is a msg board hack. He went on and on about how great PoP2 was, then blamed it on focus groups when everyone realized it was crap.

Revolution will do much better than GC, but not because this gimp said so.

Oh, SNAP!
 
I <3 Katamari said:
PoP2 was in no way crap. It was still a brilliant and fun game as far as GAMEPLAY goes. Anyone who says PoP2 was crap just because they ruined the main character is just insane.


I'm just going by what was said on the IGN board that he replied to. He backtracked total. :lol

And IMO its crap compared to PoP/PoP3.
 
I <3 Katamari said:
PoP2 was in no way crap. It was still a brilliant and fun game as far as GAMEPLAY goes. Anyone who says PoP2 was crap just because they ruined the main character is just insane.


No, it's pretty bad. PoP: Sands of Time is great, but the sequel took a huge step backwards in the fun department when they made combat a bigger part of the game than the platforming; something that PoP has been all about since the C64 days.
 
I <3 Katamari said:
PoP2 was in no way crap. It was still a brilliant and fun game as far as GAMEPLAY goes. Anyone who says PoP2 was crap just because they ruined the main character is just insane.
IAWTP!
I wonder how some people like PoP3 and hate PoP2. Strange...
Nevertheless.. when pop2 came out it was better than 90% of all the games released that year.
 
GC failed cause Nintendo rushed out with games, outsourced their franchises to (some) incompetent third parties, and did incredibly stupid things with their biggest franchises.

Also, purple
 
Oblivion said:
GC failed cause Nintendo rushed out with games, outsourced their franchises to (some) incompetent third parties, and did incredibly stupid things with their biggest franchises.

a) Nintendo didn't rush out games. That's bullshit.

b) Outsorced their games to some incompetent third parties? I'll give you Namco with Mario Baseball and Assault. What else?
So no, that's not why GC "failed".
 
AltogetherAndrews said:
"Developer", huh? More like paid marketing tool. These guys hang around and pimp whatever games they're tasked to pimp, and that's about all they are good for. GHOST_NineOne1 is another one of the marketing tools they have working the IGN boards.

Exactly. The thread should have ended here.
 
I <3 Katamari said:
a) Nintendo didn't rush out games. That's bullshit.

b) Outsorced their games to some incompetent third parties? I'll give you Namco with Mario Baseball and Assault. What else?
So no, that's not why GC "failed".

a) Uh...yeah, they did. Windwaker, for one.
b)Dance Dance Mario and Konami. Mario Strikers to Next level Games (it was a solid game, but it felt bare).
 
Gamecube had the "SEGA syndrom"

Symptoms : Having no fucking clue what to do with franchises or in Nintendo's case console strategies'.
Example 1: Super Mario sunshine : It had to be the next Mario 64, but also needed NINNOVATION!
Example 2: Trying to appeal the "HARDCORE" market. Metroid prime , eternal darkness , Fzero and a big empty hole.
Example 3: Nintendo: Look at our specs Gamers: lol Gamecube sucks really.
Example 4: Put out games no one cares about. Gamer: hey look GTA:SA , HALO2 cool... hey whats that Metroid prime 2?? its that freaky psycho bitch site thing i'm not bying that.

The only thing Nintendo did right with the NGC is Super Smash brothers Melee.
Nintendo just sucked during the Gamecube era.

So there is no reason to come back. I mean I spend alot of money to buy a Gamecube and "GAMES" you hear me Nintendo GAMES!! NOE say's 500+titles available but there isnt a fucking store who has them. Revolution will have a good launch. It sure will but Nintendo cant carry their systems themselves.
 
If it's a game please be Beyond Good and Evil 2. As much as I liked Rayman, he's nothing much to really offer anymore. I want the BGE trilogy to complete.
 
Oblivion said:
a) Uh...yeah, they did. Windwaker, for one.
b)Dance Dance Mario and Konami. Mario Strikers to Next level Games (it was a solid game, but it felt bare).

Wind Waker. One game. Name more. Rushing one game doesn't make you "lose" the gen. The fact that it wasn't TP might have hurt it though. Wind Waker was still a million seller.

DDR is not a bad game. Why say that? It's a great DDR game for beginners. Mario Strikers is fantastic and a sold great in its first month, so how is that an example of a game that hurt Nintendo?
 
I <3 Katamari said:
Wind Waker. One game. Name more. Rushing one game doesn't make you "lose" the gen. The fact that it wasn't TP might have hurt it though. Wind Waker was still a million seller.

Mario Sunshine and MK: DD were rushed out too, I believe.

DDR is not a bad game. Why say that? It's a great DDR game for beginners. Mario Strikers is fantastic and a sold great in its first month, so how is that an example of a game that hurt Nintendo?

DDR with Mario was too simplistic, and Mario Strikers (while being a great game in multiplayer) didn't have too much content.
 
Oblivion said:
GC failed cause Nintendo rushed out with games, outsourced their franchises to (some) incompetent third parties, and did incredibly stupid things with their biggest franchises.

Nintendo lost because the general public is less interested in its franchises than they were in the past.
 
Zerodoppler said:
Nintendo lost because the general public is less interested with its franchises than in the past.
QFT

Plus it has to be pointed out that across the board, the GC versions of Nintendo's franchises have not been nearly as good as the N64 ones.

OOT>WW
SM64>SMS
MK64>MKDD
Star Fox 64>Star Fox Adventures/Assault
etc etc etc

I would say that SSBM is better than SSB, but other than that the N64 had the better content. All of the GC sequels contained gimmicks that cheapened the experience one way or another for many people. I love WW, but I'd be a fool to say the sailing doesn't get on my nerves during many parts (Tri Force hunt...GAH). Super Mario Sunshine isn't a terrible game, it's decent: but Mario games are supposed to be more than decent. Star Fox 64 is one of my favorite games...yet the GC versions are shameful heaps of trash for the most part.

Nintendo failed to find a specific market and control it. Are they kiddie, or are they mature? FPS, or adventure? They never really defined anything. Although there are many kiddie games on the GC, there are probably more on the PS2 mainly because of the third party support. But, no one calls the PS2 kiddie. Nintendo couldn't define themselves. They had the MP's and such, but these games didn't appeal to a large audience like they did on the Xbox/PS2.
 
[Nintex] said:
NOE say's 500+titles available but there isnt a fucking store who has them.
As if you've ever found any store that has the complete lineup of any moderately successful console.
 
Nintendo was deemed kiddy from the start. Also of course PRINCE is going to say he thought Prince of Persia:Warrior Within was great afterall he works for the company who made it. He was bashed out of the nintendo boards actually and didn't decide to reenter the Gamecube General Board but this quote is taken from the PS2 General Board.
 
Oblivion said:
Mario Sunshine and MK: DD were rushed out too, I believe.



DDR with Mario was too simplistic, and Mario Strikers (while being a great game in multiplayer) didn't have too much content.

Stop it. You don't know what you're talking about, really.

Sunshine was in no way "rushed", and Mario Kart didn't scream "rushed" in any way either.

DDR with Mario was too simplistic, yes. But it was meant to be. And that wasn't Nintendo giving their franchise to Konami to make. They just let Konami put Mario in their franchise.

.. And why the hell are you mentioning Strikers again? No one cares if you thought it didn't have enough content. You're supposed to be naming games/reasons stating why GameCube "failed" and Strikers is in no way proof of that. It's been out for a month, it's good singleplayer and GREAT multiplayer, and sold great in its first month.
 
Phranky said:
When have you heard of anyone referring to Nintendo (or Sony or Microsoft for that matter) as something? Its usually always "someone" in this context.

I know, that was intended as humor.

But when does one need an excuse to post Segata, really...
 
Nintendo "failed" because of four things:

1.) they didn't offer enough content regularly,

2.) they also couldn't secure enough of the "big" franchises. No GTA/MGS/DMC hurt them. Not a wide variety of RPG's also hurt,

3.) the media size not being standard with the competition gave the third parties an excuse for not supporting the system,

4.) no online support from Nintendo themselves.

Still, I don't really see the Cube as a failure, per se. It offered some decent titles, and it brought back the Metroid franchise, albeit a fps, Zelda:TP looks really good, and Pikmin 2 was godly. Still, I wish they had alot more going on the system.
 
Being that it's generally accepted that he's referring to Nintendo as being back in the race, does that also mean that it's generally accepted that Nintendo utterly failed this gen with the GameCube?
 
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