xsarien said:
Attention Nintendo fans and Nintendo critics, here's your homework.
Reconcile the following:
1) Nintendo didn't offer up a consistent flow of 1st party games, giving the appearance that even they didn't support their own system as much as they should have.
2) Nintendo fans only buy Nintendo games, so why should 3rd parties even bother developing for the platform?
So, for a moment let's say that 1 is true. The rationale would be to allow plenty of elbow room for 3rd parties to make some inroads into Nintendo's market. The result is that Nintendo is criticized for not producing enough.
Now let's say that 2 is true. The rationale for not bothering with GCN ports of games becomes "No one would buy it anyway," because the system's userbase is just buying Nintendo games. The result, again, is that Nintendo is criticized for constantly stealing the spotlight from the very companies that they need for the system's survival.
I've never, ever seen a more clear-cut case of "Damned if you do, damned if you don't."
Microsoft and Sony don't have internal development studios and 2nd parties on the scale that Nintendo does, so they need to make virtually all of their income though 3rd party licensing fees. Nintendo basically makes all of its income from its own software and hardware sales, and supplements it with licensing income.
Here's the problem for Nintendo. On the one hand, since they're a giant software publisher they would very much like it if all of their software publishing competition went away so everyone would buy their games and only their games to make maximum profit. On the other hand, since they're a giant hardware manufacturer they would very much like it if all of the third parties wanted to publish a lot of games on their hardware to collect licensing fees.
The more games that are available for a system, the more competition there is among the publishers. That's good for the consumer, but that's not as good for the publisher. Nintendo is a publisher just like Electronic Arts or Ubisoft, but they are in the odd position of also developing the hardware like Sony or Microsoft.
What Nintendo needs to do with Revolution is strike a balance between either extreme. With the GameCube, they were leaned
way toward the publishing aspect of their business, essentially implying to third party publishers to bugger off and take their games elsewhere. The big reason Nintendo made as much money as they did with the GC is that Nintendo's games were the only ones worth getting, so Nintendo gets all of the profit from them.
If Nintendo would open up to third parties in the same way Microsoft has, which is tantamount to letting pubs to put games on your system for free, it would be worth the short-term dip in profits to ensure the long-term profitability and (more critically) longevity of the the hardware. The PS2 is going to be a viable console for another 3 or 4 years at least, yet Nintendo is lucky for a console to be around for 5. That needs to change.
If this Ubisoft thing is legit (I don't doubt it is), I would hope he's talking about the internal practices at Nintendo, and not just how well the Revolution hardware is coming along.