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UC4 Director Says They Had To Ask One 'Sexist Focus Tester' To Leave [Spoilers]

Does he not have a sliver of a point though? Not saying this is the case but making a character female, male, or otherwise for diversity points shouldn't inspire happiness.
 

platocplx

Member
Nadine is more interesting as a black female than if she was a white bald guy.

She kicked ass. Loved her as a character honestly they did that perfectly.

i hope to see even more diverse characters like her from naughty dog.

Like i understand why some unconscious biases happen and sometimes you need a diverse staff to help to make even better games when you may not have thought about certain things diversity wise.
 

Lady Gaia

Member
Does he not have a sliver of a point though? Not saying this is the case but making a character female, male, or otherwise for diversity points shouldn't inspire happiness.

There are no "diversity points." Nobody is keeping score. Considering both male and female possibilities for a role opens up more creative options, and subverting expectations usually leads to more interesting results. If nothing else, it leads to meaningful conversations.
 
I'm legitimately surprised this is the first we're hearing of it. I'd expect that shining beacon of intellect and good taste to run home and bawwwwww all over the internet about it.
 

Dick Jones

Gold Member
I didn't have a problem with the end, whether it was a son or daughter but was it just me or was it strange in the epilogue when ND had Nate and Elena's daughter on the cover of some Archaeology magazine when it was something Nate and Elena wanted to steer away from themselves by the end of the game. I know fortune hunter =/= archaeologist but I felt it lessened the reveal that Nate was a fortune hunter and also they appear to be setting her down their very same path they left.

I was slightly inebriated when I finished the game last weekend so I could be well wrong.
 
There are no "diversity points." Nobody is keeping score. Considering both male and female possibilities for a role opens up more creative options, and subverting expectations usually leads to more interesting results. If nothing else, it leads to meaningful conversations.

People in the community will most definitely celebrate a dev for it's gender choices and they're aware of that.
 
Definitely. Like it or not though, he does potentially represent some of the eventual player base. So he was, in fact, probably a valuable focus tester ironically.

It's not really valuable if that's not the audience that ND wants. I reminds me of back when GTASA was releasing and one of the Houser's were interviewed about some of the reaction to CJ being the lead. And he said something along the lines of "We don't want those fucking people playing our games anyway".
 
Frankly, I was disappointed with Nadine - especially after Naughty Dog was talking about the character during the casting controversy. Seemed like they were sticking with that casting primarily because the character was too unique to be done by another actress. Instead, she's
Generic Villain #4
- who could have been played by just about anyone.

Compare this to Uncharted 2, who cast an interesting counter to Nate in Chloe - and even used a fairly cliche protagonist to call out all of the chaos that you cause during the game.
 
Nadine was a kickass character. Uncharted is a fantasy game, her beating down two men didn't take me out of the moment at all. Even my GF was like damn she's awesome! Lol
 

eXistor

Member
Wow, I guess people can be internet stereotypes in real life too. Honestly, not until I read the OP here did I ever stop to think abou the female characters in the game. They work just fine. It literally wouldn't matter if they were male or female, which is what's so good about it and why you really can't have any problems with it, unless you're some kind of mysoginistic prick.
 
I know someone who reacted similarly about the ending and the possible implications of that for the franchise moving forward.
He said, "We already have fucking Tomb Raider, we don't need a female lead in the future."

TIL we don't need any female characters because NES Metroid exists. If you want to play as a girl, just play Metroid over and over again! What's the problem!?
 
Explain how better representation shouldn't inspire happiness.

Representation for representation's sake is concerning, especially when it's sparked by "what if she was a girl!?". Though I doubt that's how it actually goes down once the script has been finalized. It probably just sounded cool to imply that ND is hip and unbothered when it comes to gender, man.
 

Clear

CliffyB's Cock Holster
Frankly, I was disappointed with Nadine - especially after Naughty Dog was talking about the character during the casting controversy. Seemed like they were sticking with that casting primarily because the character was too unique to be done by another actress. Instead, she's
Generic Villain #4
- who could have been played by just about anyone.

Compare this to Uncharted 2, who cast an interesting counter to Nate in Chloe - and even used a fairly cliche protagonist to call out all of the chaos that you cause during the game.

I disagree with that. Nadine is far too competent and professional to be a generic villain. The truth is
she's really not much of a villain at all, just a bad-ass merc leader who's caught up in the whole thing because she's taken Rafe's money. And as Sully points out in chapter 10, she's not the sort of merc to switch sides on the promise of more cash.
 

Morue

Member
This guy is pathetic just as much as the people who claimed that Laura Bailey should not have voiced Nadine.

I have a friend who got into voice acting. She is asian and she keeps getting remarks like 'you have an asian accent' although she's lived in France her whole life and French is her first language...

Oh narrow-mindedness...
 

Dice//

Banned
Representation for representation's sake is concerning....

But...what does that even mean?

...It probably just sounded cool to imply that ND is hip and unbothered when it comes to gender, man.

Good on them? Like, what's your beef here exactly? Keep in mind you're speaking to a woman; how can you turn me around to see your perspective? Because I'm happy to see more kickass ladies when I'm used to playing a guy like 80~90% of the time :p
 
How is it concerning? Writers tend to reflect their narrow worldview, and the best writers work outside of it to create something simultaneously more real and grand. People ahousl absolutely be reminded to write outside their first assumption of what a charwcter oe plot point should be like.

Explain to me how thwt is a negative. I mean, we're talking about the broadest point writers are often blind to, that over half of human beings are female. How is it in any way a positive not to get a gentle reminderof that fact when crafting worlds?

Is it normal to have such a narrow worldview you have to be given tips on gender and race from a playtester? What world do these writers live in to where at the very least they don't recognize race and gender in a natural way already?
 

-griffy-

Banned
Representation for representation's sake is concerning, especially when it's sparked by "what if she was a girl!?". Though I doubt that's how it actually goes down once the script has been finalized. It probably just sounded cool to imply that ND is hip and unbothered when it comes to gender, man.

Representation doesn't happen until people start doing representation for representation's sake. We're already starting from a negative state due to literally centuries of entrenched bullshit, and you don't get representation just happening organically until people make efforts to change the status quo.
 

Dice//

Banned
Is it normal to have such a narrow worldview you have to be given tips on gender and race from a playtester? What world do these writers live in to where at the very least they don't recognize race and gender in a natural way already?

So I'm confused, are you concerned about representation for representation sake or the state of the world where it doesn't exist yet?
 

Havel

Member
Does he not have a sliver of a point though? Not saying this is the case but making a character female, male, or otherwise for diversity points shouldn't inspire happiness.

Perhaps, but I would say that his childish reaction would throw any credibility out of the window.
 
Representation for representation's sake is concerning, especially when it's sparked by "what if she was a girl!?". Though I doubt that's how it actually goes down once the script has been finalized. It probably just sounded cool to imply that ND is hip and unbothered when it comes to gender, man.

How do you think that characters are developed? I'm sure when people develop new characters, there's plenty of questions similar to "what if she was a girl?" concerning what the character's role is and what they look like.

If anything, the artist should have asked "what if she was a girl?" much more often with the generic baddies that you shoot. It's disappointing that ND did all-male enemies again, it just reinforces the fact that women are special and men are the default state.
 
need NG to just recreate Y: The Last Man in videogame form.

ALL THE FEMALES.

Seriously though.

Y-The-Last-Man-Yorick-and-Ampersand.jpg


Holy shit...

This is now my most wanted fictional game.

Y is a fricking perfect franchise for Naughty Dog. Tone. Scope. Theme. Everything.
 

HeelPower

Member
ND should try making a game with a female protag.

TLoU2 is a great opportunity ,being that Ellie is arguably more popular and the best character out of the first game.
 
But...what does that even mean?



Good on them? Like, what's your beef here exactly? Keep in mind you're speaking to a woman; how can you turn me around to see your perspective? Because I'm happy to see more kickass ladies when I'm used to playing a guy like 80~90% of the time :p

I don't think we should award people for not thinking like they come straight from 1960's Alabama. Is that what's going on? Maybe, but everything about Druckmann's responses makes it seem like to me that he's trying to get across how cool ND is about gender. Great job, but I would've bought the game anyway and so would've most people. What benefit in clarifying that they are indeed not social degenerates provide?
 

Diffense

Member
We might think his opinion sucks but, on another level, I don't see the problem actually. There are a subset of people who might not be happy with some of the game's elements and he represented them. I guess that's the point of focus testing, is it not?

Anyway, I haven't played the game but ended up randomly seeing someone play and I quite liked Nadine. Yet, it's sort of interesting that she always beat up on Nate but the bad guy
Rafe
actually
hit her
unprovoked. It did make me wonder, for a moment, whether a male protogonist could beat up a female villain in hand-to-hand combat and come out looking good in a realistically rendered game (with fleshed-out characters) like uncharted. They'd have to portray her as a real b in order to have it coming and, even then, I think some people would be upset.

BTW, AFAIK none of Nadine's death-fodder that Nate shoots and strangles all game were female. This is not what people think about when they ask for more females in games. Therefore I'm guessing that the disposables will likely continue to have virtual dick whether the important characters are male or female. I remember System Shock 2 had cyborg midwives that were the female spaceship crew mutiliated and programmed to tend to alien coccoons. It's possible that being female made then more disturbing since I think it was still rather rare to have female human grunt enemies in games. Nonetheless, they had lost some of their humanity due to becoming basically robots with fleshy bits. I'm not sure how people would react to hordes of realistically rendered women being gunned down or beaten up. I certainly haven't played a game like that.
 
I didn't have a problem with the end, whether it was a son or daughter but was it just me or was it strange in the epilogue when ND had Nate and Elena's daughter on the cover of some Archaeology magazine when it was something Nate and Elena wanted to steer away from themselves by the end of the game. I know fortune hunter =/= archaeologist but I felt it lessened the reveal that Nate was a fortune hunter and also they appear to be setting her down their very same path they left.

I was slightly inebriated when I finished the game last weekend so I could be well wrong.

They still treasure hunt, they just do it legit, and not illegally like the old days. They get the permits, do the science, etc. the result seems to be a more satisfying life.
 

ethomaz

Banned
They did the right thing.

I'm more surprised with exist guys that didn't play a game because female characters lol
 

MCD

Junior Member
My problem with the daughter is that she looked too nerdy. She didn't have Nate's troll adventure face.
 

HeelPower

Member
I disagree with that. Nadine is far too competent and professional to be a generic villain. The truth is
she's really not much of a villain at all, just a bad-ass merc leader who's caught up in the whole thing because she's taken Rafe's money. And as Sully points out in chapter 10, she's not the sort of merc to switch sides on the promise of more cash.

Nadine's amazing.

Sure she could & should have had more scenes but I really like what they did with the few scenes that they had.

A couple of subtle twists make her far from generic.She's far better than any of the villain "sidekicks" we've seen so far.
 
Of course it's normal to have blindspots to your limitstions as a writer. If you grew up in rhe suburbs, you will need to grow and research, even have life experiences, to write people from an urban area well. You'll get notes from editors on it. You'll get feedback from reviewers on it. This is one of the core skills that separates great writers fro. average ones. It is incredibly difficult to wrire outside the lowest hanging fruit of your life's experience.

Are you serious, dude?

Let's go further, I mean, your premise insinuates that smart people fully understand each other by default. So does racism just not even exist in your worldview

But is your goal as a writer to be a social beacon of hope? Going back to the 'narrow worldview' comment, it takes too many assumptions to nail what UC4's writing staff's collective worldview is. All I have to go off of is Druckmann's response in the OP and it comes off as brown nosing.
 
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