EGM: Let's be honest...is the Wii merely a souped-up GameCube, at least in terms of graphics?
RP: If we're being honest, then yes...I wouldn't use the word "merely," however. I think the Wii is awesome! It is just that what makes it awesome isn't about computing power--it's about interface, accessibility, usability, and how we think about playing games and interacting with them.
EGM: Has the price for both the PS3 and Wii influenced which system you'll put your focus on for the future?
RP: For now, we are strongly supporting all next-gen systems including the 360, the PS3, and the Wii. Depending upon how things unfold, we are very adaptable and agile. My bet is that both systems will succeed. I am watching the PS3 price point, however, and am most interested to discover how the relative prices will affect the launch season later this year.
EGM: Speaking of the PS3's power, can the games really look as good as the infamous Killzone target video that was shown at last year's Electronic Entertainment Expo (E3)? Or was that just a bunch of flashy fluff?
RP: It's widely understood that the Killzone target video was, as you say, "just flashy fluff." But there is a lot that was shown in that video from a graphics rendering point of view that is fully within the range of the PS3's potential. We are already doing stuff [in Brothers In Arms Hell's Highway] that is real and is on par with the features that the Killzone video wanted to articulate.